Player Matchup

Vulcan
Vulcan
Soviet1418
Vulcan
Level 108
God Stats
1W - 2L
1,652 SR
Queue Stats
64W - 46L
1,645 Elo+
Party 3
Achilles
Achilles
Talanarr
Achilles
Level 159
God Stats
5W - 15L
1,262 SR
Queue Stats
657W - 583L
1,512 Elo+
Party 1
Thanatos
Thanatos
Triperko
Thanatos
Level 156
God Stats
5W - 6L
1,416 SR
Queue Stats
1,002W - 933L
1,525 Elo+
Party 1
Bellona
Bellona
Zhychara1998
Bellona
Level 100
God Stats
8W - 5L
1,579 SR
Queue Stats
223W - 142L
1,593 Elo+
Party 3
Artemis
Artemis
xyinyaaa
Artemis
Level 156
God Stats
0W - 1L
1,460 SR
Queue Stats
111W - 83L
1,524 Elo+
Party 3
Team Averages
Level 136
1,474 SR
1,560 Elo+

VS

Team Averages
Level 123
1,484 SR
1,510 Elo+
Scylla
Scylla
Dominik1221
Scylla
Level 127
God Stats
1W - 0L
1,488 SR
Queue Stats
92W - 85L
1,553 Elo+
Party 2
Geb
Geb
Karaczan0000
Geb
Level 137
God Stats
2W - 1L
1,539 SR
Queue Stats
77W - 73L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
NazgulSwag
Danzaburou
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 58L
1,493 Elo+
Party 4
Ganesha
Ganesha
WRATHofAHMED
Ganesha
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 58L
1,462 Elo+
Party 4
Khepri
Khepri
dunhelm
Khepri
Level 121
God Stats
5W - 6L
1,391 SR
Queue Stats
866W - 898L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Soviet1418
Vulcan
17
3 / 6 / 10
11,008
734
25,109
18,020
10,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Talanarr
Achilles
18
5 / 6 / 12
11,400
760
13,241
22,724
30,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Triperko
Thanatos
18
7 / 7 / 8
11,707
780
21,764
21,071
15,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Zhychara1998
Bellona
17
2 / 5 / 11
11,053
737
9,626
22,740
29,114
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
xyinyaaa
Artemis
15
3 / 7 / 9
10,286
686
17,359
21,550
11,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
5 / 1 / 15
12,087
806
24,693
11,213
6,814
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 3 / 18
11,566
771
12,739
24,572
29,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
NazgulSwag
Danzaburou
20
23 / 3 / 6
14,344
956
38,218
21,723
14,031
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
WRATHofAHMED
Ganesha
19
0 / 4 / 27
11,916
794
11,548
29,843
39,949
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
dunhelm
Khepri
13
0 / 9 / 12
9,526
635
5,020
24,107
26,660
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
109
20
Kills
31
31
Deaths
20
50
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
1
15
12.5
W
3
3
18
4
W
Danzaburou
NazgulSwag
Danzaburou
23
3
6
8.67
L
Vulcan
Soviet1418
Vulcan
3
6
10
1.33
L
Achilles
Talanarr
Achilles
5
6
12
1.83
L
Thanatos
Triperko
Thanatos
7
7
8
1.57
W
Ganesha
WRATHofAHMED
Ganesha
0
4
27
3.38
L
Bellona
Zhychara1998
Bellona
2
5
11
1.5
W
Khepri
dunhelm
Khepri
0
9
12
0.67
L
Artemis
xyinyaaa
Artemis
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,099
Damage
92,218
106,105
Taken
111,458
96,389
Mitigated
116,559
41,610
Healing
43,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
24,693
2,498
1,619
2,848
11,213
6,814
2,738
3,532
7,568
54,629
0
W
12,739
1,064
1,591
7,975
24,572
29,105
524
3,515
20,617
20,578
0
W
Danzaburou
NazgulSwag
Danzaburou
38,218
18,360
4,570
10,287
21,723
14,031
2,782
6,048
15,347
0
70,453
L
Vulcan
Soviet1418
Vulcan
25,109
9,314
2,347
5,481
18,020
10,027
43
9,297
8,723
44,100
0
L
Achilles
Talanarr
Achilles
13,241
2,306
1,590
4,540
22,724
30,042
430
9,203
13,521
0
22,343
L
Thanatos
Triperko
Thanatos
21,764
4,274
1,125
13,638
21,071
15,522
746
12,419
8,652
0
33,256
W
Ganesha
WRATHofAHMED
Ganesha
11,548
621
1,797
9,730
29,843
39,949
404
7,556
21,820
30,517
0
L
Bellona
Zhychara1998
Bellona
9,626
1,820
4,918
4,986
22,740
29,114
1,283
10,654
12,086
390
21,129
W
Khepri
dunhelm
Khepri
5,020
515
1,498
1,690
24,107
26,660
163
4,848
18,998
9,469
0
L
Artemis
xyinyaaa
Artemis
17,359
7,051
1,621
1,364
21,550
11,684
2,042
12,427
9,123
0
23,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,454
Gold Earned
59,439
146
Minions Killed
190
0
Camps Cleared
0
1,298,805
Distance Traveled
1,300,240
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,087
806
83
6
0
263,402
0
W
Geb
11,566
771
22
1
0
278,944
0
W
Danzaburou
14,344
956
71
5
0
295,993
1
L
Vulcan
11,008
734
50
3
0
277,823
3
L
Achilles
11,400
760
22
1
0
278,433
0
L
Thanatos
11,707
780
23
2
0
255,027
5
W
Ganesha
11,916
794
1
0
0
257,826
0
L
Bellona
11,053
737
20
1
0
275,035
3
W
Khepri
9,526
635
13
1
0
204,075
0
L
Artemis
10,286
686
31
2
0
212,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role