Player Matchup

Nox
Nox
InquiSitoR34Rus
Nox
Level 152
God Stats
2W - 4L
1,392 SR
Queue Stats
475W - 504L
1,473 Elo+
Solo
Thor
Thor
donkojaiden
Thor
Level 160
God Stats
0W - 2L
1,297 SR
Queue Stats
65W - 72L
1,392 Elo+
Solo
Atlas
Atlas
hayvanogluayi
Atlas
Level 79
God Stats
1W - 1L
1,726 SR
Queue Stats
14W - 17L
1,573 Elo+
Party 2
Hun Batz
Hun Batz
maytmchd
Hun Batz
Level 120
God Stats
2W - 2L
1,352 SR
Queue Stats
75W - 75L
1,598 Elo+
Party 2
Chang'e
Chang'e
Монк
Chang'e
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,531 Elo+
Solo
Team Averages
Level 123
1,453 SR
1,513 Elo+

VS

Team Averages
Level 98
1,506 SR
1,478 Elo+
Terra
Terra
Anestis101
Terra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,547 Elo+
Solo
Ah Puch
Ah Puch
CraZyy_Adi
Ah Puch
Level 124
God Stats
2W - 2L
1,490 SR
Queue Stats
83W - 82L
1,438 Elo+
Solo
Chaac
Chaac
MrEdwyn
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,487 Elo+
Solo
Nox
Nox
SQUID MAN TIM
Nox
Level 126
God Stats
3W - 2L
1,620 SR
Queue Stats
29W - 23L
1,491 Elo+
Party 1
Xing Tian
Xing Tian
SamElt
Xing Tian
Level 109
God Stats
1W - 1L
1,420 SR
Queue Stats
30W - 32L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 10
9,971
665
17,426
12,426
5,876
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
0 / 6 / 6
8,800
587
11,967
13,368
7,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
6 / 5 / 4
11,202
747
14,059
23,200
35,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
maytmchd
Hun Batz
18
4 / 4 / 5
10,188
679
17,673
15,916
14,893
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Монк
Chang'e
15
1 / 9 / 7
8,901
593
11,367
19,310
9,091
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
1 / 3 / 20
11,225
748
8,452
24,403
26,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
CraZyy_Adi
Ah Puch
20
9 / 1 / 16
12,811
854
23,953
13,741
7,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
MrEdwyn
Chaac
17
4 / 5 / 13
10,947
730
14,606
22,015
25,102
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 2 / 18
12,622
841
18,007
18,295
11,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
SamElt
Xing Tian
19
6 / 3 / 19
12,557
837
9,125
30,307
23,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
115
14
Kills
29
29
Deaths
14
32
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Terra
1
3
20
3.67
W
Ah Puch
CraZyy_Adi
Ah Puch
9
1
16
17
L
3
5
10
1.6
W
Chaac
MrEdwyn
Chaac
4
5
13
2.1
W
9
2
18
9
W
Xing Tian
SamElt
Xing Tian
6
3
19
5.17
L
0
6
6
0.5
L
6
5
4
1.6
L
Hun Batz
maytmchd
Hun Batz
4
4
5
1.63
L
Chang'e
Монк
Chang'e
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,492
Damage
74,143
84,220
Taken
108,761
73,151
Mitigated
94,207
21,652
Healing
53,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
8,452
1,320
10,229
7,609
24,403
26,458
1,056
13,541
10,862
10,733
0
W
Ah Puch
CraZyy_Adi
Ah Puch
23,953
835
2,112
4,477
13,741
7,949
2,733
4,102
9,639
52,029
0
L
17,426
829
3,225
1,574
12,426
5,876
0
9,408
3,018
22,985
0
W
Chaac
MrEdwyn
Chaac
14,606
2,185
1,290
3,027
22,015
25,102
1,592
7,557
14,458
0
24,598
W
18,007
1,453
2,033
3,889
18,295
11,487
1,771
7,092
11,203
40,008
0
W
Xing Tian
SamElt
Xing Tian
9,125
696
6,388
12,302
30,307
23,211
943
10,560
18,511
18,371
0
L
11,967
505
2,171
1,225
13,368
7,634
0
8,865
4,503
0
27,788
L
14,059
4,045
1,869
3,428
23,200
35,657
0
16,074
7,126
25,926
0
L
Hun Batz
maytmchd
Hun Batz
17,673
3,552
0
970
15,916
14,893
0
9,475
6,441
0
34,367
L
Chang'e
Монк
Chang'e
11,367
1,187
4,460
2,730
19,310
9,091
0
15,715
3,595
23,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,062
Gold Earned
60,162
127
Minions Killed
160
0
Camps Cleared
0
1,304,954
Distance Traveled
1,498,122
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,225
748
5
0
0
285,918
0
W
Ah Puch
12,811
854
68
5
0
343,123
1
L
Nox
9,971
665
20
1
0
296,113
2
W
Chaac
10,947
730
11
1
0
262,489
2
W
Nox
12,622
841
59
4
0
285,394
2
W
Xing Tian
12,557
837
17
1
0
321,198
0
L
Thor
8,800
587
32
2
0
236,887
0
L
Atlas
11,202
747
18
1
0
237,936
0
L
Hun Batz
10,188
679
26
2
0
289,842
0
L
Chang'e
8,901
593
31
2
0
244,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role