Player Matchup

Arachne
Arachne
BlazeTheVulpine
Arachne
Level 149
God Stats
4W - 1L
1,661 SR
Queue Stats
232W - 172L
1,474 Elo+
Party 2
Horus
Horus
BlueSnowKing
Horus
Level 145
God Stats
9W - 12L
1,537 SR
Queue Stats
374W - 342L
1,507 Elo+
Party 2
Ganesha
Ganesha
CBJORDAHL12
Ganesha
Level 143
God Stats
3W - 2L
1,596 SR
Queue Stats
182W - 140L
1,578 Elo+
Party 2
Janus
Janus
Queen Alduin
Janus
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 13L
1,569 Elo+
Party 2
Sylvanus
Sylvanus
SgtWortWort
Sylvanus
Level 160
God Stats
11W - 17L
1,483 SR
Queue Stats
233W - 180L
1,509 Elo+
Party 2
Team Averages
Level 123
1,555 SR
1,528 Elo+

VS

Team Averages
Level 70
1,470 SR
1,419 Elo+
Anubis
Anubis
Hogslammed
Anubis
Level 51
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 30L
1,444 Elo+
Party 1
Neith
Neith
II416lI
Neith
Level 94
God Stats
1W - 1L
1,493 SR
Queue Stats
132W - 159L
1,443 Elo+
Solo
Thanatos
Thanatos
MUGI_3xG
Thanatos
Level 129
God Stats
19W - 34L
1,433 SR
Queue Stats
324W - 373L
1,446 Elo+
Party 3
Merlin
Merlin
PuggedOn
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,444 Elo+
Party 1
Chernobog
Chernobog
crucial_crumb7
Chernobog
Level 49
God Stats
61W - 63L
1,425 SR
Queue Stats
152W - 204L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 4
6,474
647
4,509
7,292
1,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
6 / 0 / 5
6,592
659
4,230
6,636
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
CBJORDAHL12
Ganesha
11
0 / 0 / 6
6,639
664
7,203
5,873
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 0 / 3
6,535
654
3,682
2,681
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
SgtWortWort
Sylvanus
10
2 / 1 / 2
5,969
597
7,348
7,170
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hogslammed
Anubis
8
2 / 3 / 0
4,986
499
4,128
8,155
2,834
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
II416lI
Neith
8
0 / 3 / 0
4,552
455
3,124
8,478
2,624
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
MUGI_3xG
Thanatos
8
0 / 3 / 0
4,750
475
1,377
6,830
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
PuggedOn
Merlin
7
0 / 4 / 0
4,156
416
2,022
6,267
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
crucial_crumb7
Chernobog
7
0 / 5 / 2
4,295
430
4,258
8,049
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
18
Kills
2
2
Deaths
18
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
W
6
0
5
8.5
W
Ganesha
CBJORDAHL12
Ganesha
0
0
6
3
L
Anubis
Hogslammed
Anubis
2
3
0
0.67
L
Neith
II416lI
Neith
0
3
0
0
L
Thanatos
MUGI_3xG
Thanatos
0
3
0
0
L
Merlin
PuggedOn
Merlin
0
4
0
0
W
4
0
3
5.5
W
Sylvanus
SgtWortWort
Sylvanus
2
1
2
3
L
Chernobog
crucial_crumb7
Chernobog
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,972
Damage
14,909
29,652
Taken
37,779
11,829
Mitigated
12,168
15,358
Healing
14,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,509
2,813
1,292
3,314
7,292
1,835
0
1,559
5,733
0
13,586
W
4,230
2,014
363
3,486
6,636
2,873
36
884
5,752
0
30,358
W
Ganesha
CBJORDAHL12
Ganesha
7,203
658
0
2,993
5,873
2,919
0
0
5,873
41,196
0
L
Anubis
Hogslammed
Anubis
4,128
590
0
3,625
8,155
2,834
0
3,823
4,332
27,845
0
L
Neith
II416lI
Neith
3,124
1,760
0
1,983
8,478
2,624
0
6,145
2,333
0
23,366
L
Thanatos
MUGI_3xG
Thanatos
1,377
615
0
5,852
6,830
2,622
0
1,217
5,613
0
33,852
L
Merlin
PuggedOn
Merlin
2,022
449
0
500
6,267
2,273
0
3,054
3,213
18,719
0
W
3,682
291
0
625
2,681
1,036
94
1,227
1,454
43,205
0
W
Sylvanus
SgtWortWort
Sylvanus
7,348
2,889
447
2,838
7,170
3,166
678
2,480
4,690
35,538
10,716
L
Chernobog
crucial_crumb7
Chernobog
4,258
2,794
76
2,070
8,049
1,815
0
3,244
4,805
0
15,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
22,739
304
Minions Killed
197
0
Camps Cleared
0
1,012,617
Distance Traveled
807,714
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,474
647
26
3
0
228,650
0
W
Horus
6,592
659
69
7
0
216,390
1
W
Ganesha
6,639
664
72
7
0
203,848
4
L
Anubis
4,986
499
47
5
0
156,206
0
L
Neith
4,552
455
32
3
0
146,244
0
L
Thanatos
4,750
475
67
7
0
187,668
0
L
Merlin
4,156
416
25
3
0
154,450
0
W
Janus
6,535
654
71
7
0
193,730
1
W
Sylvanus
5,969
597
66
7
0
169,999
0
L
Chernobog
4,295
430
26
3
0
163,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role