Player Matchup

Rama
Rama
KatanaEdgelord
Rama
Level 160
God Stats
14W - 6L
1,730 SR
Queue Stats
545W - 237L
1,839 Elo+
Party 1
Nu Wa
Nu Wa
LargeSodaCan
Nu Wa
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 6L
1,835 Elo+
Party 1
Tyr
Tyr
elkakas2275
Tyr
Level 108
God Stats
30W - 33L
1,567 SR
Queue Stats
90W - 113L
1,528 Elo+
Solo
Team Averages
Level 97
1,599 SR
1,734 Elo+

VS

Team Averages
Level 50
1,417 SR
1,367 Elo+
Ishtar
Ishtar
Arekuza
Ishtar
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 65L
1,539 Elo+
Solo
Scylla
Scylla
DreTheKid215
Scylla
Level 35
God Stats
3W - 15L
1,196 SR
Queue Stats
74W - 152L
1,246 Elo+
Party 2
Bastet
Bastet
GlizzyDaKid
Bastet
Level 81
God Stats
1W - 2L
1,555 SR
Queue Stats
402W - 549L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 9
8,648
786
8,221
8,570
4,327
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
3 / 2 / 6
8,898
809
9,127
5,654
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 2 / 2
9,094
827
5,113
8,544
7,456
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Arekuza
Ishtar
12
3 / 5 / 3
8,316
756
7,115
11,830
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
13
1 / 4 / 5
8,159
742
2,880
6,528
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
13
2 / 3 / 4
7,639
694
3,520
8,637
3,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
12
Kills
6
7
Deaths
12
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Arekuza
Ishtar
3
5
3
0.9
L
Scylla
1
4
5
0.88
L
Bastet
2
3
4
1.33
W
2
3
9
2.17
W
3
2
6
3
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,461
Damage
13,515
22,768
Taken
26,995
13,944
Mitigated
10,413
4,324
Healing
5,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Arekuza
Ishtar
7,115
3,888
0
3,525
11,830
4,456
1,071
4,614
7,216
0
28,340
L
Scylla
2,880
370
0
0
6,528
2,509
440
1,714
4,814
26,151
0
L
Bastet
3,520
635
0
1,571
8,637
3,448
0
2,878
5,759
0
16,398
W
8,221
5,682
0
2,269
8,570
4,327
668
866
7,704
0
30,232
W
9,127
2,376
0
859
5,654
2,161
1,060
1,224
4,430
42,304
0
W
5,113
130
0
1,196
8,544
7,456
736
814
7,730
0
21,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,640
Gold Earned
24,114
142
Minions Killed
117
0
Camps Cleared
0
601,449
Distance Traveled
536,473
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,316
756
51
5
0
158,892
2
L
Scylla
8,159
742
44
4
0
165,620
0
L
Bastet
7,639
694
22
2
0
211,961
3
W
Rama
8,648
786
51
5
0
168,788
1
W
Nu Wa
8,898
809
69
6
0
189,720
0
W
Tyr
9,094
827
22
2
0
242,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role