Player Matchup

Da Ji
Da Ji
Aumiri
Da Ji
Level 5
God Stats
0W - 2L
1,564 SR
Queue Stats
3W - 7L
1,302 Elo+
Party 1
Nu Wa
Nu Wa
Ceirre
Nu Wa
Level 6
God Stats
0W - 2L
1,324 SR
Queue Stats
4W - 9L
1,302 Elo+
Party 1
Guan Yu
Guan Yu
MyNameBoneless
Guan Yu
Level 119
God Stats
0W - 1L
1,525 SR
Queue Stats
31W - 22L
1,597 Elo+
Party 1
Team Averages
Level 43
1,471 SR
1,400 Elo+

VS

Team Averages
Level 108
1,476 SR
1,430 Elo+
Tiamat
Tiamat
Dark_Elf_Witch
Tiamat
Level 102
God Stats
12W - 16L
1,442 SR
Queue Stats
128W - 170L
1,393 Elo+
Solo
Achilles
Achilles
Hercules_DB_
Achilles
Level 109
God Stats
56W - 66L
1,450 SR
Queue Stats
376W - 434L
1,475 Elo+
Party 2
Erlang Shen
Erlang Shen
camoclown217
Erlang Shen
Level 112
God Stats
24W - 26L
1,534 SR
Queue Stats
166W - 242L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aumiri
Da Ji
15
0 / 7 / 2
10,629
559
12,801
18,720
9,695
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Ceirre
Nu Wa
15
0 / 6 / 1
10,608
558
9,873
14,023
6,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
3 / 6 / 0
12,548
660
19,181
27,692
39,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 12
13,535
712
12,478
10,214
6,958
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Hercules_DB_
Achilles
20
8 / 1 / 11
13,880
731
21,943
25,009
33,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
camoclown217
Erlang Shen
19
6 / 1 / 9
13,939
734
16,816
20,158
18,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
3
Kills
19
19
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Aumiri
Da Ji
0
7
2
0.14
L
Nu Wa
Ceirre
Nu Wa
0
6
1
0.08
W
5
1
12
11
W
Achilles
Hercules_DB_
Achilles
8
1
11
13.5
L
3
6
0
0.5
W
Erlang Shen
camoclown217
Erlang Shen
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,855
Damage
51,237
60,435
Taken
55,381
55,198
Mitigated
58,248
14,429
Healing
22,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Aumiri
Da Ji
12,801
3,322
0
944
18,720
9,695
0
3,347
15,014
0
40,190
L
Nu Wa
Ceirre
Nu Wa
9,873
6,592
0
72
14,023
6,055
0
2,498
11,168
42,419
0
W
12,478
1,171
478
2,784
10,214
6,958
90
1,418
8,469
64,347
0
W
Achilles
Hercules_DB_
Achilles
21,943
6,512
0
8,465
25,009
33,117
680
5,327
19,018
0
59,662
L
19,181
4,283
3,484
9,929
27,692
39,448
78
6,669
20,159
0
54,596
W
Erlang Shen
camoclown217
Erlang Shen
16,816
9,051
684
9,733
20,158
18,173
1,138
3,454
16,153
0
85,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,785
Gold Earned
41,354
178
Minions Killed
250
0
Camps Cleared
0
938,389
Distance Traveled
1,021,292
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,629
559
52
3
0
326,533
1
L
Nu Wa
10,608
558
51
3
0
270,303
0
W
Tiamat
13,535
712
84
4
0
330,971
0
W
Achilles
13,880
731
55
3
0
336,298
4
L
Guan Yu
12,548
660
75
4
0
341,553
3
W
Erlang Shen
13,939
734
111
6
0
354,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role