Player Matchup

Sun Wukong
Sun Wukong
Diamond IV
Destroyer033
Sun Wukong
Diamond IV
Level 160
God Stats
9W - 10L
1,384 SR
Queue Stats
543W - 542L
2,065 MMR
Solo
Cernunnos
Cernunnos
Diamond III
Silverdudex
Cernunnos
Diamond III
Level 85
God Stats
1W - 2L
1,256 SR
Queue Stats
116W - 116L
2,093 MMR
Solo
Chaac
Chaac
Masters
Tsuna
Chaac
Masters
Level 160
God Stats
4W - 2L
1,422 SR
Queue Stats
157W - 129L
2,359 MMR
Solo
Heimdallr
Heimdallr
Masters
Xilenced2
Heimdallr
Masters
Level 57
God Stats
64W - 37L
1,820 SR
Queue Stats
148W - 111L
3,220 MMR
Solo
Ymir
Ymir
Diamond IV
moedadi
Ymir
Diamond IV
Level 160
God Stats
16W - 7L
1,701 SR
Queue Stats
251W - 248L
2,021 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 124
1,516 SR
2,352 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,547 SR
2,222 MMR
Mercury
Mercury
Diamond IV
 
Mercury
Diamond IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Diamond IV
AaronMetallica
Nike
Diamond IV
Level 160
God Stats
10W - 10L
1,544 SR
Queue Stats
164W - 177L
2,172 MMR
Solo
Fafnir
Fafnir
Masters
Dashboarřd
Fafnir
Masters
Level 160
God Stats
96W - 96L
1,619 SR
Queue Stats
1,639W - 1,585L
2,763 MMR
Solo
Rama
Rama
Platinum I
MoneyPrinter
Rama
Platinum I
Level 160
God Stats
40W - 37L
1,574 SR
Queue Stats
573W - 561L
2,012 MMR
Solo
Kukulkan
Kukulkan
Masters
Yаng
Kukulkan
Masters
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
452W - 462L
2,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Destroyer033
Sun Wukong
19
2 / 2 / 8
13,552
616
14,795
29,235
20,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Silverdudex
Cernunnos
20
11 / 4 / 7
14,796
673
27,423
24,320
12,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Tsuna
Chaac
20
4 / 2 / 8
14,860
675
13,688
23,197
15,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
Xilenced2
Heimdallr
20
12 / 1 / 9
14,566
662
27,503
21,267
12,075
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
moedadi
Ymir
16
3 / 3 / 13
12,388
563
8,083
22,498
24,110
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AchillesAo KuangAthenaSusano

VS

Bans
RavanaIshtarThorAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
2 / 5 / 5
10,086
458
13,860
24,819
9,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 3
10,206
464
12,081
26,792
26,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fafnir
14
2 / 7 / 4
9,803
446
11,004
24,102
30,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
2 / 9 / 6
10,250
466
11,067
26,520
10,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Yаng
Kukulkan
18
4 / 5 / 1
11,249
511
12,739
11,880
5,645
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
32
Kills
11
12
Deaths
32
45
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
5
5
0.9
L
1
6
3
0.42
L
Fafnir
2
7
4
0.57
W
Sun Wukong
Destroyer033
Sun Wukong
2
2
8
3
L
2
9
6
0.56
W
Cernunnos
Silverdudex
Cernunnos
11
4
7
3.63
W
Chaac
Tsuna
Chaac
4
2
8
4
W
Heimdallr
Xilenced2
Heimdallr
12
1
9
16.5
L
Kukulkan
Yаng
Kukulkan
4
5
1
0.9
W
Ymir
moedadi
Ymir
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,492
Damage
60,751
120,517
Taken
114,113
84,596
Mitigated
82,451
59,187
Healing
18,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
13,860
6,908
0
697
24,819
9,781
0
1,308
23,511
0
96,548
L
12,081
2,377
0
5,214
26,792
26,450
0
539
26,165
0
83,051
L
Fafnir
11,004
2,351
0
4,103
24,102
30,514
0
3,869
20,122
25,069
1,107
W
Sun Wukong
Destroyer033
Sun Wukong
14,795
3,412
0
17,771
29,235
20,286
2,573
1,493
26,356
0
102,388
L
11,067
9,858
0
7,268
26,520
10,061
2,129
1,963
24,557
0
89,122
W
Cernunnos
Silverdudex
Cernunnos
27,423
18,815
0
16,913
24,320
12,204
7,096
5,603
18,717
0
155,388
W
Chaac
Tsuna
Chaac
13,688
2,999
0
12,313
23,197
15,921
4,961
6,500
15,585
0
149,282
W
Heimdallr
Xilenced2
Heimdallr
27,503
13,390
0
6,874
21,267
12,075
1,033
9,168
11,903
0
118,796
L
Kukulkan
Yаng
Kukulkan
12,739
1,680
0
1,680
11,880
5,645
76
369
11,511
111,462
0
W
Ymir
moedadi
Ymir
8,083
1,932
0
5,316
22,498
24,110
180
5,900
16,455
34,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,162
Gold Earned
51,594
752
Minions Killed
648
0
Camps Cleared
0
2,255,174
Distance Traveled
2,154,898
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,086
458
124
6
0
510,120
5
L
Nike
10,206
464
157
7
0
395,029
3
L
Fafnir
9,803
446
18
1
0
444,587
7
W
Sun Wukong
13,552
616
177
8
0
472,022
8
L
Rama
10,250
466
144
7
0
361,466
5
W
Cernunnos
14,796
673
173
8
0
404,101
6
W
Chaac
14,860
675
237
11
0
472,722
2
W
Heimdallr
14,566
662
121
6
0
500,228
4
L
Kukulkan
11,249
511
205
9
0
443,696
6
W
Ymir
12,388
563
44
2
0
406,101
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role