Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ekam22
Nemesis
Level 33
God Stats
0W - 2L
1,215 SR
Queue Stats
3W - 9L
1,225 Elo+
Party 3
Danzaburou
Danzaburou
Flum fiend
Danzaburou
Level 23
God Stats
14W - 19L
1,474 SR
Queue Stats
29W - 34L
1,352 Elo+
Party 2
Scylla
Scylla
Lucidsly
Scylla
Level 17
God Stats
2W - 4L
1,285 SR
Queue Stats
2W - 4L
1,185 Elo+
Party 3
Khepri
Khepri
paralyzis
Khepri
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,305 Elo+
Party 2
Team Averages
Level 55
1,395 SR
1,314 Elo+

VS

Team Averages
Level 99
1,418 SR
1,430 Elo+
Ah Puch
Ah Puch
Knight4Night
Ah Puch
Level 92
God Stats
50W - 46L
1,480 SR
Queue Stats
274W - 287L
1,378 Elo+
Solo
Cernunnos
Cernunnos
PuppyyPunter
Cernunnos
Level 88
God Stats
12W - 6L
1,409 SR
Queue Stats
40W - 30L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
Ribarense
Gilgamesh
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 161L
1,491 Elo+
Solo
Pele
Pele
RockerXL99
Pele
Level 64
God Stats
8W - 11L
1,405 SR
Queue Stats
44W - 63L
1,288 Elo+
Party 1
Cthulhu
Cthulhu
xGhostWarrior31
Cthulhu
Level 127
God Stats
5W - 9L
1,297 SR
Queue Stats
266W - 268L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 1 / 0
8,416
526
10,149
10,964
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Ekam22
Nemesis
11
1 / 2 / 1
6,907
432
3,396
11,855
4,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Flum fiend
Danzaburou
11
2 / 6 / 1
7,278
455
7,811
12,797
4,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Lucidsly
Scylla
9
0 / 7 / 0
5,765
360
3,598
8,345
3,085
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
paralyzis
Khepri
10
1 / 3 / 3
6,872
430
4,500
14,440
9,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Knight4Night
Ah Puch
15
6 / 1 / 3
9,863
616
7,250
6,365
2,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
PuppyyPunter
Cernunnos
14
4 / 1 / 3
8,749
547
10,934
12,801
4,546
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Ribarense
Gilgamesh
14
3 / 3 / 1
8,752
547
9,089
15,520
9,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

13
3 / 3 / 7
8,565
535
5,704
12,272
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 2 / 9
8,239
515
10,433
12,227
5,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
8
Kills
19
19
Deaths
10
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
1
0
4
L
Nemesis
Ekam22
Nemesis
1
2
1
0.75
L
Danzaburou
Flum fiend
Danzaburou
2
6
1
0.42
W
Ah Puch
Knight4Night
Ah Puch
6
1
3
7.5
L
Scylla
Lucidsly
Scylla
0
7
0
0
W
Cernunnos
PuppyyPunter
Cernunnos
4
1
3
5.5
W
Gilgamesh
Ribarense
Gilgamesh
3
3
1
1.17
W
3
3
7
2.17
L
Khepri
paralyzis
Khepri
1
3
3
0.83
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,454
Damage
43,410
58,401
Taken
59,185
27,110
Mitigated
26,706
12,204
Healing
24,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,149
1,442
0
4,700
10,964
4,682
105
577
10,387
67,823
0
L
Nemesis
Ekam22
Nemesis
3,396
1,558
0
537
11,855
4,865
0
4,173
7,682
0
48,232
L
Danzaburou
Flum fiend
Danzaburou
7,811
3,759
362
3,195
12,797
4,817
0
4,724
8,073
0
42,442
W
Ah Puch
Knight4Night
Ah Puch
7,250
321
0
3,734
6,365
2,633
972
1,096
5,269
74,479
0
L
Scylla
Lucidsly
Scylla
3,598
693
0
0
8,345
3,085
0
4,883
3,462
25,137
0
W
Cernunnos
PuppyyPunter
Cernunnos
10,934
7,157
366
7,032
12,801
4,546
3,013
2,464
10,337
0
63,099
W
Gilgamesh
Ribarense
Gilgamesh
9,089
3,803
0
5,315
15,520
9,762
0
8,679
6,841
0
62,116
W
5,704
1,409
0
4,104
12,272
4,390
0
3,863
8,409
0
47,655
L
Khepri
paralyzis
Khepri
4,500
709
319
3,091
14,440
9,661
0
3,326
11,114
17,810
0
W
10,433
829
348
3,335
12,227
5,375
1,754
2,310
9,917
48,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,238
Gold Earned
44,168
336
Minions Killed
465
0
Camps Cleared
0
1,344,235
Distance Traveled
1,451,037
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,416
526
132
8
0
258,614
5
L
Nemesis
6,907
432
78
5
0
276,870
0
L
Danzaburou
7,278
455
62
4
0
267,938
1
W
Ah Puch
9,863
616
131
8
0
268,445
0
L
Scylla
5,765
360
41
3
0
248,045
0
W
Cernunnos
8,749
547
98
6
0
280,351
0
W
Gilgamesh
8,752
547
90
6
0
292,559
3
W
Pele
8,565
535
79
5
0
313,896
0
L
Khepri
6,872
430
23
1
0
292,768
3
W
Cthulhu
8,239
515
67
4
0
295,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role