Player Matchup

Anubis
Anubis
DMONTOYA0106
Anubis
Level 153
God Stats
24W - 8L
1,731 SR
Queue Stats
415W - 404L
1,458 Elo+
Solo
Hades
Hades
Lord Frank3573
Hades
Level 93
God Stats
4W - 3L
1,639 SR
Queue Stats
44W - 47L
1,446 Elo+
Party 3
Thor
Thor
MadSnacks
Thor
Level 129
God Stats
4W - 2L
1,796 SR
Queue Stats
138W - 161L
1,470 Elo+
Party 3
Cabrakan
Cabrakan
NagateTanikaze1
Cabrakan
Level 127
God Stats
1W - 1L
1,741 SR
Queue Stats
217W - 231L
1,447 Elo+
Solo
Ishtar
Ishtar
penetratingyeti
Ishtar
Level 72
God Stats
6W - 11L
1,333 SR
Queue Stats
48W - 44L
1,442 Elo+
Solo
Team Averages
Level 115
1,648 SR
1,453 Elo+

VS

Team Averages
Level 100
1,496 SR
1,501 Elo+
Cernunnos
Cernunnos
EhLiteCanadian
Cernunnos
Level 102
God Stats
19W - 11L
1,691 SR
Queue Stats
208W - 163L
1,570 Elo+
Party 2
King Arthur
King Arthur
HumbleMan25
King Arthur
Level 123
God Stats
5W - 7L
1,421 SR
Queue Stats
385W - 442L
1,439 Elo+
Party 1
Thor
Thor
SoLiD_RamaGeZ
Thor
Level 121
God Stats
5W - 2L
1,543 SR
Queue Stats
89W - 90L
1,472 Elo+
Solo
Maui
Maui
TheRuckoOTB
Maui
Level 48
God Stats
6W - 9L
1,455 SR
Queue Stats
85W - 75L
1,575 Elo+
Party 2
Nu Wa
Nu Wa
domxdom93
Nu Wa
Level 106
God Stats
7W - 7L
1,372 SR
Queue Stats
158W - 175L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 7 / 4
9,028
430
12,263
16,042
7,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 3 / 1
9,632
459
5,403
13,271
7,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
15
2 / 4 / 3
9,451
450
6,517
21,354
8,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
16
2 / 5 / 4
10,417
496
9,933
18,331
14,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 3 / 1
9,642
459
6,641
13,888
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EhLiteCanadian
Cernunnos
20
14 / 0 / 2
14,065
670
23,527
21,295
11,163
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
HumbleMan25
King Arthur
14
0 / 4 / 7
9,008
429
6,133
16,391
16,849
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
4 / 2 / 12
10,848
517
12,509
17,800
8,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
1 / 1 / 18
10,915
520
8,257
18,178
22,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
domxdom93
Nu Wa
15
3 / 1 / 11
10,372
494
9,381
4,108
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
8
Kills
22
22
Deaths
8
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
7
4
0.43
W
Cernunnos
EhLiteCanadian
Cernunnos
14
0
2
15
W
King Arthur
HumbleMan25
King Arthur
0
4
7
0.88
L
2
3
1
0.83
L
Thor
2
4
3
0.88
L
Cabrakan
2
5
4
0.8
W
4
2
12
5
W
1
1
18
10
W
Nu Wa
domxdom93
Nu Wa
3
1
11
8.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,757
Damage
59,807
82,886
Taken
77,772
42,738
Mitigated
61,554
24,341
Healing
30,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
12,263
36
587
5,359
16,042
7,638
234
3,256
12,786
81,324
0
W
Cernunnos
EhLiteCanadian
Cernunnos
23,527
11,599
0
15,668
21,295
11,163
1,721
6,140
14,904
38
159,467
W
King Arthur
HumbleMan25
King Arthur
6,133
704
0
1,636
16,391
16,849
0
9,141
7,250
0
45,528
L
5,403
188
233
3,372
13,271
7,367
609
5,628
7,643
63,002
0
L
Thor
6,517
1,464
0
5,170
21,354
8,759
0
3,021
18,333
0
78,702
L
Cabrakan
9,933
1,455
275
5,005
18,331
14,113
343
5,165
13,166
70,899
0
W
12,509
3,462
0
5,473
17,800
8,978
0
6,367
11,433
0
93,201
W
8,257
1,431
3,539
4,070
18,178
22,585
0
8,095
10,083
35,439
2,115
W
Nu Wa
domxdom93
Nu Wa
9,381
2,461
0
424
4,108
1,979
368
1,481
2,627
60,444
0
L
6,641
2,832
0
4,340
13,888
4,861
0
930
12,958
0
70,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,170
Gold Earned
55,208
605
Minions Killed
536
0
Camps Cleared
0
1,819,651
Distance Traveled
2,029,128
13
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,028
430
114
5
0
339,899
0
W
Cernunnos
14,065
670
197
9
0
413,477
6
W
King Arthur
9,008
429
73
3
0
391,429
9
L
Hades
9,632
459
109
5
0
386,904
2
L
Thor
9,451
450
123
6
0
376,358
0
L
Cabrakan
10,417
496
134
6
0
332,355
8
W
Thor
10,848
517
125
6
0
416,326
4
W
Maui
10,915
520
47
2
0
403,810
7
W
Nu Wa
10,372
494
94
4
0
404,086
7
L
Ishtar
9,642
459
125
6
0
384,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role