Player Matchup

Medusa
Medusa
Acidxkris
Medusa
Level 27
God Stats
6W - 8L
1,364 SR
Queue Stats
19W - 24L
1,316 Elo+
Party 3
Ah Puch
Ah Puch
cedricmontmain
Ah Puch
Level 48
God Stats
1W - 1L
1,634 SR
Queue Stats
93W - 106L
1,378 Elo+
Solo
Discordia
Discordia
nickduke27
Discordia
Level 49
God Stats
12W - 9L
1,517 SR
Queue Stats
29W - 30L
1,362 Elo+
Party 3
Chaac
Chaac
xX_Felurian_Xx
Chaac
Level 108
God Stats
3W - 5L
1,430 SR
Queue Stats
256W - 262L
1,400 Elo+
Party 2
Susano
Susano
xraul_23
Susano
Level 29
God Stats
1W - 4L
1,261 SR
Queue Stats
107W - 119L
1,401 Elo+
Party 2
Team Averages
Level 52
1,441 SR
1,371 Elo+

VS

Team Averages
Level 93
1,424 SR
1,323 Elo+
Awilix
Awilix
HardstyleCallE
Awilix
Level 85
God Stats
15W - 18L
1,484 SR
Queue Stats
186W - 203L
1,410 Elo+
Solo
Xing Tian
Xing Tian
Japie7
Xing Tian
Level 113
God Stats
6W - 3L
1,348 SR
Queue Stats
546W - 549L
1,382 Elo+
Solo
Artemis
Artemis
Palacee99
Artemis
Level 43
God Stats
5W - 4L
1,309 SR
Queue Stats
20W - 16L
1,284 Elo+
Party 1
Tyr
Tyr
sirfue17
Tyr
Level 113
God Stats
5W - 0L
1,621 SR
Queue Stats
20W - 12L
1,235 Elo+
Party 1
Ra
Ra
ttrobles
Ra
Level 110
God Stats
5W - 3L
1,357 SR
Queue Stats
33W - 24L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Acidxkris
Medusa
18
5 / 4 / 1
11,511
500
10,282
18,456
8,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
0 / 3 / 1
9,939
432
7,723
15,481
7,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
nickduke27
Discordia
16
1 / 3 / 3
9,580
417
12,491
11,254
4,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 3 / 1
9,736
423
8,480
15,886
14,238
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
xraul_23
Susano
17
2 / 3 / 1
10,138
441
3,099
16,238
9,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 1
12,184
530
12,105
19,563
9,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Japie7
Xing Tian
17
0 / 1 / 7
10,262
446
10,618
22,446
25,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Artemis
Palacee99
Artemis
17
3 / 2 / 2
10,877
473
7,336
13,678
5,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
4 / 1 / 4
13,143
571
11,834
26,804
32,465
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
3 / 2 / 5
13,028
566
9,265
8,243
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
9
Kills
16
16
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
Acidxkris
Medusa
5
4
1
1.38
W
6
3
1
2.17
W
Xing Tian
Japie7
Xing Tian
0
1
7
3.5
W
Artemis
Palacee99
Artemis
3
2
2
2
L
0
3
1
0.17
L
Discordia
nickduke27
Discordia
1
3
3
0.83
W
4
1
4
6
W
3
2
5
2.75
L
1
3
1
0.5
L
Susano
xraul_23
Susano
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,075
Damage
51,158
77,315
Taken
90,734
44,061
Mitigated
77,746
16,727
Healing
28,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Acidxkris
Medusa
10,282
4,836
0
5,824
18,456
8,298
2,381
5,337
12,565
0
82,871
W
12,105
5,592
0
1,296
19,563
9,672
128
4,335
15,228
0
109,320
W
Xing Tian
Japie7
Xing Tian
10,618
439
762
5,998
22,446
25,161
178
7,588
14,858
51,802
5,632
W
Artemis
Palacee99
Artemis
7,336
3,294
0
4,253
13,678
5,799
2,145
6,198
7,480
0
77,670
L
7,723
577
0
4,150
15,481
7,674
1,326
3,953
11,472
76,871
0
L
Discordia
nickduke27
Discordia
12,491
638
0
125
11,254
4,530
309
2,760
8,268
69,941
0
W
11,834
1,116
0
11,715
26,804
32,465
1,381
3,034
23,770
112
98,916
W
9,265
674
1,853
3,051
8,243
4,649
2,571
3,709
4,534
118,037
0
L
8,480
1,443
0
3,600
15,886
14,238
0
4,411
11,383
3,641
69,233
L
Susano
xraul_23
Susano
3,099
290
0
3,028
16,238
9,321
0
2,038
14,150
0
80,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,904
Gold Earned
59,494
581
Minions Killed
689
0
Camps Cleared
0
2,158,284
Distance Traveled
2,333,497
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,511
500
113
5
0
391,173
0
W
Awilix
12,184
530
135
6
0
493,683
3
W
Xing Tian
10,262
446
83
4
0
459,830
7
W
Artemis
10,877
473
103
4
0
371,356
0
L
Ah Puch
9,939
432
126
5
0
407,462
6
L
Discordia
9,580
417
102
4
0
437,920
1
W
Tyr
13,143
571
161
7
0
504,781
1
W
Ra
13,028
566
207
9
0
503,847
8
L
Chaac
9,736
423
120
5
0
436,845
3
L
Susano
10,138
441
120
5
0
484,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role