Player Matchup

Khepri
Khepri
 
Khepri
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FDS CreakyLotus
Bacchus
Level 55
God Stats
0W - 1L
1,074 SR
Queue Stats
7W - 9L
1,366 Elo+
Solo
Raijin
Raijin
Nemo832
Raijin
Level 160
God Stats
0W - 4L
1,272 SR
Queue Stats
115W - 128L
1,491 Elo+
Solo
Zeus
Zeus
ihumanoidtyphoon
Zeus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,486 Elo+
Solo
Team Averages
Level 118
1,369 SR
1,469 Elo+

VS

Team Averages
Level 103
1,547 SR
1,439 Elo+
Ishtar
Ishtar
ChernobylSwings
Ishtar
Level 60
God Stats
2W - 0L
1,342 SR
Queue Stats
26W - 35L
1,336 Elo+
Solo
Anubis
Anubis
CleveerPig
Anubis
Level 115
God Stats
2W - 1L
1,525 SR
Queue Stats
45W - 34L
1,462 Elo+
Solo
Amaterasu
Amaterasu
CubsChamps2k16
Amaterasu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,268 Elo+
Solo
Chaac
Chaac
Zednael
Chaac
Level 129
God Stats
3W - 0L
1,867 SR
Queue Stats
87W - 82L
1,603 Elo+
Solo
Tiamat
Tiamat
tonig017
Tiamat
Level 147
God Stats
18W - 13L
1,501 SR
Queue Stats
826W - 875L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 4 / 5
8,171
743
4,429
15,366
16,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
 
Susano
13
0 / 6 / 4
7,074
643
7,798
9,941
4,392
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 2 / 1
7,080
644
3,363
8,318
6,522
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Raijin
Nemo832
Raijin
16
3 / 2 / 2
8,912
810
8,931
7,625
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 5 / 1
7,660
696
8,419
10,060
4,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 11
7,763
706
6,202
8,825
3,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
CleveerPig
Anubis
17
8 / 1 / 6
9,544
868
12,014
7,579
4,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
CubsChamps2k16
Amaterasu
14
3 / 1 / 10
7,823
711
4,689
7,223
5,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Zednael
Chaac
16
1 / 1 / 14
8,366
761
12,633
13,387
9,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
tonig017
Tiamat
15
5 / 2 / 10
8,668
788
12,446
7,938
6,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
7
Kills
19
19
Deaths
7
13
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
4
5
0.88
L
Susano
 
Susano
0
6
4
0.33
W
2
2
11
3.75
W
Anubis
CleveerPig
Anubis
8
1
6
11
W
Amaterasu
CubsChamps2k16
Amaterasu
3
1
10
8
L
0
2
1
0.25
L
Raijin
Nemo832
Raijin
3
2
2
2
W
Chaac
Zednael
Chaac
1
1
14
8
L
3
5
1
0.7
W
Tiamat
tonig017
Tiamat
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,940
Damage
47,984
51,310
Taken
44,952
35,419
Mitigated
30,494
9,139
Healing
23,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,429
538
634
2,922
15,366
16,482
0
6,896
8,470
9,531
0
L
Susano
 
Susano
7,798
1,945
545
387
9,941
4,392
0
5,610
4,331
0
16,580
W
6,202
2,493
353
1,925
8,825
3,822
423
4,209
4,616
0
14,347
W
Anubis
CleveerPig
Anubis
12,014
1,122
1,205
4,097
7,579
4,823
228
4,747
2,832
37,350
0
W
Amaterasu
CubsChamps2k16
Amaterasu
4,689
2,215
280
1,306
7,223
5,469
0
4,822
2,401
0
7,020
L
3,363
124
675
876
8,318
6,522
0
3,017
5,301
10,235
0
L
Raijin
Nemo832
Raijin
8,931
556
551
698
7,625
3,948
0
3,250
4,375
27,327
0
W
Chaac
Zednael
Chaac
12,633
1,909
3,152
7,110
13,387
9,610
0
7,468
5,919
0
21,334
L
8,419
1,501
1,376
475
10,060
4,075
0
5,687
4,373
17,911
0
W
Tiamat
tonig017
Tiamat
12,446
1,461
1,405
2,200
7,938
6,770
0
3,896
4,042
19,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,897
Gold Earned
42,164
124
Minions Killed
115
0
Camps Cleared
0
908,257
Distance Traveled
981,218
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,171
743
8
1
0
183,675
0
L
Susano
7,074
643
18
2
0
195,047
0
W
Ishtar
7,763
706
24
2
0
180,745
1
W
Anubis
9,544
868
52
5
0
183,756
0
W
Amaterasu
7,823
711
6
1
0
184,615
1
L
Bacchus
7,080
644
11
1
0
193,270
1
L
Raijin
8,912
810
67
6
0
163,220
1
W
Chaac
8,366
761
20
2
0
221,636
0
L
Zeus
7,660
696
20
2
0
173,045
0
W
Tiamat
8,668
788
13
1
0
210,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role