Player Matchup

Discordia
Discordia
SeidLord
Discordia
Level 84
God Stats
1W - 0L
1,266 SR
Queue Stats
94W - 64L
1,671 Elo+
Party 1
Fenrir
Fenrir
luiismazo
Fenrir
Level 45
God Stats
4W - 4L
1,620 SR
Queue Stats
70W - 60L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
maximsan
Cthulhu
Level 160
God Stats
1W - 0L
1,690 SR
Queue Stats
208W - 149L
1,645 Elo+
Party 1
Team Averages
Level 96
1,526 SR
1,615 Elo+

VS

Team Averages
Level 72
1,491 SR
1,547 Elo+
Heimdallr
Heimdallr
Kaiwuri
Heimdallr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,537 Elo+
Solo
Poseidon
Poseidon
RagnarMacelaru
Poseidon
Level 32
God Stats
6W - 12L
1,316 SR
Queue Stats
76W - 113L
1,347 Elo+
Solo
Mulan
Mulan
SQl1D
Mulan
Level 145
God Stats
27W - 11L
1,657 SR
Queue Stats
145W - 99L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SeidLord
Discordia
16
2 / 2 / 5
9,741
749
20,986
13,110
7,134
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
luiismazo
Fenrir
15
5 / 0 / 2
10,458
804
7,648
12,935
16,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
maximsan
Cthulhu
14
0 / 3 / 7
9,391
722
11,388
16,729
16,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kaiwuri
Heimdallr
15
2 / 1 / 2
9,053
696
10,263
12,033
5,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
13
0 / 5 / 2
8,293
638
7,689
12,118
5,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
SQl1D
Mulan
15
3 / 1 / 2
10,046
773
17,048
20,662
27,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
7
Kills
5
5
Deaths
7
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Kaiwuri
Heimdallr
2
1
2
3
L
Poseidon
0
5
2
0.2
L
Mulan
SQl1D
Mulan
3
1
2
4
W
Discordia
SeidLord
Discordia
2
2
5
2.25
W
Fenrir
luiismazo
Fenrir
5
0
2
6
W
Cthulhu
maximsan
Cthulhu
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,022
Damage
35,000
42,774
Taken
44,813
41,036
Mitigated
38,447
14,792
Healing
9,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Kaiwuri
Heimdallr
10,263
3,783
0
0
12,033
5,766
0
9,913
2,120
0
32,997
L
Poseidon
7,689
730
111
2,223
12,118
5,440
0
8,535
3,583
31,255
0
L
Mulan
SQl1D
Mulan
17,048
3,380
0
7,059
20,662
27,241
0
13,988
6,674
0
46,041
W
Discordia
SeidLord
Discordia
20,986
3,131
119
3,699
13,110
7,134
0
1,150
11,960
59,410
0
W
Fenrir
luiismazo
Fenrir
7,648
2,411
2,233
2,505
12,935
16,929
0
2,504
10,431
0
25,587
W
Cthulhu
maximsan
Cthulhu
11,388
876
2,423
3,813
16,729
16,973
0
4,078
12,640
31,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,590
Gold Earned
27,392
164
Minions Killed
162
0
Camps Cleared
0
804,548
Distance Traveled
746,650
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,053
696
52
4
0
266,894
2
L
Poseidon
8,293
638
55
4
0
229,802
1
L
Mulan
10,046
773
55
4
0
249,954
3
W
Discordia
9,741
749
96
7
0
224,081
2
W
Fenrir
10,458
804
26
2
0
273,198
2
W
Cthulhu
9,391
722
42
3
0
307,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role