Player Matchup

Hercules
Hercules
Gold II
ApophisDuc
Hercules
Gold II
Level 69
God Stats
3W - 9L
1,540 SR
Queue Stats
82W - 87L
1,454 MMR
Solo
Artio
Artio
Gold IV
HanzoTheNinja_
Artio
Gold IV
Level 160
God Stats
111W - 101L
1,559 SR
Queue Stats
163W - 153L
1,482 MMR
Solo
Izanami
Izanami
Gold III
Tayybabyy012
Izanami
Gold III
Level 156
God Stats
9W - 2L
1,922 SR
Queue Stats
388W - 393L
1,525 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
WhiteLotus5X-YT
Tsukuyomi
Gold IV
Level 124
God Stats
14W - 15L
1,531 SR
Queue Stats
378W - 381L
1,432 MMR
Solo
Poseidon
Poseidon
Gold I
njacobi01
Poseidon
Gold I
Level 106
God Stats
80W - 65L
1,660 SR
Queue Stats
140W - 146L
1,612 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,642 SR
1,501 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,525 SR
1,503 MMR
Neith
Neith
Gold IV
DaiseyDespair
Neith
Gold IV
Level 133
God Stats
8W - 1L
1,628 SR
Queue Stats
69W - 52L
1,545 MMR
Party 2
Jormungandr
Jormungandr
Gold III
DantalionDespair
Jormungandr
Gold III
Level 151
God Stats
8W - 6L
1,510 SR
Queue Stats
67W - 46L
1,545 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
corenthius1
Gilgamesh
Gold V
Level 148
God Stats
6W - 10L
1,369 SR
Queue Stats
723W - 745L
1,320 MMR
Party 1
Thanatos
Thanatos
Gold II
elambia32
Thanatos
Gold II
Level 143
God Stats
29W - 35L
1,495 SR
Queue Stats
784W - 798L
1,565 MMR
Solo
Hera
Hera
Gold I
xIsoLaTeDx
Hera
Gold I
Level 156
God Stats
133W - 101L
1,624 SR
Queue Stats
1,801W - 1,822L
1,542 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ApophisDuc
Hercules
14
1 / 1 / 0
8,220
587
5,921
7,591
4,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 2
5,693
407
2,373
9,333
6,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
Tayybabyy012
Izanami
13
1 / 3 / 0
7,731
552
2,469
8,430
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
WhiteLotus5X-YT
Tsukuyomi
11
2 / 3 / 0
6,799
486
4,821
9,084
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
njacobi01
Poseidon
11
0 / 4 / 2
6,450
461
3,595
8,141
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
ApolloChang'eAtlasThor

VS

Bans
HadesIshtarKaliMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,402
600
4,267
7,692
2,913
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
DantalionDespair
Jormungandr
10
3 / 0 / 4
6,788
485
5,295
10,569
7,705
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
corenthius1
Gilgamesh
13
0 / 1 / 0
7,217
516
2,862
10,196
7,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
elambia32
Thanatos
13
3 / 2 / 6
7,901
564
10,274
13,794
6,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 0 / 1
8,031
574
5,237
3,894
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
11
11
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
ApophisDuc
Hercules
1
1
0
1
W
2
1
2
3
W
Jormungandr
DantalionDespair
Jormungandr
3
0
4
5
L
0
0
2
1
L
Izanami
Tayybabyy012
Izanami
1
3
0
0.33
L
Tsukuyomi
WhiteLotus5X-YT
Tsukuyomi
2
3
0
0.67
W
Gilgamesh
corenthius1
Gilgamesh
0
1
0
0
W
Thanatos
elambia32
Thanatos
3
2
6
3
L
Poseidon
njacobi01
Poseidon
0
4
2
0.25
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,179
Damage
27,935
42,579
Taken
46,145
19,773
Mitigated
26,413
15,220
Healing
26,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ApophisDuc
Hercules
5,921
2,729
0
4,004
7,591
4,951
0
0
7,591
0
66,928
W
4,267
1,307
187
4,614
7,692
2,913
720
1,019
6,673
0
75,520
W
Jormungandr
DantalionDespair
Jormungandr
5,295
1,675
295
2,822
10,569
7,705
351
1,938
8,631
29,006
1,027
L
2,373
266
900
2,670
9,333
6,257
0
4,266
5,067
8,119
0
L
Izanami
Tayybabyy012
Izanami
2,469
1,474
0
3,085
8,430
2,742
1,405
1,000
7,430
0
61,251
L
Tsukuyomi
WhiteLotus5X-YT
Tsukuyomi
4,821
588
0
2,991
9,084
3,222
0
2,307
6,777
0
38,152
W
Gilgamesh
corenthius1
Gilgamesh
2,862
862
0
3,794
10,196
7,576
1,098
223
9,359
0
51,037
W
Thanatos
elambia32
Thanatos
10,274
2,455
0
13,448
13,794
6,719
0
3,042
10,752
0
57,659
L
Poseidon
njacobi01
Poseidon
3,595
576
0
1,570
8,141
2,601
0
2,772
5,369
49,418
0
W
5,237
800
0
933
3,894
1,500
172
628
3,266
71,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,893
Gold Earned
38,339
404
Minions Killed
482
0
Camps Cleared
0
1,346,776
Distance Traveled
1,380,583
33
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,220
587
131
9
0
260,660
2
W
Neith
8,402
600
125
9
0
245,791
5
W
Jormungandr
6,788
485
45
3
0
276,905
7
L
Artio
5,693
407
13
1
0
292,140
13
L
Izanami
7,731
552
113
8
0
210,162
8
L
Tsukuyomi
6,799
486
70
5
0
309,085
5
W
Gilgamesh
7,217
516
90
6
0
259,698
2
W
Thanatos
7,901
564
89
6
0
321,735
6
L
Poseidon
6,450
461
77
6
0
274,729
5
W
Hera
8,031
574
133
10
0
276,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role