Player Matchup

Vulcan
Vulcan
AlaxLeex161
Vulcan
Level 57
God Stats
7W - 3L
1,600 SR
Queue Stats
89W - 96L
1,415 Elo+
Solo
Artio
Artio
GabiCretu
Artio
Level 62
God Stats
3W - 0L
1,835 SR
Queue Stats
17W - 19L
1,474 Elo+
Party 1
Thanatos
Thanatos
McMeloun
Thanatos
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 9L
1,049 Elo+
Solo
Heimdallr
Heimdallr
ScOrP1oNz
Heimdallr
Level 160
God Stats
1W - 0L
1,817 SR
Queue Stats
31W - 38L
1,478 Elo+
Party 1
Bellona
Bellona
joker153
Bellona
Level 107
God Stats
9W - 8L
1,508 SR
Queue Stats
108W - 127L
1,457 Elo+
Solo
Team Averages
Level 97
1,652 SR
1,375 Elo+

VS

Team Averages
Level 93
1,456 SR
1,409 Elo+
Izanami
Izanami
Alfresco257HD
Izanami
Level 99
God Stats
6W - 6L
1,456 SR
Queue Stats
217W - 193L
1,380 Elo+
Solo
Ymir
Ymir
AngriNob
Ymir
Level 61
God Stats
6W - 6L
1,591 SR
Queue Stats
95W - 132L
1,377 Elo+
Solo
Danzaburou
Danzaburou
Zombie3910330
Danzaburou
Level 149
God Stats
10W - 8L
1,475 SR
Queue Stats
356W - 380L
1,459 Elo+
Solo
Hun Batz
Hun Batz
thenajman
Hun Batz
Level 36
God Stats
0W - 3L
1,258 SR
Queue Stats
32W - 40L
1,419 Elo+
Solo
Nox
Nox
tunyaplotva
Nox
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 125L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
5 / 1 / 11
10,673
562
16,709
5,283
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artio
GabiCretu
Artio
13
0 / 2 / 14
8,854
466
3,574
15,409
16,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
McMeloun
Thanatos
17
8 / 5 / 9
10,566
556
12,809
19,255
10,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
ScOrP1oNz
Heimdallr
16
7 / 3 / 5
9,863
519
11,137
13,547
5,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
joker153
Bellona
18
5 / 0 / 5
11,559
608
14,372
13,228
15,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
0 / 4 / 0
9,702
511
9,621
15,966
7,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
13
3 / 5 / 5
8,927
470
9,747
20,558
20,893
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Zombie3910330
Danzaburou
13
4 / 5 / 1
9,015
474
7,027
15,332
5,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
thenajman
Hun Batz
13
2 / 5 / 2
8,244
434
6,866
17,240
7,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
2 / 6 / 3
8,767
461
5,153
11,861
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
25
Kills
11
11
Deaths
25
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
5
1
11
10.5
L
Izanami
0
4
0
0
L
Ymir
3
5
5
1.1
W
Artio
GabiCretu
Artio
0
2
14
3.5
W
Thanatos
McMeloun
Thanatos
8
5
9
2.5
W
Heimdallr
ScOrP1oNz
Heimdallr
7
3
5
3.17
L
Danzaburou
Zombie3910330
Danzaburou
4
5
1
0.9
W
Bellona
joker153
Bellona
5
0
5
7.5
L
Hun Batz
thenajman
Hun Batz
2
5
2
0.6
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,601
Damage
38,414
66,722
Taken
80,957
50,214
Mitigated
45,965
31,723
Healing
19,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
16,709
4,245
0
1,406
5,283
2,422
1,044
993
4,290
95,753
0
L
Izanami
9,621
7,682
0
5,606
15,966
7,019
1,368
2,063
13,903
0
81,731
L
Ymir
9,747
2,733
385
1,695
20,558
20,893
29
6,063
14,489
32,962
3,161
W
Artio
GabiCretu
Artio
3,574
915
1,535
3,544
15,409
16,126
395
4,700
10,709
17,815
0
W
Thanatos
McMeloun
Thanatos
12,809
5,020
0
14,790
19,255
10,513
676
5,036
14,219
0
74,528
W
Heimdallr
ScOrP1oNz
Heimdallr
11,137
4,005
0
3,240
13,547
5,904
3,581
3,028
10,519
0
66,995
L
Danzaburou
Zombie3910330
Danzaburou
7,027
3,947
0
6,219
15,332
5,771
2,399
2,295
13,037
0
67,767
W
Bellona
joker153
Bellona
14,372
3,860
0
7,208
13,228
15,249
700
548
12,680
0
95,987
L
Hun Batz
thenajman
Hun Batz
6,866
1,890
0
4,125
17,240
7,033
0
4,112
13,128
27
62,353
L
5,153
856
0
1,165
11,861
5,249
0
5,750
6,111
59,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,515
Gold Earned
44,655
562
Minions Killed
532
0
Camps Cleared
0
1,798,394
Distance Traveled
1,633,433
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,673
562
152
8
0
401,434
5
L
Izanami
9,702
511
163
9
0
307,932
5
L
Ymir
8,927
470
43
2
0
329,229
0
W
Artio
8,854
466
22
1
0
348,211
4
W
Thanatos
10,566
556
83
4
0
341,799
3
W
Heimdallr
9,863
519
106
6
0
332,891
0
L
Danzaburou
9,015
474
112
6
0
292,037
6
W
Bellona
11,559
608
199
10
0
374,059
7
L
Hun Batz
8,244
434
95
5
0
376,074
1
L
Nox
8,767
461
119
6
0
328,161
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role