Player Matchup

Medusa
Medusa
B3autiful_B3ast7
Medusa
Level 84
God Stats
4W - 7L
1,440 SR
Queue Stats
106W - 163L
1,271 Elo+
Party 1
Thanatos
Thanatos
Blank_de_kauna
Thanatos
Level 104
God Stats
51W - 63L
1,429 SR
Queue Stats
220W - 290L
1,388 Elo+
Party 1
Hades
Hades
Dollaz-Devils
Hades
Level 88
God Stats
109W - 110L
1,463 SR
Queue Stats
149W - 207L
1,335 Elo+
Party 1
Artio
Artio
RockMacaroon68
Artio
Level 126
God Stats
99W - 74L
1,537 SR
Queue Stats
637W - 694L
1,394 Elo+
Solo
Chaac
Chaac
Stingerbob3169
Chaac
Level 66
God Stats
10W - 9L
1,520 SR
Queue Stats
192W - 258L
1,296 Elo+
Party 1
Team Averages
Level 94
1,478 SR
1,337 Elo+

VS

Team Averages
Level 78
1,449 SR
1,387 Elo+
Ymir
Ymir
Dillanrules1998
Ymir
Level 90
God Stats
4W - 3L
1,462 SR
Queue Stats
58W - 67L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
SyniD28
Ao Kuang
Level 88
God Stats
4W - 3L
1,439 SR
Queue Stats
124W - 158L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
TheEvil-27
Danzaburou
Level 65
God Stats
7W - 12L
1,363 SR
Queue Stats
12W - 25L
1,289 Elo+
Party 2
Nu Wa
Nu Wa
eco163
Nu Wa
Level 81
God Stats
5W - 3L
1,474 SR
Queue Stats
73W - 66L
1,442 Elo+
Solo
Sol
Sol
mamend95
Sol
Level 66
God Stats
5W - 3L
1,507 SR
Queue Stats
125W - 130L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,268
482
3,918
8,339
3,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
11
6 / 2 / 1
7,382
568
4,032
10,277
5,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 2 / 5
6,750
519
7,591
11,990
6,428
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 0 / 2
7,080
545
2,833
8,428
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 0 / 4
8,192
630
11,033
11,440
8,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
5,563
428
3,978
8,577
5,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
SyniD28
Ao Kuang
10
4 / 0 / 2
6,384
491
6,669
10,615
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
TheEvil-27
Danzaburou
11
1 / 0 / 3
6,822
525
4,559
5,319
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
eco163
Nu Wa
9
0 / 6 / 1
5,758
443
6,443
8,366
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 4 / 0
6,151
473
6,124
10,494
4,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
12
Kills
6
7
Deaths
12
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Thanatos
6
2
1
3.25
W
0
2
3
0.75
L
1
2
5
1.75
L
3
0
2
4
L
2
0
4
4
W
Ao Kuang
SyniD28
Ao Kuang
4
0
2
5
W
Danzaburou
TheEvil-27
Danzaburou
1
0
3
2.5
W
Nu Wa
eco163
Nu Wa
0
6
1
0.08
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,407
Damage
27,773
50,474
Taken
43,371
28,573
Mitigated
18,329
26,439
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,918
1,350
170
1,233
8,339
3,242
0
3,470
4,869
0
42,488
L
Thanatos
4,032
1,152
0
7,678
10,277
5,337
0
2,683
7,594
0
49,330
W
3,978
1,434
0
960
8,577
5,204
0
2,972
5,556
20,932
0
L
7,591
141
826
5,300
11,990
6,428
0
6,356
5,634
55,134
0
L
2,833
423
333
3,989
8,428
4,903
0
2,871
5,557
27,950
0
L
11,033
2,124
0
6,910
11,440
8,663
0
7,482
3,958
0
63,579
W
Ao Kuang
SyniD28
Ao Kuang
6,669
2,404
0
5,667
10,615
4,126
0
1,031
9,535
36,112
0
W
Danzaburou
TheEvil-27
Danzaburou
4,559
1,626
140
2,562
5,319
1,897
149
856
4,463
0
44,199
W
Nu Wa
eco163
Nu Wa
6,443
2,697
143
1,087
8,366
3,077
0
4,988
3,329
34,252
0
W
6,124
2,155
0
3,287
10,494
4,025
0
577
9,399
31,380
4,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,672
Gold Earned
30,678
426
Minions Killed
274
0
Camps Cleared
0
1,344,574
Distance Traveled
1,192,677
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,268
482
63
5
0
235,853
0
L
Thanatos
7,382
568
88
7
0
315,890
3
W
Ymir
5,563
428
38
3
0
251,134
0
L
Hades
6,750
519
100
8
0
263,763
0
L
Artio
7,080
545
45
3
0
274,611
5
L
Chaac
8,192
630
130
10
0
254,457
2
W
Ao Kuang
6,384
491
50
4
0
295,072
4
W
Danzaburou
6,822
525
66
5
0
225,417
1
W
Nu Wa
5,758
443
54
4
0
208,791
2
W
Sol
6,151
473
66
5
0
212,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role