Player Matchup

Morgan Le Fay
Morgan Le Fay
DjVenom
Morgan Le Fay
Level 137
God Stats
26W - 12L
1,558 SR
Queue Stats
368W - 347L
1,494 Elo+
Solo
Lancelot
Lancelot
JosiGonon
Lancelot
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,375 Elo+
Party 1
Tyr
Tyr
SleepyFM
Tyr
Level 115
God Stats
10W - 3L
1,519 SR
Queue Stats
165W - 149L
1,538 Elo+
Solo
Cthulhu
Cthulhu
franzp
Cthulhu
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,294 Elo+
Party 1
Rama
Rama
iban5
Rama
Level 148
God Stats
1W - 0L
1,275 SR
Queue Stats
3W - 4L
1,536 Elo+
Party 1
Team Averages
Level 138
1,470 SR
1,448 Elo+

VS

Team Averages
Level 120
1,479 SR
1,487 Elo+
Nox
Nox
 
Nox
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LucasAleksandr
Chaac
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 133L
1,576 Elo+
Solo
Anubis
Anubis
MadeHungary
Anubis
Level 102
God Stats
16W - 18L
1,509 SR
Queue Stats
1,065W - 1,125L
1,437 Elo+
Solo
Ishtar
Ishtar
iSam1
Ishtar
Level 155
God Stats
1W - 3L
1,319 SR
Queue Stats
31W - 38L
1,366 Elo+
Solo
Tyr
Tyr
iceto98
Tyr
Level 127
God Stats
0W - 1L
1,565 SR
Queue Stats
38W - 34L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DjVenom
Morgan Le Fay
17
2 / 1 / 16
10,763
1,076
21,372
9,510
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
JosiGonon
Lancelot
17
6 / 8 / 14
11,547
1,155
14,653
18,661
8,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
6 / 3 / 14
11,924
1,192
14,121
15,188
14,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
franzp
Cthulhu
17
0 / 3 / 15
10,077
1,008
15,678
16,246
15,701
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
iban5
Rama
17
7 / 2 / 11
11,766
1,177
15,141
11,374
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

223

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
2 / 1 / 10
10,480
1,048
7,844
9,787
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 6 / 7
11,388
1,139
17,921
20,842
25,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
16
6 / 8 / 8
11,352
1,135
18,398
24,732
13,534
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
iSam1
Ishtar
17
1 / 3 / 9
10,370
1,037
10,955
15,463
7,109
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
16
3 / 3 / 7
10,723
1,072
9,454
16,111
13,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
58
21
Kills
17
17
Deaths
21
70
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
1
10
7
W
Morgan Le Fay
DjVenom
Morgan Le Fay
2
1
16
10
W
Lancelot
JosiGonon
Lancelot
6
8
14
1.63
L
5
6
7
1.42
L
Anubis
6
8
8
1.25
W
6
3
14
4.33
W
Cthulhu
franzp
Cthulhu
0
3
15
2.5
L
Ishtar
iSam1
Ishtar
1
3
9
1.83
W
Rama
iban5
Rama
7
2
11
6.25
L
Tyr
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,965
Damage
64,572
70,979
Taken
86,935
47,945
Mitigated
64,637
11,201
Healing
19,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,844
1,696
0
102
9,787
4,664
0
4,555
5,208
20,142
0
W
Morgan Le Fay
DjVenom
Morgan Le Fay
21,372
1,505
0
1,005
9,510
4,326
0
2,436
6,955
45,802
0
W
Lancelot
JosiGonon
Lancelot
14,653
4,692
0
2,830
18,661
8,325
0
9,137
9,223
0
22,415
L
17,921
2,027
0
5,321
20,842
25,731
0
9,318
11,198
284
29,929
L
Anubis
18,398
1,410
0
8,773
24,732
13,534
0
9,011
15,444
28,101
0
W
14,121
2,109
0
2,903
15,188
14,772
0
5,487
9,573
0
20,491
W
Cthulhu
franzp
Cthulhu
15,678
653
0
0
16,246
15,701
0
6,833
9,177
37,864
0
L
Ishtar
iSam1
Ishtar
10,955
9,075
0
1,776
15,463
7,109
0
8,420
6,893
0
40,850
W
Rama
iban5
Rama
15,141
12,542
0
4,463
11,374
4,821
0
2,633
8,378
0
31,690
L
Tyr
9,454
1,044
0
3,704
16,111
13,599
0
5,746
10,142
0
26,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,077
Gold Earned
54,313
202
Minions Killed
178
6
Camps Cleared
4
1,063,459
Distance Traveled
987,960
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,480
1,048
37
4
0
189,194
1
W
Morgan Le Fay
10,763
1,076
57
6
1
236,485
2
W
Lancelot
11,547
1,155
24
2
0
203,235
0
L
Chaac
11,388
1,139
21
2
0
215,852
1
L
Anubis
11,352
1,135
24
2
1
172,672
1
W
Tyr
11,924
1,192
17
2
1
220,988
2
W
Cthulhu
10,077
1,008
65
7
1
216,216
0
L
Ishtar
10,370
1,037
55
6
2
190,304
1
W
Rama
11,766
1,177
39
4
3
186,535
0
L
Tyr
10,723
1,072
41
4
1
219,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role