Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
EddieTM
Terra
Level 135
God Stats
1W - 2L
1,195 SR
Queue Stats
148W - 161L
1,539 Elo+
Solo
Anubis
Anubis
RainbowJackDash
Anubis
Level 103
God Stats
7W - 4L
1,606 SR
Queue Stats
294W - 273L
1,530 Elo+
Solo
Sol
Sol
judaiste
Sol
Level 108
God Stats
3W - 0L
1,674 SR
Queue Stats
290W - 281L
1,520 Elo+
Solo
Team Averages
Level 133
1,495 SR
1,518 Elo+

VS

Team Averages
Level 124
1,569 SR
1,538 Elo+
Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BaraQuan
Chang'e
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 90L
1,589 Elo+
Solo
Bastet
Bastet
nymnX
Bastet
Level 46
God Stats
2W - 1L
1,634 SR
Queue Stats
78W - 57L
1,607 Elo+
Solo
Cu Chulainn
Cu Chulainn
smallmoves
Cu Chulainn
Level 141
God Stats
1W - 1L
1,743 SR
Queue Stats
134W - 151L
1,445 Elo+
Solo
King Arthur
King Arthur
zGreeenyy
King Arthur
Level 145
God Stats
4W - 5L
1,471 SR
Queue Stats
371W - 358L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
4 / 1 / 12
9,316
847
16,503
12,276
17,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
 
Ullr
15
4 / 2 / 11
8,602
782
12,255
11,789
6,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Terra
EddieTM
Terra
14
3 / 2 / 7
8,897
809
6,850
13,665
13,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
3 / 3 / 8
8,411
765
8,631
10,082
7,096
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 11
8,716
792
15,728
11,185
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 4 / 2
7,694
699
12,868
10,677
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
BaraQuan
Chang'e
13
0 / 4 / 5
7,344
668
7,551
11,958
6,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
nymnX
Bastet
14
4 / 4 / 4
7,949
723
13,848
12,701
7,979
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
smallmoves
Cu Chulainn
14
1 / 4 / 5
7,472
679
8,246
15,792
19,021
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
zGreeenyy
King Arthur
15
1 / 2 / 5
7,640
695
9,388
15,426
20,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
18
Kills
10
10
Deaths
18
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
1
12
10
W
Ullr
 
Ullr
4
2
11
4.75
L
Scylla
 
Scylla
4
4
2
1.25
L
Chang'e
BaraQuan
Chang'e
0
4
5
0.63
W
Terra
EddieTM
Terra
3
2
7
3.25
W
3
3
8
2.33
W
4
2
11
4.75
L
Bastet
nymnX
Bastet
4
4
4
1.5
L
Cu Chulainn
smallmoves
Cu Chulainn
1
4
5
0.88
L
King Arthur
zGreeenyy
King Arthur
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,967
Damage
51,901
58,997
Taken
66,554
50,224
Mitigated
58,637
31,110
Healing
28,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
16,503
4,680
1,851
1,827
12,276
17,010
34
3,659
8,617
37,087
0
W
Ullr
 
Ullr
12,255
4,860
1,907
3,565
11,789
6,977
0
4,921
6,868
0
16,863
L
Scylla
 
Scylla
12,868
563
1,515
2,100
10,677
5,172
0
6,752
3,925
21,495
0
L
Chang'e
BaraQuan
Chang'e
7,551
188
7,882
4,826
11,958
6,007
0
9,618
2,340
17,231
0
W
Terra
EddieTM
Terra
6,850
480
9,555
4,852
13,665
13,346
0
4,335
9,330
9,708
0
W
8,631
446
0
3,350
10,082
7,096
517
4,151
5,931
24,026
0
W
15,728
6,757
438
3,765
11,185
5,795
1,393
3,353
7,832
24,546
0
L
Bastet
nymnX
Bastet
13,848
3,198
74
3,342
12,701
7,979
0
9,367
3,334
0
21,819
L
Cu Chulainn
smallmoves
Cu Chulainn
8,246
1,870
1,327
2,112
15,792
19,021
0
11,104
4,688
0
15,233
L
King Arthur
zGreeenyy
King Arthur
9,388
488
1,171
4,359
15,426
20,458
0
10,871
4,555
0
17,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,942
Gold Earned
38,099
148
Minions Killed
94
0
Camps Cleared
0
992,284
Distance Traveled
1,010,429
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,316
847
45
4
0
200,357
1
W
Ullr
8,602
782
14
1
0
207,311
0
L
Scylla
7,694
699
19
2
0
179,948
1
L
Chang'e
7,344
668
32
3
0
181,875
1
W
Terra
8,897
809
8
1
0
228,124
0
W
Anubis
8,411
765
46
4
0
175,513
6
W
Sol
8,716
792
35
3
0
180,979
0
L
Bastet
7,949
723
19
2
0
222,867
3
L
Cu Chulainn
7,472
679
14
1
0
206,222
2
L
King Arthur
7,640
695
10
1
0
219,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role