Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
MOPTUC
Chernobog
Level 146
God Stats
3W - 1L
1,815 SR
Queue Stats
165W - 138L
1,610 Elo+
Party 1
Ra
Ra
RedefinedGod
Ra
Level 160
God Stats
1W - 0L
1,258 SR
Queue Stats
4W - 3L
1,297 Elo+
Party 2
Mercury
Mercury
αrrrigα
Mercury
Level 129
God Stats
3W - 1L
1,570 SR
Queue Stats
148W - 146L
1,612 Elo+
Party 1
Team Averages
Level 150
1,529 SR
1,504 Elo+

VS

Team Averages
Level 145
1,625 SR
1,618 Elo+
Horus
Horus
ErrorCode123
Horus
Level 151
God Stats
5W - 5L
1,589 SR
Queue Stats
194W - 178L
1,610 Elo+
Solo
Ishtar
Ishtar
LordCanape
Ishtar
Level 160
God Stats
3W - 2L
1,646 SR
Queue Stats
52W - 50L
1,588 Elo+
Solo
Hera
Hera
cshirro
Hera
Level 141
God Stats
18W - 8L
1,687 SR
Queue Stats
139W - 113L
1,659 Elo+
Solo
Amaterasu
Amaterasu
wolfe980
Amaterasu
Level 125
God Stats
9W - 6L
1,701 SR
Queue Stats
195W - 197L
1,595 Elo+
Solo
Cabrakan
Cabrakan
wryat
Cabrakan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 238L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
6 / 1 / 4
6,812
681
8,691
6,994
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
 
Horus
9
0 / 2 / 6
5,504
550
3,439
9,646
4,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
MOPTUC
Chernobog
9
1 / 2 / 4
5,696
570
3,233
5,952
1,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

11
4 / 0 / 0
6,524
652
6,936
7,704
2,682
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Mercury
αrrrigα
Mercury
11
3 / 0 / 5
6,310
631
3,042
7,014
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 3
5,115
512
4,358
6,784
4,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
LordCanape
Ishtar
9
3 / 2 / 2
5,585
559
6,576
7,422
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
cshirro
Hera
9
1 / 4 / 0
5,399
540
4,655
5,387
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
wolfe980
Amaterasu
9
0 / 3 / 0
4,985
499
4,350
9,849
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Cabrakan
wryat
Cabrakan
7
0 / 3 / 0
4,421
442
1,219
8,347
4,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
14
Kills
5
5
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
1
4
8
W
Horus
 
Horus
0
2
6
1.5
L
1
2
3
1.25
L
Ishtar
LordCanape
Ishtar
3
2
2
2
W
Chernobog
MOPTUC
Chernobog
1
2
4
1.5
W
4
0
0
4
L
Hera
cshirro
Hera
1
4
0
0.25
L
Amaterasu
wolfe980
Amaterasu
0
3
0
0
L
Cabrakan
wryat
Cabrakan
0
3
0
0
W
Mercury
αrrrigα
Mercury
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,341
Damage
21,158
37,310
Taken
37,789
13,810
Mitigated
17,631
15,060
Healing
13,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,691
669
0
2,276
6,994
2,955
0
3,830
3,164
51,560
0
W
Horus
 
Horus
3,439
1,716
398
3,659
9,646
4,992
18
1,169
7,917
0
13,552
L
4,358
1,557
252
2,413
6,784
4,034
0
1,761
5,023
0
10,148
L
Ishtar
LordCanape
Ishtar
6,576
4,062
0
3,399
7,422
1,992
0
481
6,941
0
36,900
W
Chernobog
MOPTUC
Chernobog
3,233
2,294
0
1,674
5,952
1,222
88
0
5,952
0
32,549
W
6,936
2,034
123
6,180
7,704
2,682
108
595
7,109
49,053
0
L
Hera
cshirro
Hera
4,655
1,383
0
335
5,387
2,198
0
3,122
2,265
36,293
0
L
Amaterasu
wolfe980
Amaterasu
4,350
937
0
3,618
9,849
4,757
0
6,963
2,886
0
34,747
L
Cabrakan
wryat
Cabrakan
1,219
423
0
3,052
8,347
4,650
0
3,300
5,047
23,634
0
W
Mercury
αrrrigα
Mercury
3,042
1,571
0
750
7,014
1,959
0
280
6,734
0
40,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,846
Gold Earned
25,505
344
Minions Killed
263
0
Camps Cleared
0
1,032,167
Distance Traveled
932,754
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,812
681
95
10
0
198,284
1
W
Horus
5,504
550
24
2
0
205,962
2
L
Horus
5,115
512
13
1
0
188,634
4
L
Ishtar
5,585
559
69
7
0
174,706
1
W
Chernobog
5,696
570
64
6
0
184,399
1
W
Ra
6,524
652
86
9
0
199,973
2
L
Hera
5,399
540
71
7
0
195,030
3
L
Amaterasu
4,985
499
59
6
0
191,554
5
L
Cabrakan
4,421
442
51
5
0
182,830
2
W
Mercury
6,310
631
75
8
0
243,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role