Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
SolarFlareDancer
Nemesis
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 12L
1,679 Elo+
Solo
Hercules
Hercules
Xylti
Hercules
Level 48
God Stats
1W - 3L
1,390 SR
Queue Stats
92W - 72L
1,535 Elo+
Solo
Ares
Ares
aldomedroa
Ares
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,208 Elo+
Solo
Scylla
Scylla
xRezilx
Scylla
Level 66
God Stats
17W - 12L
1,647 SR
Queue Stats
74W - 67L
1,404 Elo+
Solo
Team Averages
Level 48
1,507 SR
1,465 Elo+

VS

Team Averages
Level 80
1,716 SR
1,703 Elo+
Nu Wa
Nu Wa
Allams
Nu Wa
Level 136
God Stats
4W - 4L
1,464 SR
Queue Stats
19W - 19L
1,512 Elo+
Solo
Cernunnos
Cernunnos
DMΒrandon
Cernunnos
Level 15
God Stats
4W - 0L
1,884 SR
Queue Stats
20W - 2L
1,830 Elo+
Party 1
Ares
Ares
GorillaGripBussy
Ares
Level 141
God Stats
2W - 0L
1,843 SR
Queue Stats
191W - 84L
1,761 Elo+
Party 1
Ishtar
Ishtar
JustKaus
Ishtar
Level 84
God Stats
3W - 0L
1,557 SR
Queue Stats
174W - 82L
1,685 Elo+
Party 1
Khepri
Khepri
WeeHairyFraz
Khepri
Level 25
God Stats
5W - 1L
1,831 SR
Queue Stats
30W - 11L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
3 / 6 / 1
8,094
476
9,327
16,652
7,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 1 / 3
8,640
508
7,223
14,016
5,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
Xylti
Hercules
15
3 / 3 / 0
9,037
532
8,434
13,312
9,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 3 / 6
6,815
401
5,297
15,451
13,601
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
xRezilx
Scylla
13
1 / 3 / 2
8,026
472
5,390
9,021
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Allams
Nu Wa
15
3 / 3 / 4
9,291
547
7,656
7,283
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
DMΒrandon
Cernunnos
17
7 / 1 / 6
10,425
613
15,150
14,794
7,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 1 / 7
9,397
553
6,298
10,528
12,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
JustKaus
Ishtar
14
2 / 4 / 7
9,415
554
13,350
14,946
6,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
15
2 / 1 / 3
9,852
580
5,723
11,910
9,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
10
Kills
16
16
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
6
1
0.58
W
Nu Wa
Allams
Nu Wa
3
3
4
1.67
W
Cernunnos
DMΒrandon
Cernunnos
7
1
6
10
W
2
1
7
5.5
W
Ishtar
JustKaus
Ishtar
2
4
7
1.38
L
3
1
3
4.5
W
Khepri
2
1
3
3.5
L
Hercules
Xylti
Hercules
3
3
0
1
L
0
3
6
1
L
Scylla
xRezilx
Scylla
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,671
Damage
48,177
68,452
Taken
59,461
39,140
Mitigated
39,843
16,157
Healing
20,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
9,327
5,293
0
5,369
16,652
7,002
799
3,443
13,209
0
58,810
W
Nu Wa
Allams
Nu Wa
7,656
2,789
0
824
7,283
3,211
1,480
1,323
5,675
56,667
0
W
Cernunnos
DMΒrandon
Cernunnos
15,150
8,813
0
7,397
14,794
7,426
3,702
1,472
13,111
0
118,603
W
6,298
399
0
2,904
10,528
12,677
209
1,957
8,507
25,873
0
W
Ishtar
JustKaus
Ishtar
13,350
8,824
0
6,819
14,946
6,755
1,065
4,708
10,069
0
70,379
L
7,223
3,151
0
5,875
14,016
5,929
0
3,648
10,368
0
64,012
W
Khepri
5,723
1,091
0
2,573
11,910
9,774
478
1,089
10,355
58,387
5,827
L
Hercules
Xylti
Hercules
8,434
2,740
0
4,209
13,312
9,179
0
4,724
8,588
0
46,383
L
5,297
194
0
454
15,451
13,601
365
4,376
11,075
24,443
0
L
Scylla
xRezilx
Scylla
5,390
352
0
250
9,021
3,429
0
3,692
5,329
55,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,612
Gold Earned
48,380
418
Minions Killed
483
0
Camps Cleared
0
1,489,711
Distance Traveled
1,596,098
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,094
476
98
6
0
238,991
1
W
Nu Wa
9,291
547
88
5
0
309,994
3
W
Cernunnos
10,425
613
161
9
0
335,604
3
W
Ares
9,397
553
32
2
0
350,469
6
W
Ishtar
9,415
554
108
6
0
272,632
1
L
Nemesis
8,640
508
103
6
0
357,306
0
W
Khepri
9,852
580
94
6
0
327,399
1
L
Hercules
9,037
532
91
5
0
311,070
4
L
Ares
6,815
401
21
1
0
289,457
5
L
Scylla
8,026
472
105
6
0
292,887
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role