Player Matchup

Cerberus
Cerberus
AbelBlade
Cerberus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,469 Elo+
Party 2
Chronos
Chronos
Rhinosquad22
Chronos
Level 116
God Stats
11W - 6L
1,552 SR
Queue Stats
428W - 505L
1,429 Elo+
Party 4
Heimdallr
Heimdallr
SwaiFish
Heimdallr
Level 104
God Stats
1W - 2L
1,461 SR
Queue Stats
37W - 32L
1,481 Elo+
Party 2
Arachne
Arachne
TriPPY DreamSzZ
Arachne
Level 153
God Stats
32W - 30L
1,538 SR
Queue Stats
300W - 385L
1,424 Elo+
Party 4
King Arthur
King Arthur
rocketspeed756
King Arthur
Level 87
God Stats
1W - 3L
1,426 SR
Queue Stats
15W - 15L
1,438 Elo+
Party 2
Team Averages
Level 109
1,495 SR
1,448 Elo+

VS

Team Averages
Level 85
1,516 SR
1,507 Elo+
Ares
Ares
MR CRUSHABLE
Ares
Level 147
God Stats
1W - 1L
1,750 SR
Queue Stats
22W - 22L
1,598 Elo+
Party 1
Anubis
Anubis
MoScrilluh_
Anubis
Level 42
God Stats
4W - 8L
1,188 SR
Queue Stats
52W - 71L
1,367 Elo+
Solo
Bellona
Bellona
Pelicaness
Bellona
Level 75
God Stats
83W - 99L
1,451 SR
Queue Stats
202W - 266L
1,398 Elo+
Party 3
Cliodhna
Cliodhna
Pelickeyn
Cliodhna
Level 145
God Stats
5W - 4L
1,691 SR
Queue Stats
221W - 265L
1,470 Elo+
Party 3
Sol
Sol
Zneqis
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AbelBlade
Cerberus
10
1 / 0 / 0
6,070
552
4,674
4,685
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Rhinosquad22
Chronos
10
5 / 1 / 1
6,123
557
3,676
4,057
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
SwaiFish
Heimdallr
11
2 / 1 / 2
6,321
575
3,643
5,310
1,969
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 2
5,822
529
3,285
7,213
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
rocketspeed756
King Arthur
9
1 / 1 / 4
5,426
493
3,908
6,698
4,471
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,368
488
2,919
7,636
4,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
9
0 / 3 / 0
5,360
487
3,254
6,798
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Pelicaness
Bellona
11
1 / 0 / 0
6,314
574
3,501
6,960
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
Pelickeyn
Cliodhna
8
1 / 4 / 0
5,250
477
3,077
7,890
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
Zneqis
Sol
9
0 / 1 / 2
5,201
473
2,276
2,725
713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
3
3
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AbelBlade
Cerberus
1
0
0
1
L
1
3
2
0.67
L
Anubis
0
3
0
0
L
Bellona
Pelicaness
Bellona
1
0
0
1
L
Cliodhna
Pelickeyn
Cliodhna
1
4
0
0.25
W
Chronos
Rhinosquad22
Chronos
5
1
1
5.5
W
Heimdallr
SwaiFish
Heimdallr
2
1
2
3
W
2
0
2
3
L
Sol
Zneqis
Sol
0
1
2
1
W
King Arthur
rocketspeed756
King Arthur
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,186
Damage
15,027
27,963
Taken
32,009
14,455
Mitigated
14,757
6,990
Healing
9,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AbelBlade
Cerberus
4,674
420
0
1,319
4,685
3,817
0
0
4,685
29,584
0
L
2,919
454
0
1,383
7,636
4,676
0
1,716
5,920
13,522
0
L
Anubis
3,254
126
0
2,428
6,798
2,688
507
189
6,609
34,313
0
L
Bellona
Pelicaness
Bellona
3,501
1,303
0
2,751
6,960
4,285
0
3,777
2,777
0
40,163
L
Cliodhna
Pelickeyn
Cliodhna
3,077
220
0
2,203
7,890
2,395
11
1,334
6,468
0
26,343
W
Chronos
Rhinosquad22
Chronos
3,676
1,064
0
1,614
4,057
1,305
1,364
683
3,282
32,379
0
W
Heimdallr
SwaiFish
Heimdallr
3,643
2,119
0
746
5,310
1,969
611
1,829
3,291
0
47,295
W
3,285
2,403
0
3,311
7,213
2,893
512
1,532
5,591
0
32,039
L
Sol
Zneqis
Sol
2,276
958
0
490
2,725
713
0
840
1,885
26,555
0
W
King Arthur
rocketspeed756
King Arthur
3,908
512
0
0
6,698
4,471
327
3,785
2,665
0
19,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,762
Gold Earned
27,493
309
Minions Killed
314
0
Camps Cleared
0
1,059,893
Distance Traveled
1,014,262
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,070
552
85
8
0
219,626
3
L
Ares
5,368
488
21
2
0
199,826
3
L
Anubis
5,360
487
72
7
0
183,570
4
L
Bellona
6,314
574
103
9
0
200,663
3
L
Cliodhna
5,250
477
55
5
0
237,861
3
W
Chronos
6,123
557
53
5
0
195,361
3
W
Heimdallr
6,321
575
74
7
0
197,415
4
W
Arachne
5,822
529
55
5
0
241,102
4
L
Sol
5,201
473
63
6
0
192,342
1
W
King Arthur
5,426
493
42
4
0
206,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role