Player Matchup

Chang'e
Chang'e
duckiego
Chang'e
Level 34
God Stats
26W - 13L
1,666 SR
Queue Stats
81W - 42L
1,585 Elo+
Party 1
Da Ji
Da Ji
neznamplavat
Da Ji
Level 159
God Stats
1W - 1L
1,318 SR
Queue Stats
227W - 127L
1,656 Elo+
Party 1
Thor
Thor
shadowcomet
Thor
Level 145
God Stats
20W - 9L
1,699 SR
Queue Stats
334W - 214L
1,621 Elo+
Party 1
Team Averages
Level 113
1,561 SR
1,620 Elo+

VS

Team Averages
Level 116
1,471 SR
1,417 Elo+
Sol
Sol
Jangooooo
Sol
Level 83
God Stats
3W - 3L
1,293 SR
Queue Stats
9W - 9L
1,373 Elo+
Solo
Tyr
Tyr
Stainz2004
Tyr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,272 Elo+
Party 2
Jing Wei
Jing Wei
Taelu
Jing Wei
Level 160
God Stats
85W - 40L
1,622 SR
Queue Stats
171W - 117L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
duckiego
Chang'e
13
1 / 4 / 4
8,271
591
6,557
11,685
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 3
8,660
619
8,494
19,313
17,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 6 / 2
9,370
669
9,347
14,654
6,485
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 7
9,461
676
6,787
8,380
3,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
4 / 2 / 10
10,803
772
12,503
14,428
15,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
Taelu
Jing Wei
18
9 / 1 / 5
11,988
856
17,362
12,957
6,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
14
14
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
W
4
2
10
4.5
W
Jing Wei
Taelu
Jing Wei
9
1
5
11.5
L
Chang'e
duckiego
Chang'e
1
4
4
0.75
L
1
4
3
0.63
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,398
Damage
36,652
45,652
Taken
35,765
28,958
Mitigated
24,816
8,692
Healing
13,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,787
1,589
0
3,087
8,380
3,147
1,413
462
7,918
41,659
0
W
12,503
2,467
0
4,541
14,428
15,427
343
4,920
9,508
0
39,083
W
Jing Wei
Taelu
Jing Wei
17,362
14,614
0
6,212
12,957
6,242
1,329
1,209
11,748
0
76,546
L
Chang'e
duckiego
Chang'e
6,557
108
2,088
2,920
11,685
4,538
0
1,587
10,098
22,941
0
L
8,494
1,796
1,532
1,912
19,313
17,935
0
3,094
16,219
0
26,806
L
9,347
2,527
0
240
14,654
6,485
0
2,136
12,518
0
35,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,301
Gold Earned
32,252
118
Minions Killed
210
0
Camps Cleared
0
741,877
Distance Traveled
801,108
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,461
676
64
5
0
236,300
0
W
Tyr
10,803
772
47
3
0
281,514
4
W
Jing Wei
11,988
856
99
7
0
283,294
3
L
Chang'e
8,271
591
41
3
0
251,140
5
L
Da Ji
8,660
619
25
2
0
256,616
5
L
Thor
9,370
669
52
4
0
234,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role