Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Silbertoukan
Kumbhakarna
Level 143
God Stats
2W - 3L
1,619 SR
Queue Stats
56W - 49L
1,591 Elo+
Party 2
Mulan
Mulan
Yumma
Mulan
Level 160
God Stats
6W - 2L
1,602 SR
Queue Stats
454W - 461L
1,565 Elo+
Solo
Chaac
Chaac
Zeerob
Chaac
Level 126
God Stats
1W - 1L
1,673 SR
Queue Stats
181W - 175L
1,474 Elo+
Solo
Team Averages
Level 143
1,579 SR
1,526 Elo+

VS

Team Averages
Level 146
1,476 SR
1,564 Elo+
Sol
Sol
LadyNeko99
Sol
Level 160
God Stats
3W - 3L
1,359 SR
Queue Stats
267W - 210L
1,603 Elo+
Party 1
Chiron
Chiron
LadyTatian
Chiron
Level 160
God Stats
2W - 2L
1,441 SR
Queue Stats
249W - 218L
1,569 Elo+
Party 1
Hera
Hera
Madarasage1
Hera
Level 159
God Stats
7W - 5L
1,661 SR
Queue Stats
360W - 350L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
RainbowJackDash
Baron Samedi
Level 103
God Stats
5W - 4L
1,656 SR
Queue Stats
294W - 273L
1,541 Elo+
Solo
Khepri
Khepri
Ruelfighter24
Khepri
Level 147
God Stats
0W - 2L
1,263 SR
Queue Stats
122W - 106L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
3 / 3 / 18
11,800
787
23,696
13,432
7,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
 
Olorun
18
5 / 3 / 12
11,312
754
22,176
15,748
9,200
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
Silbertoukan
Kumbhakarna
17
2 / 5 / 14
10,223
682
5,773
22,826
27,782
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
Yumma
Mulan
20
9 / 4 / 10
13,095
873
15,772
21,691
22,357
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Zeerob
Chaac
19
4 / 4 / 13
10,863
724
17,553
25,225
35,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 11
10,615
708
19,364
20,407
20,744
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
LadyTatian
Chiron
18
9 / 5 / 6
11,803
787
22,973
18,047
9,859
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 5 / 8
10,094
673
12,320
14,010
11,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
RainbowJackDash
Baron Samedi
19
5 / 3 / 10
10,930
729
18,876
16,790
11,686
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 6 / 13
9,788
653
3,302
25,066
28,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
65
23
Kills
17
19
Deaths
23
67
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
3
18
4
W
Olorun
 
Olorun
5
3
12
3.67
L
1
4
11
1.63
L
Chiron
LadyTatian
Chiron
9
5
6
2.4
L
2
5
8
1.2
L
Baron Samedi
RainbowJackDash
Baron Samedi
5
3
10
3.33
L
0
6
13
1.08
W
Kumbhakarna
Silbertoukan
Kumbhakarna
2
5
14
1.8
W
Mulan
Yumma
Mulan
9
4
10
3.5
W
Chaac
Zeerob
Chaac
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,970
Damage
76,835
98,922
Taken
94,320
102,595
Mitigated
83,006
38,418
Healing
35,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
23,696
3,742
1,508
4,333
13,432
7,824
2,389
6,029
7,403
0
47,170
W
Olorun
 
Olorun
22,176
8,747
7,449
5,010
15,748
9,200
2,697
11,810
3,938
58,599
0
L
19,364
4,754
1,848
7,051
20,407
20,744
2,617
7,039
13,368
42,144
0
L
Chiron
LadyTatian
Chiron
22,973
8,788
2,927
2,343
18,047
9,859
1,924
3,691
14,356
0
37,168
L
12,320
2,816
2,076
1,553
14,010
11,951
62
4,847
9,163
26,577
0
L
Baron Samedi
RainbowJackDash
Baron Samedi
18,876
1,517
8,094
4,842
16,790
11,686
1,070
4,164
12,626
32,697
0
L
3,302
156
2,025
3,099
25,066
28,766
202
8,414
16,652
7,258
0
W
Kumbhakarna
Silbertoukan
Kumbhakarna
5,773
595
1,666
1,030
22,826
27,782
566
10,713
12,113
9,773
0
W
Mulan
Yumma
Mulan
15,772
2,443
1,942
5,243
21,691
22,357
1,435
11,077
10,614
527
25,286
W
Chaac
Zeerob
Chaac
17,553
2,606
1,864
8,373
25,225
35,432
928
14,233
10,992
0
38,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,293
Gold Earned
53,230
171
Minions Killed
161
0
Camps Cleared
0
1,414,259
Distance Traveled
1,269,294
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,800
787
45
3
0
314,618
1
W
Olorun
11,312
754
66
4
0
280,697
0
L
Sol
10,615
708
52
3
0
264,163
0
L
Chiron
11,803
787
33
2
0
260,830
3
L
Hera
10,094
673
38
3
0
269,726
2
L
Baron Samedi
10,930
729
34
2
0
259,512
4
L
Khepri
9,788
653
4
0
0
215,063
0
W
Kumbhakarna
10,223
682
7
0
0
269,114
1
W
Mulan
13,095
873
19
1
0
263,146
0
W
Chaac
10,863
724
34
2
0
286,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role