Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
CrimsonSkull028
Ishtar
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,388 Elo+
Party 2
Sun Wukong
Sun Wukong
Stach-25
Sun Wukong
Level 58
God Stats
2W - 0L
1,179 SR
Queue Stats
35W - 47L
1,411 Elo+
Solo
Olorun
Olorun
chimanga8u
Olorun
Level 84
God Stats
2W - 1L
1,479 SR
Queue Stats
29W - 33L
1,441 Elo+
Party 2
Hachiman
Hachiman
lgfrank001
Hachiman
Level 145
God Stats
1W - 1L
1,245 SR
Queue Stats
88W - 98L
1,415 Elo+
Party 2
Team Averages
Level 101
1,381 SR
1,431 Elo+

VS

Team Averages
Level 106
1,539 SR
1,503 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
 
Olorun
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Eeveebruh
Mercury
Level 122
God Stats
4W - 3L
1,696 SR
Queue Stats
250W - 235L
1,493 Elo+
Solo
Jormungandr
Jormungandr
ziele27
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
4 / 4 / 18
10,473
873
8,416
17,957
27,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
8 / 3 / 17
10,529
877
12,577
10,595
6,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Stach-25
Sun Wukong
17
4 / 1 / 19
10,011
834
13,875
14,437
10,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
chimanga8u
Olorun
16
2 / 2 / 23
9,584
799
9,348
13,246
8,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
lgfrank001
Hachiman
18
9 / 2 / 16
10,786
899
21,217
11,994
6,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
4 / 5 / 5
9,979
832
12,076
14,027
7,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
 
Olorun
16
2 / 4 / 4
9,165
764
9,784
13,283
7,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
 
Fenrir
14
2 / 6 / 2
8,497
708
7,845
15,335
7,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
Eeveebruh
Mercury
14
3 / 7 / 5
8,616
718
6,039
13,606
8,749
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
ziele27
Jormungandr
16
1 / 5 / 8
8,991
749
12,014
16,548
17,518
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
36
27
Kills
12
12
Deaths
27
93
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
4
18
3.25
L
Hou Yi
 
Hou Yi
4
5
5
1.3
L
Olorun
 
Olorun
2
4
4
1
L
Fenrir
 
Fenrir
2
6
2
0.5
W
8
3
17
5.5
L
Mercury
Eeveebruh
Mercury
3
7
5
0.79
W
Sun Wukong
Stach-25
Sun Wukong
4
1
19
13.5
W
Olorun
chimanga8u
Olorun
2
2
23
6.75
W
Hachiman
lgfrank001
Hachiman
9
2
16
8.5
L
Jormungandr
ziele27
Jormungandr
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,433
Damage
47,758
68,229
Taken
72,799
58,349
Mitigated
49,064
32,192
Healing
22,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,416
1,986
1,002
5,049
17,957
27,388
521
5,284
12,673
10,082
0
L
Hou Yi
 
Hou Yi
12,076
5,561
1,209
2,766
14,027
7,071
1,105
3,398
10,629
0
25,446
L
Olorun
 
Olorun
9,784
2,801
4,495
4,494
13,283
7,890
1,521
3,542
9,741
35,189
0
L
Fenrir
 
Fenrir
7,845
1,413
285
2,713
15,335
7,836
571
3,138
12,197
0
13,452
W
12,577
4,364
1,005
1,908
10,595
6,183
2,404
4,304
6,291
0
27,481
L
Mercury
Eeveebruh
Mercury
6,039
1,054
1,294
1,521
13,606
8,749
211
3,130
10,476
0
12,826
W
Sun Wukong
Stach-25
Sun Wukong
13,875
2,697
99
5,024
14,437
10,130
486
3,782
10,655
0
28,972
W
Olorun
chimanga8u
Olorun
9,348
3,940
4,220
7,453
13,246
8,121
3,306
5,020
8,226
19,016
740
W
Hachiman
lgfrank001
Hachiman
21,217
9,743
2,206
4,226
11,994
6,527
2,087
3,408
8,586
0
48,892
L
Jormungandr
ziele27
Jormungandr
12,014
1,729
348
3,349
16,548
17,518
0
4,410
12,138
25,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,383
Gold Earned
45,248
134
Minions Killed
145
0
Camps Cleared
0
1,278,905
Distance Traveled
1,135,302
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,473
873
6
1
0
261,359
2
L
Hou Yi
9,979
832
32
3
0
219,147
0
L
Olorun
9,165
764
62
5
0
229,094
3
L
Fenrir
8,497
708
22
2
0
225,699
2
W
Ishtar
10,529
877
29
2
0
245,240
0
L
Mercury
8,616
718
17
1
0
250,046
2
W
Sun Wukong
10,011
834
36
3
0
298,416
1
W
Olorun
9,584
799
19
2
0
228,045
0
W
Hachiman
10,786
899
44
4
0
245,845
0
L
Jormungandr
8,991
749
12
1
0
211,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role