Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Memowlery
Khepri
Level 125
God Stats
4W - 1L
1,816 SR
Queue Stats
236W - 208L
1,566 Elo+
Solo
Agni
Agni
Mentalax
Agni
Level 134
God Stats
1W - 2L
1,488 SR
Queue Stats
155W - 122L
1,622 Elo+
Party 2
Apollo
Apollo
bifle toxic
Apollo
Level 160
God Stats
2W - 5L
1,324 SR
Queue Stats
285W - 302L
1,480 Elo+
Party 1
Mulan
Mulan
xX GRO KON Xx
Mulan
Level 160
God Stats
6W - 6L
1,558 SR
Queue Stats
233W - 244L
1,468 Elo+
Party 1
Team Averages
Level 142
1,537 SR
1,527 Elo+

VS

Team Averages
Level 85
1,604 SR
1,517 Elo+
Chiron
Chiron
Alexey4OO4OO
Chiron
Level 133
God Stats
1W - 2L
1,595 SR
Queue Stats
63W - 64L
1,551 Elo+
Solo
Athena
Athena
DkcrelleDK
Athena
Level 89
God Stats
1W - 0L
1,686 SR
Queue Stats
12W - 10L
1,539 Elo+
Party 3
Arachne
Arachne
FritzLsCellar
Arachne
Level 26
God Stats
2W - 1L
1,417 SR
Queue Stats
82W - 87L
1,514 Elo+
Solo
Anhur
Anhur
SamaeΙ
Anhur
Level 157
God Stats
4W - 3L
1,615 SR
Queue Stats
139W - 125L
1,544 Elo+
Party 3
Kuzenbo
Kuzenbo
Santoryuuu77
Kuzenbo
Level 18
God Stats
2W - 0L
1,705 SR
Queue Stats
9W - 16L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
3 / 4 / 5
7,999
615
14,874
13,406
6,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Memowlery
Khepri
14
1 / 4 / 6
8,601
662
5,363
17,324
18,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
15
3 / 4 / 5
8,794
676
17,566
11,133
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
14
1 / 3 / 5
8,297
638
11,811
9,740
5,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 3 / 8
8,978
691
13,122
18,447
15,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
4 / 5 / 10
9,456
727
18,296
15,422
8,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
DkcrelleDK
Athena
16
0 / 1 / 15
9,594
738
5,748
15,931
21,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
17
5 / 2 / 12
9,632
741
12,076
16,191
16,181
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
SamaeΙ
Anhur
19
7 / 1 / 9
10,393
799
18,182
12,537
7,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Santoryuuu77
Kuzenbo
18
2 / 1 / 13
10,317
794
8,677
14,438
23,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
77
9
Kills
18
18
Deaths
10
29
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
4
5
1.38
W
Chiron
4
5
10
1.8
W
Athena
DkcrelleDK
Athena
0
1
15
7.5
W
Arachne
5
2
12
5.5
L
Khepri
Memowlery
Khepri
1
4
6
1
L
Agni
3
4
5
1.38
W
Anhur
SamaeΙ
Anhur
7
1
9
11.5
W
Kuzenbo
Santoryuuu77
Kuzenbo
2
1
13
8.5
L
Apollo
1
3
5
1.17
L
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,736
Damage
62,979
70,050
Taken
74,519
50,428
Mitigated
77,181
21,768
Healing
38,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
14,874
9,686
1,705
3,089
13,406
6,541
0
3,521
9,885
0
21,653
W
Chiron
18,296
7,254
1,970
5,314
15,422
8,010
1,025
3,700
11,693
0
31,872
W
Athena
DkcrelleDK
Athena
5,748
1,491
5,387
5,508
15,931
21,991
308
5,387
10,544
9,028
0
W
Arachne
12,076
9,393
3,239
6,630
16,191
16,181
619
5,590
10,601
0
16,872
L
Khepri
Memowlery
Khepri
5,363
442
764
1,827
17,324
18,142
0
3,067
14,257
9,967
0
L
Agni
17,566
1,578
1,840
2,271
11,133
5,487
0
2,795
8,338
38,478
0
W
Anhur
SamaeΙ
Anhur
18,182
13,329
0
4,360
12,537
7,142
2,107
3,766
8,771
0
40,004
W
Kuzenbo
Santoryuuu77
Kuzenbo
8,677
2,943
2,191
3,444
14,438
23,857
288
4,486
9,952
21,484
0
L
Apollo
11,811
3,808
606
1,400
9,740
5,190
120
1,052
8,688
0
42,008
L
13,122
2,609
1,037
7,229
18,447
15,068
0
3,990
14,457
0
35,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,669
Gold Earned
49,392
206
Minions Killed
132
0
Camps Cleared
0
1,076,449
Distance Traveled
1,260,576
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,999
615
27
2
0
217,011
4
W
Chiron
9,456
727
26
2
0
226,701
1
W
Athena
9,594
738
8
1
0
265,277
0
W
Arachne
9,632
741
13
1
0
261,282
0
L
Khepri
8,601
662
9
1
0
219,835
0
L
Agni
8,794
676
50
4
0
212,758
0
W
Anhur
10,393
799
60
5
0
241,650
1
W
Kuzenbo
10,317
794
25
2
0
265,666
7
L
Apollo
8,297
638
63
5
0
188,977
0
L
Mulan
8,978
691
57
4
0
237,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role