Player Matchup

Atlas
Atlas
 
Atlas
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Crescent_5_4
Neith
Level 127
God Stats
1W - 1L
1,237 SR
Queue Stats
14W - 26L
1,248 Elo+
Solo
Ares
Ares
JhoN_vttr
Ares
Level 152
God Stats
1W - 1L
1,316 SR
Queue Stats
8W - 9L
1,462 Elo+
Solo
Merlin
Merlin
TinGamer
Merlin
Level 128
God Stats
2W - 5L
1,419 SR
Queue Stats
188W - 186L
1,482 Elo+
Solo
Team Averages
Level 120
1,394 SR
1,438 Elo+

VS

Team Averages
Level 148
1,506 SR
1,514 Elo+
Cupid
Cupid
GoofproofMIAH
Cupid
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 153L
1,569 Elo+
Party 1
Anubis
Anubis
GuardianDave
Anubis
Level 156
God Stats
9W - 5L
1,614 SR
Queue Stats
444W - 411L
1,497 Elo+
Party 1
Khepri
Khepri
MieShenMi
Khepri
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 196L
1,507 Elo+
Solo
Camazotz
Camazotz
StayChampion680
Camazotz
Level 155
God Stats
3W - 6L
1,396 SR
Queue Stats
121W - 127L
1,468 Elo+
Solo
Cu Chulainn
Cu Chulainn
TyphanXv
Cu Chulainn
Level 124
God Stats
15W - 15L
1,522 SR
Queue Stats
287W - 278L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
3 / 1 / 3
8,397
525
6,556
9,540
4,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
 
Hun Batz
13
2 / 0 / 2
7,937
496
8,786
11,878
4,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 3 / 0
6,885
430
6,152
7,741
2,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ares
12
1 / 1 / 0
7,348
459
3,286
9,367
6,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
TinGamer
Merlin
13
1 / 0 / 0
7,853
491
2,534
4,107
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
7,729
483
5,046
6,413
2,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
15
3 / 1 / 0
8,475
530
7,128
7,513
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
MieShenMi
Khepri
11
0 / 1 / 3
7,114
445
3,004
12,037
10,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Camazotz
13
1 / 3 / 0
7,923
495
4,606
14,566
5,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
TyphanXv
Cu Chulainn
5
0 / 2 / 0
5,377
336
2,155
4,749
1,962
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
7
Kills
5
5
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
3
4.5
W
Hun Batz
 
Hun Batz
2
0
2
3
W
0
3
0
0
L
1
0
3
2.5
L
Anubis
3
1
0
3
W
Ares
1
1
0
1
L
Khepri
MieShenMi
Khepri
0
1
3
1.5
L
Camazotz
1
3
0
0.33
W
Merlin
TinGamer
Merlin
1
0
0
1
L
Cu Chulainn
TyphanXv
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,314
Damage
21,939
42,633
Taken
45,278
20,020
Mitigated
24,004
11,852
Healing
15,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,556
2,466
0
3,643
9,540
4,740
320
731
8,809
40,760
0
W
Hun Batz
 
Hun Batz
8,786
3,826
0
500
11,878
4,547
0
1,823
10,055
0
81,884
W
6,152
2,989
0
2,418
7,741
2,580
0
3,910
3,831
0
53,851
L
5,046
3,358
384
2,830
6,413
2,367
680
1,569
4,804
0
58,413
L
Anubis
7,128
58
0
3,696
7,513
3,691
0
2,530
4,961
78,306
0
W
Ares
3,286
84
0
3,486
9,367
6,741
0
2,654
6,713
34,490
0
L
Khepri
MieShenMi
Khepri
3,004
136
0
2,305
12,037
10,922
0
2,222
9,815
32,751
0
L
Camazotz
4,606
2,348
0
4,845
14,566
5,062
0
3,256
11,044
0
60,727
W
Merlin
TinGamer
Merlin
2,534
140
0
1,805
4,107
1,412
116
1,014
3,093
56,685
0
L
Cu Chulainn
TyphanXv
Cu Chulainn
2,155
481
0
1,027
4,749
1,962
0
2,117
2,278
0
17,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,420
Gold Earned
36,618
453
Minions Killed
459
0
Camps Cleared
0
1,487,016
Distance Traveled
1,285,269
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,397
525
87
5
0
282,511
3
W
Hun Batz
7,937
496
108
7
0
371,004
4
W
Neith
6,885
430
102
6
0
261,859
2
L
Cupid
7,729
483
130
8
0
270,994
5
L
Anubis
8,475
530
144
9
0
295,983
5
W
Ares
7,348
459
43
3
0
294,429
3
L
Khepri
7,114
445
37
2
0
296,535
5
L
Camazotz
7,923
495
111
7
0
323,543
8
W
Merlin
7,853
491
113
7
0
277,213
4
L
Cu Chulainn
5,377
336
37
2
0
98,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role