Player Matchup

Apollo
Apollo
Gui-SSJ4
Apollo
Level 15
God Stats
1W - 7L
1,204 SR
Queue Stats
4W - 18L
1,222 Elo+
Party 2
Guan Yu
Guan Yu
Nick2552002
Guan Yu
Level 87
God Stats
2W - 5L
1,444 SR
Queue Stats
115W - 168L
1,300 Elo+
Party 2
Kuzenbo
Kuzenbo
Xx_jhownata_xX
Kuzenbo
Level 17
God Stats
0W - 6L
1,063 SR
Queue Stats
0W - 10L
997 Elo+
Party 2
Tsukuyomi
Tsukuyomi
clebinho-kun
Tsukuyomi
Level 5
God Stats
0W - 3L
1,162 SR
Queue Stats
4W - 15L
1,084 Elo+
Party 2
Zhong Kui
Zhong Kui
sis-47
Zhong Kui
Level 105
God Stats
0W - 2L
1,223 SR
Queue Stats
121W - 159L
1,316 Elo+
Party 2
Team Averages
Level 46
1,219 SR
1,184 Elo+

VS

Team Averages
Level 91
1,403 SR
1,417 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
L0OB00
Maui
Level 126
God Stats
2W - 8L
1,168 SR
Queue Stats
148W - 190L
1,449 Elo+
Party 1
He Bo
He Bo
Mendjgo
He Bo
Level 129
God Stats
21W - 36L
1,381 SR
Queue Stats
313W - 374L
1,441 Elo+
Solo
Thanatos
Thanatos
PacoRabioso
Thanatos
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 32L
1,292 Elo+
Solo
Jormungandr
Jormungandr
Willker2006
Jormungandr
Level 85
God Stats
13W - 10L
1,468 SR
Queue Stats
353W - 372L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gui-SSJ4
Apollo
12
1 / 1 / 0
6,414
493
1,653
6,732
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Nick2552002
Guan Yu
11
0 / 5 / 0
6,195
477
2,940
13,313
9,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
0 / 4 / 0
5,424
417
1,333
12,378
9,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
clebinho-kun
Tsukuyomi
10
0 / 3 / 1
5,897
454
2,102
9,712
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
sis-47
Zhong Kui
10
1 / 4 / 0
5,733
441
4,190
10,538
7,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
1 / 0 / 1
7,542
580
4,311
4,191
1,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Maui
L0OB00
Maui
11
2 / 0 / 9
7,829
602
3,527
9,001
6,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Mendjgo
He Bo
13
4 / 1 / 6
8,009
616
11,940
6,848
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
PacoRabioso
Thanatos
12
3 / 1 / 2
6,948
534
3,455
8,176
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Willker2006
Jormungandr
14
7 / 0 / 3
8,951
689
9,541
8,001
8,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
17
17
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
0
1
1.5
L
Apollo
Gui-SSJ4
Apollo
1
1
0
1
W
Maui
L0OB00
Maui
2
0
9
6.5
W
He Bo
Mendjgo
He Bo
4
1
6
7
L
Guan Yu
Nick2552002
Guan Yu
0
5
0
0
W
Thanatos
PacoRabioso
Thanatos
3
1
2
4
W
Jormungandr
Willker2006
Jormungandr
7
0
3
8.5
L
0
4
0
0
L
Tsukuyomi
clebinho-kun
Tsukuyomi
0
3
1
0.17
L
Zhong Kui
sis-47
Zhong Kui
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,218
Damage
32,774
52,673
Taken
36,217
32,152
Mitigated
22,609
15,667
Healing
18,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,311
2,690
0
1,917
4,191
1,537
1,340
283
3,908
0
50,957
L
Apollo
Gui-SSJ4
Apollo
1,653
484
0
3,117
6,732
2,379
270
558
6,174
0
48,068
W
Maui
L0OB00
Maui
3,527
652
0
2,157
9,001
6,592
27
1,330
7,624
25,802
2,213
W
He Bo
Mendjgo
He Bo
11,940
1,080
0
1,968
6,848
2,687
798
2,255
4,593
58,820
0
L
Guan Yu
Nick2552002
Guan Yu
2,940
646
334
5,069
13,313
9,385
0
8,858
4,455
0
38,888
W
Thanatos
PacoRabioso
Thanatos
3,455
572
0
9,485
8,176
3,746
0
502
7,674
0
46,220
W
Jormungandr
Willker2006
Jormungandr
9,541
4,565
0
2,740
8,001
8,047
279
1,153
6,419
58,776
0
L
1,333
381
0
1,126
12,378
9,501
0
5,351
7,027
11,719
0
L
Tsukuyomi
clebinho-kun
Tsukuyomi
2,102
285
0
3,067
9,712
3,502
0
3,442
6,270
0
38,004
L
Zhong Kui
sis-47
Zhong Kui
4,190
197
0
2,954
10,538
7,385
0
6,620
3,918
36,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,663
Gold Earned
39,279
313
Minions Killed
414
0
Camps Cleared
0
1,241,716
Distance Traveled
1,291,021
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,542
580
108
8
0
248,621
1
L
Apollo
6,414
493
83
6
0
249,116
4
W
Maui
7,829
602
36
3
0
252,743
11
W
He Bo
8,009
616
100
8
0
256,170
2
L
Guan Yu
6,195
477
75
6
0
214,722
4
W
Thanatos
6,948
534
77
6
0
293,061
0
W
Jormungandr
8,951
689
93
7
0
240,426
0
L
Kuzenbo
5,424
417
24
2
0
263,201
0
L
Tsukuyomi
5,897
454
66
5
0
287,745
0
L
Zhong Kui
5,733
441
65
5
0
226,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role