Player Matchup

Odin
Odin
GunnerySgtEnger
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 57L
1,367 Elo+
Party 3
Da Ji
Da Ji
Juz-Eto
Da Ji
Level 127
God Stats
4W - 4L
1,458 SR
Queue Stats
146W - 137L
1,399 Elo+
Party 3
Heimdallr
Heimdallr
dAMBY117
Heimdallr
Level 85
God Stats
43W - 49L
1,489 SR
Queue Stats
355W - 334L
1,409 Elo+
Party 1
Yu Huang
Yu Huang
pro_A-A
Yu Huang
Level 88
God Stats
2W - 2L
1,296 SR
Queue Stats
69W - 114L
1,323 Elo+
Party 1
Ares
Ares
yaya-torres-68-
Ares
Level 63
God Stats
9W - 4L
1,693 SR
Queue Stats
142W - 130L
1,538 Elo+
Solo
Team Averages
Level 78
1,487 SR
1,407 Elo+

VS

Team Averages
Level 41
1,400 SR
1,249 Elo+
Poseidon
Poseidon
Blackstar_x22x
Poseidon
Level 24
God Stats
0W - 5L
1,071 SR
Queue Stats
7W - 20L
1,175 Elo+
Party 2
Danzaburou
Danzaburou
Burtauro
Danzaburou
Level 124
God Stats
1W - 2L
1,671 SR
Queue Stats
259W - 272L
1,377 Elo+
Solo
King Arthur
King Arthur
CommanderChako
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,205 Elo+
Party 2
Pele
Pele
JackyColaAufEx20
Pele
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 25L
1,214 Elo+
Party 2
Eset
Eset
Souljah85
Eset
Level 36
God Stats
1W - 3L
1,257 SR
Queue Stats
36W - 68L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 3
10,944
497
8,935
10,641
13,870
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Juz-Eto
Da Ji
18
13 / 1 / 10
12,274
558
21,982
18,457
9,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
dAMBY117
Heimdallr
20
6 / 0 / 6
12,454
566
15,160
9,030
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
pro_A-A
Yu Huang
16
4 / 2 / 5
10,489
477
7,259
8,372
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 1 / 11
10,852
493
6,573
17,767
21,907
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
0 / 8 / 1
8,861
403
4,383
13,500
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Burtauro
Danzaburou
15
0 / 6 / 1
9,373
426
6,525
16,108
6,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
CommanderChako
King Arthur
13
0 / 6 / 1
8,677
394
4,251
20,994
23,168
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
2 / 10 / 1
9,888
449
16,694
26,169
10,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
14
2 / 3 / 2
9,453
430
3,845
9,113
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
33
Kills
4
4
Deaths
33
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
8
1
0.06
L
Danzaburou
Burtauro
Danzaburou
0
6
1
0.08
L
King Arthur
CommanderChako
King Arthur
0
6
1
0.08
W
6
0
3
7.5
L
2
10
1
0.25
W
Da Ji
Juz-Eto
Da Ji
13
1
10
18
L
Eset
2
3
2
1
W
Heimdallr
dAMBY117
Heimdallr
6
0
6
9
W
Yu Huang
pro_A-A
Yu Huang
4
2
5
3.25
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,909
Damage
35,698
64,267
Taken
85,884
53,101
Mitigated
51,138
21,283
Healing
8,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
4,383
553
0
680
13,500
4,387
457
2,945
10,551
55,377
0
L
Danzaburou
Burtauro
Danzaburou
6,525
3,488
0
2,894
16,108
6,748
1,616
2,429
13,679
0
70,212
L
King Arthur
CommanderChako
King Arthur
4,251
1,331
0
500
20,994
23,168
34
2,155
18,839
0
39,492
W
8,935
3,032
0
750
10,641
13,870
303
337
10,304
0
51,765
L
16,694
5,958
0
3,170
26,169
10,417
0
2,332
23,837
0
102,889
W
Da Ji
Juz-Eto
Da Ji
21,982
6,701
0
8,698
18,457
9,049
600
2,048
16,409
0
84,528
L
Eset
3,845
753
115
859
9,113
6,418
64
3,250
5,863
38,377
0
W
Heimdallr
dAMBY117
Heimdallr
15,160
5,173
0
4,830
9,030
4,730
1,545
529
8,501
0
128,907
W
Yu Huang
pro_A-A
Yu Huang
7,259
300
0
1,270
8,372
3,545
754
1,892
6,480
69,266
0
W
6,573
381
654
5,081
17,767
21,907
0
3,739
14,028
46,231
4,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,013
Gold Earned
46,252
592
Minions Killed
483
0
Camps Cleared
0
1,998,122
Distance Traveled
1,993,133
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,861
403
97
4
0
323,537
0
L
Danzaburou
9,373
426
122
6
0
451,409
4
L
King Arthur
8,677
394
74
3
0
397,904
0
W
Odin
10,944
497
96
4
0
339,023
3
L
Pele
9,888
449
123
6
0
468,694
3
W
Da Ji
12,274
558
122
6
0
433,406
1
L
Eset
9,453
430
67
3
0
351,589
1
W
Heimdallr
12,454
566
195
9
0
387,065
0
W
Yu Huang
10,489
477
124
6
0
427,623
7
W
Ares
10,852
493
55
3
0
411,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role