Player Matchup

Cthulhu
Cthulhu
CosmicPug
Cthulhu
Level 159
God Stats
4W - 0L
1,719 SR
Queue Stats
156W - 125L
1,692 Elo+
Party 1
Vulcan
Vulcan
SmiteAdminsrgay
Vulcan
Level 118
God Stats
2W - 1L
1,435 SR
Queue Stats
50W - 75L
1,381 Elo+
Solo
Chaac
Chaac
ZOMBIESnTHEMIST
Chaac
Level 160
God Stats
21W - 3L
1,915 SR
Queue Stats
266W - 167L
1,728 Elo+
Party 1
Team Averages
Level 146
1,690 SR
1,600 Elo+

VS

Team Averages
Level 57
1,666 SR
1,332 Elo+
Ra
Ra
PerkyNip8212
Ra
Level 7
God Stats
1W - 2L
1,767 SR
Queue Stats
4W - 14L
1,207 Elo+
Party 2
Sylvanus
Sylvanus
Rijian
Sylvanus
Level 65
God Stats
1W - 1L
1,732 SR
Queue Stats
79W - 98L
1,413 Elo+
Party 2
Jing Wei
Jing Wei
Samshua
Jing Wei
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 166L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CosmicPug
Cthulhu
14
6 / 0 / 13
8,567
857
6,156
6,665
6,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
8 / 0 / 10
8,820
882
11,321
4,184
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
7 / 1 / 12
8,953
895
15,788
10,009
7,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 1
5,914
591
2,933
11,466
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Rijian
Sylvanus
11
1 / 4 / 0
7,094
709
3,945
13,143
10,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Samshua
Jing Wei
10
0 / 7 / 1
6,095
610
3,927
12,161
4,429
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
21
Kills
1
1
Deaths
21
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CosmicPug
Cthulhu
6
0
13
12.5
L
0
10
1
0.05
L
Sylvanus
Rijian
Sylvanus
1
4
0
0.25
L
Jing Wei
Samshua
Jing Wei
0
7
1
0.07
W
8
0
10
13
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,265
Damage
10,805
20,858
Taken
36,770
15,253
Mitigated
19,276
7,424
Healing
4,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CosmicPug
Cthulhu
6,156
941
240
1,543
6,665
6,295
0
2,327
4,338
18,072
0
L
2,933
466
244
418
11,466
4,047
0
4,852
6,614
14,409
0
L
Sylvanus
Rijian
Sylvanus
3,945
1,354
914
2,687
13,143
10,800
0
6,675
6,468
18,383
0
L
Jing Wei
Samshua
Jing Wei
3,927
3,458
0
693
12,161
4,429
0
5,980
6,181
0
14,572
W
11,321
3,822
0
383
4,184
1,837
756
1,166
3,018
33,464
0
W
15,788
3,857
0
5,258
10,009
7,121
745
3,450
6,559
0
40,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,340
Gold Earned
19,103
116
Minions Killed
74
0
Camps Cleared
0
632,851
Distance Traveled
461,258
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,567
857
23
2
0
205,787
1
L
Ra
5,914
591
19
2
0
137,005
0
L
Sylvanus
7,094
709
28
3
0
153,293
1
L
Jing Wei
6,095
610
27
3
0
170,960
0
W
Vulcan
8,820
882
51
5
0
217,044
2
W
Chaac
8,953
895
42
4
0
210,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role