Player Matchup

Charybdis
Charybdis
Adepute
Charybdis
Level 68
God Stats
2W - 7L
1,308 SR
Queue Stats
61W - 97L
1,362 Elo+
Solo
Chaac
Chaac
Cautionzz
Chaac
Level 16
God Stats
7W - 3L
1,246 SR
Queue Stats
71W - 41L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
chikenWiiing
Baron Samedi
Level 147
God Stats
4W - 3L
1,670 SR
Queue Stats
164W - 107L
1,624 Elo+
Party 1
Team Averages
Level 77
1,408 SR
1,503 Elo+

VS

Team Averages
Level 119
1,555 SR
1,436 Elo+
Hel
Hel
 
Hel
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
GabiTitan09
Horus
Level 107
God Stats
6W - 1L
1,617 SR
Queue Stats
118W - 151L
1,427 Elo+
Party 2
Ne Zha
Ne Zha
mystical_cube9
Ne Zha
Level 108
God Stats
15W - 11L
1,549 SR
Queue Stats
113W - 188L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Adepute
Charybdis
15
2 / 8 / 7
10,956
644
11,599
20,703
6,102
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Cautionzz
Chaac
17
9 / 6 / 4
12,418
730
26,082
28,148
28,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
chikenWiiing
Baron Samedi
18
2 / 5 / 9
11,647
685
18,157
17,863
8,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
2 / 3 / 14
12,890
758
16,682
17,761
9,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 2 / 7
14,176
834
14,648
42,515
49,854
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
7 / 8 / 6
13,182
775
17,417
19,564
10,676
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
13
Kills
18
19
Deaths
13
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
3
14
3
L
Charybdis
Adepute
Charybdis
2
8
7
0.69
L
Chaac
Cautionzz
Chaac
9
6
4
1.83
W
9
2
7
6.25
L
Baron Samedi
chikenWiiing
Baron Samedi
2
5
9
1.3
W
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,838
Damage
48,747
66,714
Taken
79,840
43,583
Mitigated
70,288
20,172
Healing
41,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
16,682
285
9,814
8,515
17,761
9,758
1,072
4,231
13,127
75,858
0
L
Charybdis
Adepute
Charybdis
11,599
5,174
0
2,282
20,703
6,102
832
8,046
12,657
0
38,914
L
Chaac
Cautionzz
Chaac
26,082
9,254
0
8,671
28,148
28,866
109
4,644
23,504
0
51,531
W
14,648
6,454
3,892
15,596
42,515
49,854
465
9,532
32,023
0
41,816
L
Baron Samedi
chikenWiiing
Baron Samedi
18,157
1,323
3,759
5,460
17,863
8,615
98
4,042
13,821
58,981
0
W
17,417
6,729
454
2,824
19,564
10,676
1,004
4,760
14,286
0
55,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,021
Gold Earned
40,248
175
Minions Killed
198
0
Camps Cleared
0
856,739
Distance Traveled
903,438
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,890
758
90
5
0
303,072
1
L
Charybdis
10,956
644
44
3
0
283,919
2
L
Chaac
12,418
730
51
3
0
295,177
1
W
Horus
14,176
834
34
2
0
316,297
1
L
Baron Samedi
11,647
685
80
5
0
277,643
0
W
Ne Zha
13,182
775
74
4
0
284,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role