Player Matchup

Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Chantz101
Charybdis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,413 Elo+
Party 1
Nemesis
Nemesis
Cryptid101
Nemesis
Level 78
God Stats
5W - 6L
1,583 SR
Queue Stats
219W - 256L
1,369 Elo+
Party 1
Hades
Hades
RC51Girard
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,413 Elo+
Party 1
Sobek
Sobek
Theorchero
Sobek
Level 14
God Stats
0W - 1L
1,644 SR
Queue Stats
5W - 9L
1,313 Elo+
Party 3
Team Averages
Level 52
1,545 SR
1,402 Elo+

VS

Team Averages
Level 63
1,503 SR
1,502 Elo+
Achilles
Achilles
DoooWeee
Achilles
Level 19
God Stats
16W - 15L
1,479 SR
Queue Stats
19W - 23L
1,404 Elo+
Party 2
Chronos
Chronos
GAMECRAZYKILLER
Chronos
Level 102
God Stats
1W - 1L
1,650 SR
Queue Stats
48W - 51L
1,483 Elo+
Party 2
Sylvanus
Sylvanus
RedShirtMan
Sylvanus
Level 120
God Stats
3W - 3L
1,388 SR
Queue Stats
78W - 62L
1,582 Elo+
Party 2
Lancelot
Lancelot
Zoumn
Lancelot
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,450 Elo+
Party 2
Chiron
Chiron
moonboy226
Chiron
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 63L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
4 / 1 / 0
5,851
585
4,796
6,623
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
Chantz101
Charybdis
6
0 / 4 / 0
4,113
411
2,824
6,209
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Cryptid101
Nemesis
9
1 / 2 / 1
5,223
522
4,222
6,815
2,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
8
0 / 4 / 0
4,840
484
3,312
5,877
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
6
0 / 2 / 0
4,342
434
1,765
7,107
3,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DoooWeee
Achilles
9
2 / 2 / 0
5,343
534
5,424
8,186
5,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
5 / 0 / 2
6,276
628
4,589
5,696
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
RedShirtMan
Sylvanus
9
2 / 0 / 5
5,536
554
4,702
8,091
3,078
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lancelot
Zoumn
Lancelot
9
1 / 3 / 5
5,509
551
2,945
7,280
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chiron
moonboy226
Chiron
11
3 / 0 / 1
6,349
635
3,962
5,879
2,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
5
Kills
13
13
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
1
0
4
L
Charybdis
Chantz101
Charybdis
0
4
0
0
L
Nemesis
Cryptid101
Nemesis
1
2
1
0.75
W
Achilles
DoooWeee
Achilles
2
2
0
1
W
5
0
2
6
L
Hades
0
4
0
0
W
Sylvanus
RedShirtMan
Sylvanus
2
0
5
4.5
L
Sobek
0
2
0
0
W
Lancelot
Zoumn
Lancelot
1
3
5
1.17
W
Chiron
moonboy226
Chiron
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,919
Damage
21,622
32,631
Taken
35,132
13,417
Mitigated
15,485
5,604
Healing
12,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,796
1,016
0
570
6,623
2,936
39
0
6,135
24,304
0
L
Charybdis
Chantz101
Charybdis
2,824
1,486
0
1,908
6,209
1,600
0
2,440
3,739
0
18,069
L
Nemesis
Cryptid101
Nemesis
4,222
1,040
0
1,097
6,815
2,048
0
1,324
5,386
0
31,363
W
Achilles
DoooWeee
Achilles
5,424
1,252
0
2,597
8,186
5,375
275
3,295
4,514
0
24,184
W
4,589
1,454
0
2,190
5,696
2,201
419
1,731
3,965
30,145
0
L
Hades
3,312
176
0
980
5,877
3,077
0
3,160
2,521
25,282
0
W
Sylvanus
RedShirtMan
Sylvanus
4,702
1,808
1,302
3,311
8,091
3,078
25
1,388
6,703
26,799
1,232
L
Sobek
1,765
450
0
1,049
7,107
3,756
0
1,858
5,077
8,251
0
W
Lancelot
Zoumn
Lancelot
2,945
462
0
604
7,280
2,828
0
2,561
4,657
0
24,205
W
Chiron
moonboy226
Chiron
3,962
1,422
433
1,571
5,879
2,003
1,008
459
5,205
0
43,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,369
Gold Earned
29,013
204
Minions Killed
268
0
Camps Cleared
0
945,135
Distance Traveled
975,503
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,851
585
51
5
0
181,845
4
L
Charybdis
4,113
411
23
2
0
133,804
0
L
Nemesis
5,223
522
68
7
0
246,896
1
W
Achilles
5,343
534
35
4
0
174,330
0
W
Chronos
6,276
628
64
6
0
185,452
0
L
Hades
4,840
484
43
4
0
185,966
2
W
Sylvanus
5,536
554
37
4
0
181,860
1
L
Sobek
4,342
434
19
2
0
196,624
1
W
Lancelot
5,509
551
54
5
0
246,886
0
W
Chiron
6,349
635
78
8
0
186,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role