Player Matchup

Fenrir
Fenrir
Kreos420
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,549 Elo+
Party 2
Jormungandr
Jormungandr
PeePeepoo9721
Jormungandr
Level 42
God Stats
0W - 2L
1,874 SR
Queue Stats
10W - 13L
1,489 Elo+
Solo
Freya
Freya
Squishy ya5563
Freya
Level 98
God Stats
2W - 1L
1,820 SR
Queue Stats
339W - 346L
1,469 Elo+
Party 2
Gilgamesh
Gilgamesh
Togirakun
Gilgamesh
Level 122
God Stats
1W - 2L
1,513 SR
Queue Stats
23W - 28L
1,418 Elo+
Solo
Danzaburou
Danzaburou
nickg6746
Danzaburou
Level 127
God Stats
1W - 2L
1,768 SR
Queue Stats
234W - 262L
1,427 Elo+
Party 2
Team Averages
Level 80
1,695 SR
1,470 Elo+

VS

Team Averages
Level 126
1,477 SR
1,501 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Corpse Vlue
Danzaburou
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,475 Elo+
Party 1
Bakasura
Bakasura
Dewdropper
Bakasura
Level 28
God Stats
4W - 3L
1,423 SR
Queue Stats
28W - 13L
1,634 Elo+
Party 1
Ganesha
Ganesha
VagueSpark60
Ganesha
Level 121
God Stats
10W - 7L
1,462 SR
Queue Stats
43W - 50L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kreos420
Fenrir
5
0 / 1 / 0
3,402
680
1,051
3,497
1,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
PeePeepoo9721
Jormungandr
5
0 / 0 / 0
3,260
652
502
1,197
561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,282
656
719
2,863
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Togirakun
Gilgamesh
2
0 / 1 / 0
2,632
526
420
1,562
635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
nickg6746
Danzaburou
5
0 / 0 / 0
3,057
611
1,160
1,619
503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
1 / 0 / 1
4,321
864
1,995
2,982
1,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
 
Baba Yaga
7
0 / 0 / 0
4,032
806
1,180
1,359
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Corpse Vlue
Danzaburou
6
0 / 0 / 0
3,536
707
374
843
331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Dewdropper
Bakasura
5
1 / 0 / 0
3,770
754
57
3,331
865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ganesha
VagueSpark60
Ganesha
5
0 / 0 / 0
3,827
765
677
3,259
1,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
1
1.5
W
Baba Yaga
 
Baba Yaga
0
0
0
0
W
Danzaburou
Corpse Vlue
Danzaburou
0
0
0
0
W
Bakasura
Dewdropper
Bakasura
1
0
0
1
L
Fenrir
Kreos420
Fenrir
0
1
0
0
L
Jormungandr
PeePeepoo9721
Jormungandr
0
0
0
0
L
0
0
0
0
L
Gilgamesh
Togirakun
Gilgamesh
0
1
0
0
W
Ganesha
VagueSpark60
Ganesha
0
0
0
0
L
Danzaburou
nickg6746
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,852
Damage
4,283
10,738
Taken
11,774
3,790
Mitigated
4,603
4,739
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,995
941
58
1,585
2,982
1,497
654
0
2,982
19,054
5,500
W
Baba Yaga
 
Baba Yaga
1,180
120
0
877
1,359
460
66
719
640
22,250
0
W
Danzaburou
Corpse Vlue
Danzaburou
374
191
0
445
843
331
0
22
821
0
16,158
W
Bakasura
Dewdropper
Bakasura
57
0
0
645
3,331
865
0
0
3,331
0
12,791
L
Fenrir
Kreos420
Fenrir
1,051
217
0
1,010
3,497
1,131
0
948
2,549
0
16,114
L
Jormungandr
PeePeepoo9721
Jormungandr
502
207
0
345
1,197
561
0
193
1,004
8,373
265
L
719
354
0
1,910
2,863
960
0
1,180
1,683
14,632
0
L
Gilgamesh
Togirakun
Gilgamesh
420
251
0
538
1,562
635
0
820
742
0
2,370
W
Ganesha
VagueSpark60
Ganesha
677
97
0
1,664
3,259
1,450
0
480
2,779
10,534
0
L
Danzaburou
nickg6746
Danzaburou
1,160
303
0
936
1,619
503
0
484
1,135
0
10,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,633
Gold Earned
19,486
113
Minions Killed
186
0
Camps Cleared
0
417,384
Distance Traveled
511,395
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,321
864
48
10
0
97,036
1
W
Baba Yaga
4,032
806
46
9
0
112,102
3
W
Danzaburou
3,536
707
54
11
0
85,553
1
W
Bakasura
3,770
754
35
7
0
123,757
0
L
Fenrir
3,402
680
37
7
0
110,863
1
L
Jormungandr
3,260
652
26
5
0
83,839
0
L
Freya
3,282
656
27
5
0
105,675
2
L
Gilgamesh
2,632
526
5
1
0
36,332
0
W
Ganesha
3,827
765
3
1
0
92,947
0
L
Danzaburou
3,057
611
18
4
0
80,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role