Player Matchup

Cu Chulainn
Cu Chulainn
Durnick
Cu Chulainn
Level 141
God Stats
2W - 3L
1,531 SR
Queue Stats
169W - 161L
1,607 Elo+
Solo
Sobek
Sobek
MooseIover
Sobek
Level 69
God Stats
0W - 1L
1,272 SR
Queue Stats
49W - 53L
1,385 Elo+
Solo
Janus
Janus
MrShleemypants
Janus
Level 160
God Stats
5W - 3L
1,418 SR
Queue Stats
320W - 234L
1,586 Elo+
Party 2
Hou Yi
Hou Yi
notzohaan8
Hou Yi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 84L
1,582 Elo+
Party 2
Loki
Loki
veigar1shot
Loki
Level 47
God Stats
1W - 1L
1,754 SR
Queue Stats
46W - 44L
1,412 Elo+
Solo
Team Averages
Level 89
1,495 SR
1,514 Elo+

VS

Team Averages
Level 66
1,506 SR
1,565 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Aspidas
Bellona
Level 129
God Stats
12W - 14L
1,472 SR
Queue Stats
130W - 114L
1,495 Elo+
Solo
Tiamat
Tiamat
Felixart
Tiamat
Level 36
God Stats
5W - 4L
1,627 SR
Queue Stats
45W - 74L
1,328 Elo+
Solo
Ullr
Ullr
PolarBearMatt
Ullr
Level 18
God Stats
3W - 2L
1,432 SR
Queue Stats
39W - 11L
1,807 Elo+
Party 1
Camazotz
Camazotz
wooting60he390hz
Camazotz
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 30L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Durnick
Cu Chulainn
11
0 / 3 / 1
6,991
499
6,284
12,138
9,277
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
9
0 / 0 / 0
6,096
435
3,832
10,574
8,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 1 / 0
7,582
542
6,634
7,142
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
notzohaan8
Hou Yi
11
0 / 3 / 0
6,425
459
3,136
9,458
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
1 / 4 / 0
6,505
465
3,887
11,382
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 0 / 4
7,203
515
3,404
8,289
6,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Aspidas
Bellona
13
2 / 0 / 3
7,992
571
8,235
12,422
11,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Felixart
Tiamat
12
1 / 1 / 1
7,646
546
5,440
6,445
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 1
8,165
583
7,205
9,744
5,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 0 / 4
8,541
610
9,185
12,552
5,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
11
11
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
4
3
W
Bellona
Aspidas
Bellona
2
0
3
3.5
L
Cu Chulainn
Durnick
Cu Chulainn
0
3
1
0.17
W
Tiamat
Felixart
Tiamat
1
1
1
1.5
L
Sobek
0
0
0
0
L
1
1
0
1
W
2
1
1
2.5
L
Hou Yi
notzohaan8
Hou Yi
0
3
0
0
L
1
4
0
0.25
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,773
Damage
33,469
50,694
Taken
49,452
27,501
Mitigated
31,911
14,788
Healing
23,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,404
1,391
3,451
2,467
8,289
6,469
0
3,260
5,029
17,354
0
W
Bellona
Aspidas
Bellona
8,235
2,297
74
4,444
12,422
11,274
43
2,596
9,826
0
66,381
L
Cu Chulainn
Durnick
Cu Chulainn
6,284
1,226
0
1,678
12,138
9,277
0
1,124
10,347
0
45,650
W
Tiamat
Felixart
Tiamat
5,440
317
0
1,946
6,445
3,914
0
2,838
3,607
59,859
0
L
Sobek
3,832
464
0
4,242
10,574
8,546
0
3,729
6,845
12,957
4,683
L
6,634
573
0
1,602
7,142
3,047
0
2,766
4,376
71,701
0
W
7,205
3,894
0
3,978
9,744
5,008
243
113
9,631
0
62,552
L
Hou Yi
notzohaan8
Hou Yi
3,136
1,485
0
3,650
9,458
2,778
0
565
8,893
0
44,529
L
3,887
1,132
0
3,616
11,382
3,853
0
660
10,639
0
41,668
W
9,185
2,910
0
7,247
12,552
5,246
0
1,215
11,337
0
57,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,599
Gold Earned
39,547
431
Minions Killed
429
0
Camps Cleared
0
1,306,307
Distance Traveled
1,467,502
15
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,203
515
21
2
0
262,399
6
W
Bellona
7,992
571
112
8
0
290,735
5
L
Cu Chulainn
6,991
499
96
7
0
244,732
0
W
Tiamat
7,646
546
109
8
0
276,119
7
L
Sobek
6,096
435
25
2
0
273,707
1
L
Janus
7,582
542
136
10
0
322,122
5
W
Ullr
8,165
583
94
7
0
286,871
6
L
Hou Yi
6,425
459
85
6
0
212,268
7
L
Loki
6,505
465
89
6
0
253,478
2
W
Camazotz
8,541
610
93
7
0
351,378
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role