Player Matchup

Fafnir
Fafnir
Ohtsuka
Fafnir
Level 158
God Stats
3W - 1L
1,593 SR
Queue Stats
303W - 45L
2,112 Elo+
Party 1
Chaac
Chaac
Tony0331
Chaac
Level 117
God Stats
1W - 0L
1,980 SR
Queue Stats
144W - 59L
1,827 Elo+
Party 1
Janus
Janus
rumbleshade2
Janus
Level 125
God Stats
19W - 5L
1,826 SR
Queue Stats
955W - 235L
2,105 Elo+
Party 1
Team Averages
Level 133
1,800 SR
2,015 Elo+

VS

Team Averages
Level 143
1,551 SR
1,502 Elo+
Da Ji
Da Ji
BrattyCocoa
Da Ji
Level 153
God Stats
16W - 16L
1,564 SR
Queue Stats
291W - 307L
1,471 Elo+
Party 2
Athena
Athena
Just Equinox
Athena
Level 127
God Stats
24W - 19L
1,581 SR
Queue Stats
533W - 531L
1,593 Elo+
Party 2
Scylla
Scylla
LadyMikadzuki
Scylla
Level 148
God Stats
20W - 12L
1,508 SR
Queue Stats
164W - 161L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ohtsuka
Fafnir
15
4 / 0 / 9
10,858
835
6,464
15,842
21,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Tony0331
Chaac
15
3 / 1 / 7
9,674
744
11,506
15,241
13,419
16
7 / 0 / 5
10,154
781
20,243
5,204
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,612
586
5,340
11,900
5,334
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
14
0 / 2 / 1
8,576
660
7,788
21,394
19,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
1 / 7 / 0
8,024
617
5,622
12,768
6,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
14
Kills
1
1
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Athena
0
2
1
0.25
L
1
7
0
0.14
W
Fafnir
Ohtsuka
Fafnir
4
0
9
8.5
W
Chaac
Tony0331
Chaac
3
1
7
6.5
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,213
Damage
18,750
36,287
Taken
46,062
36,871
Mitigated
30,754
9,168
Healing
10,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,340
1,390
0
1,448
11,900
5,334
0
6,802
5,098
0
27,275
L
Athena
7,788
2,278
301
7,772
21,394
19,304
0
11,712
9,682
20,261
0
L
5,622
839
0
1,051
12,768
6,116
0
8,272
4,496
28,312
0
W
Fafnir
Ohtsuka
Fafnir
6,464
1,398
0
5,540
15,842
21,100
142
5,268
10,574
12,484
0
W
Chaac
Tony0331
Chaac
11,506
2,214
0
3,143
15,241
13,419
486
5,768
9,473
0
43,626
W
20,243
1,198
0
485
5,204
2,352
1,238
2,442
2,762
50,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,686
Gold Earned
24,212
145
Minions Killed
113
0
Camps Cleared
0
768,272
Distance Traveled
687,246
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,612
586
36
3
0
222,954
0
L
Athena
8,576
660
22
2
0
249,064
1
L
Scylla
8,024
617
55
4
0
215,228
3
W
Fafnir
10,858
835
25
2
0
252,272
0
W
Chaac
9,674
744
63
5
0
256,012
2
W
Janus
10,154
781
57
4
0
259,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role