Player Matchup

Merlin
Merlin
Platinum I
Menc2Society200
Merlin
Platinum I
Level 160
God Stats
3W - 11L
1,377 SR
Queue Stats
263W - 328L
1,857 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
UOENO37
Kuzenbo
Platinum V
Level 128
God Stats
36W - 44L
1,517 SR
Queue Stats
489W - 530L
1,479 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
jayB_300
Sun Wukong
Gold V
Level 122
God Stats
2W - 7L
1,456 SR
Queue Stats
531W - 556L
1,346 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,450 SR
1,561 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,752 SR
2,502 MMR
Hou Yi
Hou Yi
Silver II
AlliZone-_-
Hou Yi
Silver II
Level 107
God Stats
6W - 5L
1,433 SR
Queue Stats
30W - 47L
1,330 MMR
Solo
Maui
Maui
Masters
GodofPIGz
Maui
Masters
Level 160
God Stats
32W - 8L
1,794 SR
Queue Stats
209W - 95L
3,169 MMR
Party 2
Ravana
Ravana
Masters
Zesru
Ravana
Masters
Level 160
God Stats
124W - 23L
2,030 SR
Queue Stats
377W - 147L
3,005 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 1
11,830
623
15,951
15,668
8,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
UOENO37
Kuzenbo
14
0 / 8 / 3
10,819
569
9,391
31,723
51,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
jayB_300
Sun Wukong
18
2 / 4 / 0
11,325
596
14,803
29,916
42,419
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Ne ZhaGuan YuAo KuangAchillesAh Muzen Cab

VS

Bans
AtlasScyllaOdinBaron SamediShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
8 / 0 / 10
13,768
725
25,070
21,887
12,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
19
6 / 3 / 11
13,756
724
20,907
18,335
12,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Zesru
Ravana
20
4 / 0 / 13
13,509
711
22,168
19,739
24,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
18
18
Deaths
3
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
8
0
10
13
W
Maui
6
3
11
3.83
L
1
6
1
0.25
L
Kuzenbo
UOENO37
Kuzenbo
0
8
3
0.19
W
Ravana
Zesru
Ravana
4
0
13
10.5
L
Sun Wukong
jayB_300
Sun Wukong
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,145
Damage
68,145
77,307
Taken
59,961
101,639
Mitigated
48,902
13,086
Healing
26,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
25,070
18,369
0
11,379
21,887
12,353
2,066
10,595
11,292
0
86,911
W
Maui
20,907
3,871
0
3,639
18,335
12,057
621
7,519
10,816
75,565
0
L
15,951
343
156
2,195
15,668
8,043
29
5,222
9,921
75,615
0
L
Kuzenbo
UOENO37
Kuzenbo
9,391
2,767
979
6,723
31,723
51,177
0
8,050
22,464
29,630
0
W
Ravana
Zesru
Ravana
22,168
5,656
0
11,954
19,739
24,492
1,143
7,276
12,463
0
71,455
L
Sun Wukong
jayB_300
Sun Wukong
14,803
2,216
134
2,899
29,916
42,419
0
6,976
21,861
0
34,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,974
Gold Earned
41,033
187
Minions Killed
276
0
Camps Cleared
0
954,196
Distance Traveled
1,018,738
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,768
725
79
4
0
331,890
3
W
Maui
13,756
724
120
6
0
323,179
1
L
Merlin
11,830
623
130
7
0
281,059
7
L
Kuzenbo
10,819
569
19
1
0
317,308
2
W
Ravana
13,509
711
77
4
0
363,669
3
L
Sun Wukong
11,325
596
38
2
0
355,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role