Player Matchup

Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CwazyChris
Tsukuyomi
Level 160
God Stats
2W - 2L
1,753 SR
Queue Stats
240W - 218L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
Jonawar
Kuzenbo
Level 152
God Stats
3W - 6L
1,645 SR
Queue Stats
256W - 260L
1,532 Elo+
Solo
Apollo
Apollo
Xamo1
Apollo
Level 102
God Stats
0W - 1L
1,411 SR
Queue Stats
198W - 193L
1,503 Elo+
Solo
Tyr
Tyr
sergidetroyer89
Tyr
Level 66
God Stats
11W - 12L
1,569 SR
Queue Stats
133W - 116L
1,546 Elo+
Solo
Team Averages
Level 124
1,576 SR
1,520 Elo+

VS

Team Averages
Level 116
1,612 SR
1,568 Elo+
Da Ji
Da Ji
Grexoloid
Da Ji
Level 128
God Stats
2W - 2L
1,320 SR
Queue Stats
253W - 205L
1,585 Elo+
Party 2
Ymir
Ymir
PEPEPEPE
Ymir
Level 112
God Stats
2W - 0L
1,665 SR
Queue Stats
14W - 8L
1,565 Elo+
Party 1
Thor
Thor
Sigvaldi
Thor
Level 125
God Stats
4W - 0L
1,795 SR
Queue Stats
16W - 7L
1,614 Elo+
Party 1
Agni
Agni
Stefanbuco90
Agni
Level 147
God Stats
2W - 1L
1,647 SR
Queue Stats
82W - 82L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xhoix4
Ah Muzen Cab
Level 66
God Stats
15W - 9L
1,631 SR
Queue Stats
290W - 253L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 4 / 1
8,405
841
8,490
10,552
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
CwazyChris
Tsukuyomi
14
1 / 5 / 2
7,625
763
8,128
12,114
5,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
Jonawar
Kuzenbo
12
0 / 5 / 4
6,682
668
5,762
14,239
12,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Xamo1
Apollo
13
0 / 8 / 4
6,802
680
5,223
12,836
5,106
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 5 / 3
7,202
720
7,171
14,519
15,005
Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Grexoloid
Da Ji
17
13 / 4 / 6
9,231
923
14,800
13,243
7,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
14
1 / 0 / 17
8,296
830
6,475
12,489
10,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
14
5 / 2 / 14
7,740
774
12,824
11,263
5,332
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 4 / 4
8,466
847
8,523
9,377
3,265
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Xhoix4
Ah Muzen Cab
15
3 / 0 / 16
8,019
802
15,134
10,211
4,999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
9
Kills
27
27
Deaths
10
14
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
4
1
1.38
L
Tsukuyomi
CwazyChris
Tsukuyomi
1
5
2
0.4
W
Da Ji
Grexoloid
Da Ji
13
4
6
4
L
Kuzenbo
Jonawar
Kuzenbo
0
5
4
0.4
W
Ymir
1
0
17
9.5
W
Thor
5
2
14
6
W
5
4
4
1.75
L
Apollo
Xamo1
Apollo
0
8
4
0.25
W
Ah Muzen Cab
Xhoix4
Ah Muzen Cab
3
0
16
11
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,774
Damage
57,756
64,260
Taken
56,583
41,554
Mitigated
31,270
8,432
Healing
9,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,490
1,678
0
2,531
10,552
3,748
22
1,915
8,637
21,700
0
L
Tsukuyomi
CwazyChris
Tsukuyomi
8,128
1,610
0
252
12,114
5,066
469
2,129
9,985
0
25,117
W
Da Ji
Grexoloid
Da Ji
14,800
3,819
0
420
13,243
7,478
73
2,608
10,635
0
28,022
L
Kuzenbo
Jonawar
Kuzenbo
5,762
1,934
0
390
14,239
12,629
100
5,071
9,168
13,534
0
W
Ymir
6,475
1,611
2,026
3,251
12,489
10,196
736
3,485
9,004
19,309
0
W
Thor
12,824
2,756
0
500
11,263
5,332
67
3,419
7,844
0
21,693
W
8,523
488
0
1,448
9,377
3,265
1,055
1,784
6,393
41,243
0
L
Apollo
Xamo1
Apollo
5,223
2,943
0
761
12,836
5,106
522
3,429
9,407
0
16,393
W
Ah Muzen Cab
Xhoix4
Ah Muzen Cab
15,134
6,625
0
2,190
10,211
4,999
85
2,956
7,255
0
36,924
L
7,171
731
0
4,498
14,519
15,005
0
2,454
12,065
0
17,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,716
Gold Earned
41,752
162
Minions Killed
210
0
Camps Cleared
0
963,395
Distance Traveled
1,035,808
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,405
841
44
4
0
174,218
2
L
Tsukuyomi
7,625
763
48
5
0
212,246
0
W
Da Ji
9,231
923
40
4
0
214,305
1
L
Kuzenbo
6,682
668
12
1
0
209,505
10
W
Ymir
8,296
830
29
3
0
181,696
0
W
Thor
7,740
774
16
2
0
213,051
1
W
Agni
8,466
847
65
7
0
210,470
4
L
Apollo
6,802
680
31
3
0
177,718
2
W
Ah Muzen Cab
8,019
802
60
6
0
216,286
4
L
Tyr
7,202
720
27
3
0
189,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role