Player Matchup

Khepri
Khepri
EnDaNickofTime
Khepri
Level 130
God Stats
1W - 1L
1,345 SR
Queue Stats
13W - 30L
1,308 Elo+
Solo
Ishtar
Ishtar
LastGen PaNzEr
Ishtar
Level 157
God Stats
9W - 10L
1,674 SR
Queue Stats
49W - 47L
1,610 Elo+
Solo
Baron Samedi
Baron Samedi
SailorSenshiGod
Baron Samedi
Level 143
God Stats
7W - 9L
1,484 SR
Queue Stats
242W - 234L
1,597 Elo+
Solo
Team Averages
Level 143
1,501 SR
1,505 Elo+

VS

Team Averages
Level 78
1,597 SR
1,454 Elo+
Chiron
Chiron
KSI Arquimides
Chiron
Level 82
God Stats
20W - 16L
1,568 SR
Queue Stats
520W - 580L
1,549 Elo+
Solo
Guan Yu
Guan Yu
icynips420
Guan Yu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 39L
1,398 Elo+
Solo
Kukulkan
Kukulkan
unpleasedBean69
Kukulkan
Level 73
God Stats
5W - 3L
1,722 SR
Queue Stats
96W - 131L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 8
8,786
676
3,762
13,966
9,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 2 / 7
9,661
743
16,896
11,980
5,107
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
SailorSenshiGod
Baron Samedi
16
7 / 1 / 2
10,400
800
10,946
7,564
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
9,228
710
12,742
12,556
5,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
icynips420
Guan Yu
12
1 / 3 / 1
8,659
666
5,570
18,728
18,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Kukulkan
14
1 / 4 / 3
9,116
701
8,066
9,848
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
10
Kills
5
5
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
L
3
3
2
1.33
W
3
2
7
3.25
W
Baron Samedi
SailorSenshiGod
Baron Samedi
7
1
2
8
L
Guan Yu
icynips420
Guan Yu
1
3
1
0.5
L
Kukulkan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,604
Damage
26,378
33,510
Taken
41,132
17,997
Mitigated
27,177
14,155
Healing
12,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,762
359
1,315
3,529
13,966
9,249
24
3,037
10,929
8,308
0
L
12,742
4,578
563
2,534
12,556
5,155
880
5,261
7,271
0
30,298
W
16,896
9,248
0
4,438
11,980
5,107
2,272
3,524
8,456
0
57,503
W
Baron Samedi
SailorSenshiGod
Baron Samedi
10,946
906
1,449
3,424
7,564
3,641
915
1,520
6,044
57,678
0
L
Guan Yu
icynips420
Guan Yu
5,570
1,152
1,936
6,186
18,728
18,348
0
4,172
14,556
0
18,434
L
Kukulkan
8,066
771
0
1,344
9,848
3,674
472
5,372
4,476
45,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,847
Gold Earned
27,003
169
Minions Killed
149
0
Camps Cleared
0
706,177
Distance Traveled
688,440
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,786
676
10
1
0
242,783
2
L
Chiron
9,228
710
41
3
0
215,749
2
W
Ishtar
9,661
743
73
6
0
234,382
3
W
Baron Samedi
10,400
800
86
7
0
229,012
3
L
Guan Yu
8,659
666
18
1
0
251,292
7
L
Kukulkan
9,116
701
90
7
0
221,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role