Player Matchup

Izanami
Izanami
Neko_Exodia
Izanami
Level 38
God Stats
1W - 2L
1,432 SR
Queue Stats
175W - 100L
1,474 Elo+
Solo
Cerberus
Cerberus
TitoEbk
Cerberus
Level 89
God Stats
2W - 9L
1,283 SR
Queue Stats
154W - 136L
1,560 Elo+
Party 2
Ao Kuang
Ao Kuang
Weedoman
Ao Kuang
Level 145
God Stats
6W - 4L
1,627 SR
Queue Stats
471W - 429L
1,642 Elo+
Solo
Loki
Loki
WonkySack
Loki
Level 83
God Stats
207W - 156L
1,569 SR
Queue Stats
448W - 475L
1,536 Elo+
Solo
Hercules
Hercules
Xx_Jrattacker_xX
Hercules
Level 18
God Stats
0W - 2L
1,629 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 2
Team Averages
Level 75
1,508 SR
1,499 Elo+

VS

Team Averages
Level 127
1,655 SR
1,536 Elo+
Merlin
Merlin
Faithful_Paradox
Merlin
Level 51
God Stats
7W - 4L
1,571 SR
Queue Stats
36W - 46L
1,346 Elo+
Solo
Athena
Athena
PortalScience27
Athena
Level 149
God Stats
12W - 15L
1,437 SR
Queue Stats
639W - 562L
1,593 Elo+
Party 1
Bellona
Bellona
SONICRILEYDAWG
Bellona
Level 143
God Stats
35W - 16L
1,725 SR
Queue Stats
436W - 377L
1,623 Elo+
Party 1
Heimdallr
Heimdallr
Viddy2
Heimdallr
Level 158
God Stats
11W - 4L
1,845 SR
Queue Stats
133W - 116L
1,474 Elo+
Solo
Lancelot
Lancelot
bacon25
Lancelot
Level 135
God Stats
60W - 31L
1,699 SR
Queue Stats
426W - 350L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Neko_Exodia
Izanami
7
0 / 3 / 0
4,421
442
2,808
7,676
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
TitoEbk
Cerberus
7
0 / 0 / 0
4,721
472
2,854
7,757
3,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Weedoman
Ao Kuang
9
0 / 1 / 0
5,020
502
3,120
8,683
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
9
0 / 1 / 0
5,094
509
2,737
7,346
2,538
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
4,596
460
384
7,681
4,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,637
564
6,982
1,480
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 0 / 4
5,217
522
3,802
5,833
2,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 0 / 1
6,130
613
4,487
5,795
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heimdallr
Viddy2
Heimdallr
9
1 / 0 / 1
5,325
533
6,074
5,376
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
bacon25
Lancelot
10
3 / 0 / 0
5,634
563
4,569
6,515
2,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Izanami
Neko_Exodia
Izanami
0
3
0
0
W
1
0
4
3
W
0
0
1
0.5
L
Cerberus
TitoEbk
Cerberus
0
0
0
0
W
Heimdallr
Viddy2
Heimdallr
1
0
1
1.5
L
Ao Kuang
Weedoman
Ao Kuang
0
1
0
0
L
Loki
0
1
0
0
L
0
2
0
0
W
Lancelot
bacon25
Lancelot
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,903
Damage
25,914
39,143
Taken
24,999
16,051
Mitigated
11,551
9,609
Healing
9,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,982
723
0
750
1,480
491
150
436
967
32,394
0
L
Izanami
Neko_Exodia
Izanami
2,808
2,130
0
2,148
7,676
2,199
0
1,210
6,466
0
30,802
W
3,802
1,258
0
2,246
5,833
2,724
0
1,786
4,006
12,431
0
W
4,487
1,132
0
2,974
5,795
3,675
526
1,133
4,662
0
47,775
L
Cerberus
TitoEbk
Cerberus
2,854
217
214
2,656
7,757
3,803
0
3,428
4,329
14,380
1,431
W
Heimdallr
Viddy2
Heimdallr
6,074
2,887
0
3,428
5,376
2,299
0
996
4,380
0
41,244
L
Ao Kuang
Weedoman
Ao Kuang
3,120
998
0
1,574
8,683
2,890
0
729
7,954
38,229
0
L
Loki
2,737
629
0
2,609
7,346
2,538
0
286
7,060
0
33,315
L
384
64
0
408
7,681
4,621
0
5,131
2,550
0
18,907
W
Lancelot
bacon25
Lancelot
4,569
1,231
0
501
6,515
2,362
0
1,168
5,347
0
37,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,852
Gold Earned
27,943
253
Minions Killed
313
0
Camps Cleared
0
999,758
Distance Traveled
1,020,275
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,637
564
56
6
0
178,642
3
L
Izanami
4,421
442
42
4
0
194,281
1
W
Athena
5,217
522
19
2
0
222,872
2
W
Bellona
6,130
613
105
11
0
202,507
1
L
Cerberus
4,721
472
29
3
0
195,823
2
W
Heimdallr
5,325
533
67
7
0
166,487
4
L
Ao Kuang
5,020
502
77
8
0
206,905
3
L
Loki
5,094
509
67
7
0
197,681
1
L
Hercules
4,596
460
38
4
0
205,068
1
W
Lancelot
5,634
563
66
7
0
249,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role