Player Matchup

Ullr
Ullr
 
Ullr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Gösu
Thor
Level 24
God Stats
1W - 1L
1,270 SR
Queue Stats
24W - 25L
1,435 Elo+
Party 1
Lancelot
Lancelot
Happytr1gger
Lancelot
Level 48
God Stats
123W - 115L
1,534 SR
Queue Stats
141W - 149L
1,461 Elo+
Party 3
Ymir
Ymir
SantalsComing
Ymir
Level 103
God Stats
1W - 0L
1,525 SR
Queue Stats
5W - 3L
1,451 Elo+
Solo
Kukulkan
Kukulkan
Shiho
Kukulkan
Level 148
God Stats
13W - 7L
1,575 SR
Queue Stats
73W - 56L
1,529 Elo+
Party 3
Team Averages
Level 86
1,481 SR
1,475 Elo+

VS

Team Averages
Level 50
1,563 SR
1,459 Elo+
Bakasura
Bakasura
 
Bakasura
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
RNs丶BZ
Izanami
Level 66
God Stats
2W - 1L
1,903 SR
Queue Stats
103W - 111L
1,484 Elo+
Party 2
Bacchus
Bacchus
RNs二狗子
Bacchus
Level 32
God Stats
4W - 5L
1,344 SR
Queue Stats
47W - 51L
1,473 Elo+
Party 2
Sol
Sol
Ter3265ki
Sol
Level 62
God Stats
9W - 7L
1,568 SR
Queue Stats
162W - 202L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
3 / 2 / 1
8,172
545
10,352
10,961
4,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thor
Gösu
Thor
15
7 / 0 / 1
9,731
649
9,901
10,928
7,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
Happytr1gger
Lancelot
15
0 / 1 / 5
8,769
585
2,117
8,914
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 0 / 5
7,990
533
2,217
5,516
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Shiho
Kukulkan
13
6 / 1 / 1
8,523
568
9,907
4,906
2,285
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
1 / 2 / 1
7,526
502
3,265
14,118
5,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
 
Ravana
11
1 / 3 / 0
6,096
406
3,094
10,273
5,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
RNs丶BZ
Izanami
13
0 / 6 / 0
7,379
492
4,291
11,923
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
RNs二狗子
Bacchus
9
1 / 4 / 1
6,350
423
4,767
8,910
6,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 3 / 0
5,508
367
981
4,629
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
18
Kills
3
4
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
2
1
1.75
L
Bakasura
 
Bakasura
1
2
1
0.75
L
Ravana
 
Ravana
1
3
0
0.33
W
Thor
Gösu
Thor
7
0
1
7.5
W
Lancelot
Happytr1gger
Lancelot
0
1
5
2.5
L
Izanami
RNs丶BZ
Izanami
0
6
0
0
L
Bacchus
RNs二狗子
Bacchus
1
4
1
0.38
W
2
0
5
4.5
W
Kukulkan
Shiho
Kukulkan
6
1
1
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,494
Damage
16,398
41,225
Taken
49,853
23,103
Mitigated
24,277
5,768
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,352
4,508
0
1,578
10,961
4,115
792
796
9,511
0
66,657
L
Bakasura
 
Bakasura
3,265
2,672
0
4,335
14,118
5,812
0
2,807
10,882
0
48,531
L
Ravana
 
Ravana
3,094
202
0
2,054
10,273
5,472
0
253
10,020
0
34,349
W
Thor
Gösu
Thor
9,901
4,179
0
1,531
10,928
7,109
1,385
301
10,502
0
73,331
W
Lancelot
Happytr1gger
Lancelot
2,117
181
0
975
8,914
3,826
0
539
8,375
0
81,929
L
Izanami
RNs丶BZ
Izanami
4,291
2,858
0
3,263
11,923
4,236
0
66
11,374
0
64,515
L
Bacchus
RNs二狗子
Bacchus
4,767
257
0
1,138
8,910
6,921
0
5,575
3,018
19,728
0
W
2,217
569
0
1,220
5,516
5,768
381
1,136
4,347
24,203
2,622
W
Kukulkan
Shiho
Kukulkan
9,907
1,172
0
464
4,906
2,285
995
2,928
1,978
57,150
0
L
981
295
0
1,348
4,629
1,836
0
2,700
1,811
15,877
2,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,185
Gold Earned
32,859
531
Minions Killed
334
0
Camps Cleared
0
1,484,156
Distance Traveled
1,213,419
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,172
545
105
7
0
250,329
0
L
Bakasura
7,526
502
110
7
0
326,779
1
L
Ravana
6,096
406
43
3
0
262,136
0
W
Thor
9,731
649
142
9
0
279,367
1
W
Lancelot
8,769
585
125
8
0
342,148
0
L
Izanami
7,379
492
122
8
0
243,406
1
L
Bacchus
6,350
423
19
1
0
259,848
0
W
Ymir
7,990
533
42
3
0
307,410
1
W
Kukulkan
8,523
568
117
8
0
304,902
5
L
Sol
5,508
367
40
3
0
121,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role