Player Matchup

Xing Tian
Xing Tian
Gold III
Baylord909
Xing Tian
Gold III
Level 127
God Stats
3W - 3L
1,631 SR
Queue Stats
246W - 256L
1,580 MMR
Solo
Chiron
Chiron
Platinum II
ItsSlimReaperxX
Chiron
Platinum II
Level 148
God Stats
32W - 28L
1,633 SR
Queue Stats
454W - 447L
1,995 MMR
Solo
Janus
Janus
Diamond V
JanusGG
Janus
Diamond V
Level 160
God Stats
42W - 35L
1,613 SR
Queue Stats
246W - 234L
2,033 MMR
Solo
Hun Batz
Hun Batz
Platinum III
KJSGaming
Hun Batz
Platinum III
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 12L
2,033 MMR
Solo
Tyr
Tyr
Diamond II
LeSousa93
Tyr
Diamond II
Level 147
God Stats
8W - 6L
1,460 SR
Queue Stats
259W - 248L
2,473 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,567 SR
2,023 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,590 SR
2,026 MMR
Ao Kuang
Ao Kuang
Masters
BiazattiRJ
Ao Kuang
Masters
Level 160
God Stats
10W - 7L
1,664 SR
Queue Stats
471W - 455L
2,590 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
LetsAllBSoviets
Cu Chulainn
Platinum IV
Level 159
God Stats
1W - 5L
1,349 SR
Queue Stats
479W - 457L
1,709 MMR
Solo
Kukulkan
Kukulkan
Diamond I
Novaturient
Kukulkan
Diamond I
Level 125
God Stats
7W - 5L
1,760 SR
Queue Stats
97W - 78L
2,682 MMR
Solo
Cernunnos
Cernunnos
Gold IV
TwistedFireAngel
Cernunnos
Gold IV
Level 82
God Stats
5W - 3L
1,666 SR
Queue Stats
35W - 27L
1,643 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Yt Hesi
Sun Wukong
Gold II
Level 141
God Stats
7W - 8L
1,509 SR
Queue Stats
310W - 318L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Baylord909
Xing Tian
17
2 / 2 / 13
12,666
487
8,199
28,754
31,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
3 / 1 / 9
16,146
621
20,056
19,643
9,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
JanusGG
Janus
20
5 / 2 / 7
15,166
583
17,420
14,664
6,940
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
KJSGaming
Hun Batz
20
12 / 4 / 8
15,540
598
26,143
28,149
12,825
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 0 / 10
15,573
599
20,126
27,994
38,303
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
HadesAthenaSusanoAtlas

VS

Bans
ArachneGebThorIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BiazattiRJ
Ao Kuang
18
6 / 8 / 2
12,289
473
20,494
30,063
11,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
LetsAllBSoviets
Cu Chulainn
18
0 / 9 / 1
11,653
448
13,911
31,331
29,779
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Novaturient
Kukulkan
20
3 / 3 / 3
13,753
529
22,518
17,751
8,530
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
20
0 / 6 / 2
13,020
501
9,961
23,721
10,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Yt Hesi
Sun Wukong
14
0 / 2 / 1
9,052
348
7,795
17,901
18,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
28
Kills
9
9
Deaths
28
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Baylord909
Xing Tian
2
2
13
4.25
L
Ao Kuang
BiazattiRJ
Ao Kuang
6
8
2
0.88
W
3
1
9
7.5
W
Janus
JanusGG
Janus
5
2
7
4.25
W
Hun Batz
KJSGaming
Hun Batz
12
4
8
4
W
6
0
10
11
L
Cu Chulainn
LetsAllBSoviets
Cu Chulainn
0
9
1
0.06
L
Kukulkan
Novaturient
Kukulkan
3
3
3
1.5
L
Cernunnos
0
6
2
0.17
L
Sun Wukong
Yt Hesi
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,944
Damage
74,679
119,204
Taken
120,767
98,572
Mitigated
78,739
46,832
Healing
23,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Baylord909
Xing Tian
8,199
614
0
5,265
28,754
31,110
215
10,394
16,488
32,146
1,615
L
Ao Kuang
BiazattiRJ
Ao Kuang
20,494
2,985
0
6,985
30,063
11,221
0
5,000
24,923
117,406
0
W
20,056
7,078
1,297
9,453
19,643
9,394
4,049
3,566
16,077
0
191,538
W
Janus
JanusGG
Janus
17,420
685
1,049
5,533
14,664
6,940
624
8,693
5,971
155,020
0
W
Hun Batz
KJSGaming
Hun Batz
26,143
10,463
0
9,157
28,149
12,825
2,010
14,779
13,370
34
127,393
W
20,126
1,651
0
15,078
27,994
38,303
0
10,505
17,489
789
127,590
L
Cu Chulainn
LetsAllBSoviets
Cu Chulainn
13,911
1,435
0
1,825
31,331
29,779
58
7,794
22,599
15,146
88,915
L
Kukulkan
Novaturient
Kukulkan
22,518
1,662
0
3,168
17,751
8,530
0
4,998
12,683
136,360
1,124
L
Cernunnos
9,961
5,141
0
6,632
23,721
10,721
1,668
2,930
20,791
0
141,794
L
Sun Wukong
Yt Hesi
Sun Wukong
7,795
1,469
0
4,742
17,901
18,488
0
5,725
12,176
0
35,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,091
Gold Earned
59,767
873
Minions Killed
769
0
Camps Cleared
0
2,874,095
Distance Traveled
2,431,811
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,666
487
29
1
0
561,545
6
L
Ao Kuang
12,289
473
131
5
0
498,048
4
W
Chiron
16,146
621
245
9
0
499,443
11
W
Janus
15,166
583
253
10
0
584,472
6
W
Hun Batz
15,540
598
137
5
0
593,987
1
W
Tyr
15,573
599
209
8
0
634,648
2
L
Cu Chulainn
11,653
448
164
6
0
440,917
1
L
Kukulkan
13,753
529
225
9
0
534,624
10
L
Cernunnos
13,020
501
201
8
0
429,752
2
L
Sun Wukong
9,052
348
48
2
0
528,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role