Player Matchup

Freya
Freya
 
Freya
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
SIMOPAPA94
Yu Huang
Level 126
God Stats
6W - 5L
1,464 SR
Queue Stats
249W - 297L
1,324 Elo+
Solo
Achilles
Achilles
Top X Tony4441
Achilles
Level 63
God Stats
62W - 76L
1,423 SR
Queue Stats
169W - 196L
1,350 Elo+
Solo
Sun Wukong
Sun Wukong
VikingUruk
Sun Wukong
Level 129
God Stats
12W - 8L
1,470 SR
Queue Stats
403W - 531L
1,306 Elo+
Solo
Chaac
Chaac
garciaberro04
Chaac
Level 29
God Stats
3W - 6L
1,292 SR
Queue Stats
12W - 12L
1,376 Elo+
Party 1
Team Averages
Level 80
1,430 SR
1,371 Elo+

VS

Team Averages
Level 52
1,428 SR
1,383 Elo+
Sylvanus
Sylvanus
GwaDaKu
Sylvanus
Level 125
God Stats
19W - 16L
1,504 SR
Queue Stats
284W - 325L
1,372 Elo+
Solo
Zhong Kui
Zhong Kui
KatxitoYT
Zhong Kui
Level 39
God Stats
3W - 4L
1,486 SR
Queue Stats
18W - 36L
1,313 Elo+
Party 2
Baron Samedi
Baron Samedi
Lojia
Baron Samedi
Level 54
God Stats
3W - 6L
1,328 SR
Queue Stats
110W - 110L
1,373 Elo+
Solo
Vamana
Vamana
mishka-frede9
Vamana
Level 41
God Stats
1W - 4L
1,322 SR
Queue Stats
39W - 51L
1,357 Elo+
Solo
Thor
Thor
zZ_41M4R4C_Zz
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
0 / 1 / 2
7,508
395
11,163
8,587
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
SIMOPAPA94
Yu Huang
15
2 / 0 / 1
9,141
481
10,205
10,822
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
15
4 / 1 / 2
9,568
504
12,080
14,783
14,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
VikingUruk
Sun Wukong
15
4 / 1 / 2
9,421
496
9,456
16,770
9,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
2 / 2 / 1
8,283
436
7,672
14,109
13,958
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GwaDaKu
Sylvanus
14
2 / 0 / 1
9,004
474
5,607
13,752
12,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
KatxitoYT
Zhong Kui
14
2 / 1 / 0
9,042
476
13,493
13,571
11,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Lojia
Baron Samedi
13
0 / 3 / 3
7,453
392
8,782
14,080
8,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 3 / 1
8,645
455
7,756
15,124
13,447
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 5 / 0
5,902
311
1,344
7,774
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
12
Kills
5
5
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
0
1
2
1
L
Sylvanus
GwaDaKu
Sylvanus
2
0
1
2.5
L
Zhong Kui
KatxitoYT
Zhong Kui
2
1
0
2
L
Baron Samedi
Lojia
Baron Samedi
0
3
3
0.5
W
Yu Huang
SIMOPAPA94
Yu Huang
2
0
1
2.5
W
Achilles
4
1
2
5
W
Sun Wukong
VikingUruk
Sun Wukong
4
1
2
5
W
2
2
1
1.25
L
1
3
1
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,576
Damage
36,982
65,071
Taken
64,301
46,495
Mitigated
48,055
25,151
Healing
23,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
11,163
3,297
0
3,072
8,587
3,466
0
5,631
2,956
46,622
0
L
Sylvanus
GwaDaKu
Sylvanus
5,607
2,150
2,519
7,294
13,752
12,603
0
6,762
6,468
33,402
0
L
Zhong Kui
KatxitoYT
Zhong Kui
13,493
1,400
0
5,743
13,571
11,643
1,544
4,925
8,646
74,358
0
L
Baron Samedi
Lojia
Baron Samedi
8,782
1,611
759
3,873
14,080
8,028
0
6,214
7,454
53,398
931
W
Yu Huang
SIMOPAPA94
Yu Huang
10,205
1,503
0
2,939
10,822
5,114
1,044
6,079
4,743
86,181
0
W
Achilles
12,080
4,090
0
3,665
14,783
14,484
0
3,150
11,633
0
68,973
W
Sun Wukong
VikingUruk
Sun Wukong
9,456
2,981
0
9,259
16,770
9,473
0
3,713
13,057
0
67,618
W
7,672
855
180
6,036
14,109
13,958
0
9,008
5,101
0
55,755
L
7,756
3,180
0
2,992
15,124
13,447
520
1,515
13,609
0
56,496
L
1,344
673
0
342
7,774
2,334
0
1,018
6,756
0
7,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,921
Gold Earned
40,046
533
Minions Killed
368
0
Camps Cleared
0
1,844,350
Distance Traveled
1,504,488
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,508
395
91
5
0
332,831
2
L
Sylvanus
9,004
474
52
3
0
252,013
1
L
Zhong Kui
9,042
476
124
7
0
348,669
2
L
Baron Samedi
7,453
392
80
4
0
306,009
3
W
Yu Huang
9,141
481
135
7
0
346,012
6
W
Achilles
9,568
504
119
6
0
384,719
0
W
Sun Wukong
9,421
496
103
5
0
400,622
0
W
Chaac
8,283
436
85
4
0
380,166
2
L
Vamana
8,645
455
99
5
0
382,773
3
L
Thor
5,902
311
13
1
0
215,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role