Player Matchup

Ne Zha
Ne Zha
Masters
ItzSurprise
Ne Zha
Masters
Level 158
God Stats
2W - 1L
1,675 SR
Queue Stats
146W - 109L
3,125 MMR
Solo
Ra
Ra
Diamond IV
Jermain
Ra
Diamond IV
Level 159
God Stats
3W - 2L
1,951 SR
Queue Stats
64W - 45L
2,260 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond III
Rekiel97
Kumbhakarna
Diamond III
Level 122
God Stats
0W - 4L
1,157 SR
Queue Stats
523W - 514L
2,293 MMR
Solo
Rama
Rama
Diamond II
Sairüs
Rama
Diamond II
Level 149
God Stats
2W - 5L
1,611 SR
Queue Stats
323W - 306L
2,366 MMR
Solo
Amaterasu
Amaterasu
Diamond I
cykobIast
Amaterasu
Diamond I
Level 158
God Stats
4W - 4L
1,643 SR
Queue Stats
329W - 319L
2,498 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,607 SR
2,508 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 132
1,637 SR
2,316 MMR
Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Diamond I
Dèano
Maui
Diamond I
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 114L
2,574 MMR
Solo
Zeus
Zeus
Masters
Lafites
Zeus
Masters
Level 107
God Stats
9W - 5L
1,904 SR
Queue Stats
10W - 13L
2,660 MMR
Solo
Pele
Pele
Masters
MarinCim
Pele
Masters
Level 79
God Stats
1W - 0L
1,682 SR
Queue Stats
123W - 110L
2,249 MMR
Solo
Ishtar
Ishtar
Diamond I
Meηtal
Ishtar
Diamond I
Level 160
God Stats
10W - 6L
1,599 SR
Queue Stats
232W - 200L
2,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
2 / 5 / 6
9,213
485
11,070
17,873
8,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 3 / 1
10,304
542
11,497
12,464
6,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Rekiel97
Kumbhakarna
11
0 / 1 / 1
7,486
394
2,833
19,467
17,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
Sairüs
Rama
15
1 / 7 / 2
9,634
507
8,654
17,701
6,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
cykobIast
Amaterasu
18
2 / 3 / 0
10,788
568
9,488
23,118
15,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
CabrakanChronosAtlasThorAh Muzen Cab

VS

Bans
GebAnhurOdinPersephoneHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
3 / 1 / 5
12,185
641
18,990
18,812
13,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Maui
Dèano
Maui
16
2 / 0 / 11
10,543
555
7,140
16,856
16,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
Lafites
Zeus
18
3 / 2 / 7
11,383
599
14,959
9,272
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pele
18
4 / 3 / 5
11,495
605
12,016
17,935
10,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
Meηtal
Ishtar
19
7 / 2 / 2
12,485
657
12,650
15,816
6,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
8
Kills
19
19
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
5
5.5
W
Maui
Dèano
Maui
2
0
11
7.5
L
Ne Zha
2
5
6
1
L
3
3
1
1.17
W
Zeus
Lafites
Zeus
3
2
7
3.25
W
Pele
4
3
5
2.17
W
Ishtar
Meηtal
Ishtar
7
2
2
4
L
Kumbhakarna
Rekiel97
Kumbhakarna
0
1
1
0.5
L
Rama
Sairüs
Rama
1
7
2
0.29
L
Amaterasu
cykobIast
Amaterasu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,542
Damage
65,755
90,623
Taken
78,691
53,655
Mitigated
50,893
29,105
Healing
29,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
18,990
6,198
0
10,577
18,812
13,956
2,178
1,405
17,407
0
105,172
W
Maui
Dèano
Maui
7,140
1,578
0
5,340
16,856
16,060
65
5,300
11,556
34,365
0
L
Ne Zha
11,070
5,441
0
3,104
17,873
8,393
0
4,173
13,498
0
74,578
L
11,497
1,557
1,621
3,682
12,464
6,174
0
4,889
7,331
124,101
0
W
Zeus
Lafites
Zeus
14,959
800
0
2,657
9,272
3,685
2,435
4,222
5,050
104,070
0
W
Pele
12,016
2,729
0
3,614
17,935
10,726
0
4,964
12,971
0
117,423
W
Ishtar
Meηtal
Ishtar
12,650
8,855
0
6,984
15,816
6,466
3,806
1,498
14,318
0
100,369
L
Kumbhakarna
Rekiel97
Kumbhakarna
2,833
528
0
3,009
19,467
17,178
0
7,436
11,799
8,135
0
L
Rama
Sairüs
Rama
8,654
6,475
0
5,646
17,701
6,300
1,437
3,173
14,490
0
84,771
L
Amaterasu
cykobIast
Amaterasu
9,488
4,751
0
12,043
23,118
15,610
0
2,100
20,970
0
102,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,425
Gold Earned
58,091
693
Minions Killed
705
0
Camps Cleared
0
1,904,459
Distance Traveled
1,925,121
27
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,185
641
168
9
0
390,217
4
W
Maui
10,543
555
33
2
0
377,735
8
L
Ne Zha
9,213
485
112
6
0
415,756
7
L
Ra
10,304
542
220
12
0
397,866
10
W
Zeus
11,383
599
169
9
0
343,613
10
W
Pele
11,495
605
160
8
0
443,643
9
W
Ishtar
12,485
657
175
9
0
369,913
10
L
Kumbhakarna
7,486
394
12
1
0
397,739
1
L
Rama
9,634
507
157
8
0
321,034
5
L
Amaterasu
10,788
568
192
10
0
372,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role