Player Matchup

Danzaburou
Danzaburou
ColombianPaul
Danzaburou
Level 15
God Stats
1W - 2L
1,690 SR
Queue Stats
20W - 14L
1,597 Elo+
Party 1
He Bo
He Bo
HumbleBicho72
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,616 Elo+
Party 1
Medusa
Medusa
SonnelG
Medusa
Level 15
God Stats
6W - 4L
1,523 SR
Queue Stats
19W - 14L
1,595 Elo+
Party 1
Team Averages
Level 31
1,571 SR
1,602 Elo+

VS

Team Averages
Level 112
1,624 SR
1,514 Elo+
Discordia
Discordia
AppleBoof
Discordia
Level 86
God Stats
114W - 63L
1,647 SR
Queue Stats
630W - 432L
1,629 Elo+
Solo
Ravana
Ravana
SaniDoppler
Ravana
Level 93
God Stats
5W - 2L
1,724 SR
Queue Stats
56W - 68L
1,415 Elo+
Solo
Rama
Rama
xVelesky
Rama
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ColombianPaul
Danzaburou
12
5 / 3 / 3
8,868
806
5,178
8,521
3,602
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 6 / 6
8,416
765
7,261
10,306
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SonnelG
Medusa
12
1 / 4 / 2
7,453
678
6,969
11,755
4,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AppleBoof
Discordia
15
4 / 3 / 6
9,117
829
10,675
7,016
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
13
5 / 3 / 6
9,419
856
6,236
8,813
8,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
15
4 / 2 / 9
9,147
832
9,652
9,834
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
8
Kills
13
13
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
AppleBoof
Discordia
4
3
6
2.33
L
Danzaburou
ColombianPaul
Danzaburou
5
3
3
2.17
L
2
6
6
0.83
W
Ravana
5
3
6
2.67
L
Medusa
SonnelG
Medusa
1
4
2
0.5
W
Rama
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,408
Damage
26,563
30,582
Taken
25,663
12,222
Mitigated
15,023
2,580
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AppleBoof
Discordia
10,675
122
0
250
7,016
2,462
1,026
3,113
3,595
39,325
0
L
Danzaburou
ColombianPaul
Danzaburou
5,178
2,699
0
1,683
8,521
3,602
0
2,427
5,735
0
33,987
L
7,261
398
0
591
10,306
3,664
269
4,242
5,845
26,614
0
W
Ravana
6,236
1,821
0
1,241
8,813
8,341
288
1,837
6,825
0
28,001
L
Medusa
SonnelG
Medusa
6,969
3,175
0
306
11,755
4,956
642
4,035
7,613
0
20,329
W
Rama
9,652
7,924
0
3,698
9,834
4,220
1,968
1,592
7,980
0
30,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,737
Gold Earned
27,683
130
Minions Killed
154
0
Camps Cleared
0
552,129
Distance Traveled
593,742
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,117
829
63
6
0
197,334
1
L
Danzaburou
8,868
806
54
5
0
145,211
2
L
He Bo
8,416
765
52
5
0
201,916
2
W
Ravana
9,419
856
37
3
0
203,607
2
L
Medusa
7,453
678
24
2
0
205,002
0
W
Rama
9,147
832
54
5
0
192,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role