Player Matchup

Bacchus
Bacchus
PandaGamerFtp
Bacchus
Level 121
God Stats
3W - 1L
1,329 SR
Queue Stats
45W - 82L
1,345 Elo+
Solo
Agni
Agni
UltiMurday
Agni
Level 101
God Stats
2W - 0L
1,742 SR
Queue Stats
78W - 56L
1,631 Elo+
Solo
Apollo
Apollo
sanakot
Apollo
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,481 Elo+
Solo
Team Averages
Level 121
1,524 SR
1,486 Elo+

VS

Team Averages
Level 100
1,490 SR
1,381 Elo+
Sol
Sol
WitchKhalifa
Sol
Level 107
God Stats
2W - 2L
1,714 SR
Queue Stats
22W - 19L
1,632 Elo+
Solo
Ymir
Ymir
kabal301
Ymir
Level 78
God Stats
0W - 1L
1,257 SR
Queue Stats
25W - 29L
1,467 Elo+
Solo
Charybdis
Charybdis
vorciee
Charybdis
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,043 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
2 / 2 / 5
9,687
807
4,097
12,485
15,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 3 / 3
10,271
856
14,476
10,423
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
sanakot
Apollo
15
2 / 2 / 7
9,158
763
9,738
12,443
5,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 6
8,922
744
13,495
10,557
4,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
13
0 / 2 / 6
8,939
745
5,756
15,016
21,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
vorciee
Charybdis
15
6 / 4 / 1
9,403
784
10,426
12,459
6,303
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
10
Kills
7
7
Deaths
10
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
2
5
2.25
W
6
3
3
2.5
L
1
4
6
1
L
Ymir
0
2
6
1.5
W
Apollo
sanakot
Apollo
2
2
7
2.75
L
Charybdis
vorciee
Charybdis
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,311
Damage
29,677
35,351
Taken
38,032
25,237
Mitigated
32,397
3,912
Healing
9,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
4,097
390
0
1,322
12,485
15,056
396
6,749
5,736
14,867
0
W
14,476
1,573
0
10
10,423
4,664
869
5,840
4,583
49,849
0
L
13,495
7,168
0
2,818
10,557
4,964
56
4,919
5,638
54,754
0
L
Ymir
5,756
705
0
2,912
15,016
21,130
182
7,017
7,999
16,530
0
W
Apollo
sanakot
Apollo
9,738
4,245
0
2,580
12,443
5,517
2,056
6,719
5,724
0
33,359
L
Charybdis
vorciee
Charybdis
10,426
4,392
0
3,322
12,459
6,303
2,377
6,926
5,533
0
36,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,116
Gold Earned
27,264
152
Minions Killed
154
0
Camps Cleared
0
700,352
Distance Traveled
603,136
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,687
807
19
2
0
234,859
0
W
Agni
10,271
856
74
6
0
239,993
1
L
Sol
8,922
744
87
7
0
213,927
1
L
Ymir
8,939
745
18
2
0
206,410
0
W
Apollo
9,158
763
59
5
0
225,500
3
L
Charybdis
9,403
784
49
4
0
182,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role