Player Matchup

Achilles
Achilles
IsThatKash
Achilles
Level 57
God Stats
6W - 10L
1,374 SR
Queue Stats
57W - 68L
1,386 Elo+
Party 1
Cernunnos
Cernunnos
TKIxCatDog
Cernunnos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 97L
1,437 Elo+
Party 1
Tiamat
Tiamat
UL Husky
Tiamat
Level 141
God Stats
0W - 3L
1,367 SR
Queue Stats
91W - 98L
1,484 Elo+
Solo
Ymir
Ymir
Yicte
Ymir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 81L
1,428 Elo+
Party 1
Chronos
Chronos
Zachhero
Chronos
Level 129
God Stats
7W - 8L
1,485 SR
Queue Stats
230W - 244L
1,437 Elo+
Solo
Team Averages
Level 111
1,445 SR
1,435 Elo+

VS

Team Averages
Level 110
1,524 SR
1,450 Elo+
Hera
Hera
Bootyseeker_Sugi
Hera
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 142L
1,424 Elo+
Solo
Jing Wei
Jing Wei
Hakyuma
Jing Wei
Level 97
God Stats
9W - 9L
1,555 SR
Queue Stats
52W - 68L
1,418 Elo+
Solo
Horus
Horus
celewde
Horus
Level 100
God Stats
36W - 37L
1,520 SR
Queue Stats
507W - 531L
1,465 Elo+
Solo
Tiamat
Tiamat
oBerserkr
Tiamat
Level 109
God Stats
4W - 2L
1,644 SR
Queue Stats
310W - 313L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
xNicoPH
Cu Chulainn
Level 120
God Stats
4W - 3L
1,403 SR
Queue Stats
143W - 134L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IsThatKash
Achilles
8
0 / 1 / 0
5,488
422
533
7,091
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
TKIxCatDog
Cernunnos
7
1 / 5 / 0
5,046
388
4,347
8,682
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
UL Husky
Tiamat
10
2 / 4 / 0
6,054
466
2,811
7,496
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Yicte
Ymir
9
0 / 1 / 1
5,680
437
2,556
7,863
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos
Zachhero
Chronos
9
0 / 3 / 0
5,738
441
3,020
8,725
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
7,417
571
5,367
4,688
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Hakyuma
Jing Wei
13
5 / 0 / 1
8,190
630
4,278
6,030
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
celewde
Horus
11
5 / 2 / 5
7,187
553
6,940
8,440
4,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
oBerserkr
Tiamat
9
1 / 0 / 2
6,247
481
4,664
8,923
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
xNicoPH
Cu Chulainn
12
2 / 1 / 4
7,404
570
4,324
7,495
5,006
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
14
14
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Jing Wei
Hakyuma
Jing Wei
5
0
1
5.5
L
Achilles
IsThatKash
Achilles
0
1
0
0
L
Cernunnos
TKIxCatDog
Cernunnos
1
5
0
0.2
L
Tiamat
UL Husky
Tiamat
2
4
0
0.5
L
Ymir
Yicte
Ymir
0
1
1
0.5
L
Chronos
Zachhero
Chronos
0
3
0
0
W
Horus
celewde
Horus
5
2
5
3.75
W
Tiamat
oBerserkr
Tiamat
1
0
2
2
W
Cu Chulainn
xNicoPH
Cu Chulainn
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,267
Damage
25,573
39,857
Taken
35,576
18,599
Mitigated
18,068
9,463
Healing
12,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,367
1,956
0
1,603
4,688
1,802
1,162
1,915
2,773
54,018
0
W
Jing Wei
Hakyuma
Jing Wei
4,278
2,605
0
4,070
6,030
2,285
2,845
638
5,392
0
54,524
L
Achilles
IsThatKash
Achilles
533
169
0
3,094
7,091
2,877
0
821
6,193
0
29,625
L
Cernunnos
TKIxCatDog
Cernunnos
4,347
2,593
0
2,674
8,682
2,558
0
1,359
7,223
0
22,052
L
Tiamat
UL Husky
Tiamat
2,811
347
0
1,346
7,496
4,895
0
1,644
5,681
29,463
0
L
Ymir
Yicte
Ymir
2,556
1,278
0
995
7,863
5,005
0
1,718
5,926
26,163
0
L
Chronos
Zachhero
Chronos
3,020
860
0
1,354
8,725
3,264
0
4,489
4,114
42,242
0
W
Horus
celewde
Horus
6,940
3,010
565
2,883
8,440
4,723
693
2,239
6,201
0
24,768
W
Tiamat
oBerserkr
Tiamat
4,664
387
0
2,306
8,923
4,252
77
1,820
7,103
32,823
0
W
Cu Chulainn
xNicoPH
Cu Chulainn
4,324
438
0
628
7,495
5,006
519
1,775
5,720
0
40,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,006
Gold Earned
36,445
272
Minions Killed
363
0
Camps Cleared
0
969,386
Distance Traveled
1,224,799
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,417
571
94
7
0
245,203
0
W
Jing Wei
8,190
630
96
7
0
248,058
8
L
Achilles
5,488
422
61
5
0
203,717
0
L
Cernunnos
5,046
388
33
3
0
150,057
0
L
Tiamat
6,054
466
53
4
0
154,334
1
L
Ymir
5,680
437
51
4
0
236,122
0
L
Chronos
5,738
441
74
6
0
225,156
2
W
Horus
7,187
553
35
3
0
245,268
3
W
Tiamat
6,247
481
57
4
0
258,303
1
W
Cu Chulainn
7,404
570
81
6
0
227,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role