Player Matchup

Discordia
Discordia
 
Discordia
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Medium Freds
Cerberus
Level 156
God Stats
339W - 425L
1,474 SR
Queue Stats
344W - 432L
1,424 Elo+
Solo
Thor
Thor
xTheDude007x
Thor
Level 128
God Stats
8W - 23L
1,348 SR
Queue Stats
302W - 432L
1,311 Elo+
Party 2
Team Averages
Level 128
1,441 SR
1,412 Elo+

VS

Team Averages
Level 101
1,491 SR
1,659 Elo+
Ra
Ra
BlueGiygas
Ra
Level 10
God Stats
2W - 0L
1,542 SR
Queue Stats
2W - 0L
1,803 Elo+
Party 1
Hercules
Hercules
Pocopicopaully
Hercules
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,782 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ishwalamew
Ah Muzen Cab
Level 146
God Stats
12W - 19L
1,430 SR
Queue Stats
670W - 970L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
0 / 5 / 1
8,279
637
3,926
7,921
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Medium Freds
Cerberus
12
0 / 3 / 2
7,797
600
5,779
16,729
11,885
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
6 / 4 / 0
9,579
737
8,669
12,594
5,861
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
9,147
704
5,149
6,186
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hercules
16
8 / 3 / 4
10,807
831
13,343
13,913
9,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
ishwalamew
Ah Muzen Cab
15
2 / 1 / 7
9,647
742
8,931
10,438
4,205
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
12
12
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
5
1
0.1
W
2
2
7
2.75
L
Cerberus
Medium Freds
Cerberus
0
3
2
0.33
W
Hercules
8
3
4
3.33
W
Ah Muzen Cab
ishwalamew
Ah Muzen Cab
2
1
7
5.5
L
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,374
Damage
27,423
37,244
Taken
30,537
20,786
Mitigated
16,440
6,875
Healing
7,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,926
160
138
270
7,921
3,040
259
1,082
6,839
34,855
0
W
5,149
155
1,197
944
6,186
2,369
372
2,868
3,318
26,868
0
L
Cerberus
Medium Freds
Cerberus
5,779
270
416
5,767
16,729
11,885
224
2,538
14,191
27,769
0
W
Hercules
13,343
5,504
0
1,408
13,913
9,866
1,244
3,492
10,421
0
32,278
W
Ah Muzen Cab
ishwalamew
Ah Muzen Cab
8,931
2,628
724
3,220
10,438
4,205
1,425
3,357
7,081
0
36,665
L
8,669
785
0
284
12,594
5,861
0
1,617
10,977
0
32,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,655
Gold Earned
29,601
179
Minions Killed
156
0
Camps Cleared
0
651,246
Distance Traveled
768,238
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,279
637
73
6
0
203,618
0
W
Ra
9,147
704
54
4
0
253,224
4
L
Cerberus
7,797
600
58
4
0
231,700
4
W
Hercules
10,807
831
37
3
0
270,655
5
W
Ah Muzen Cab
9,647
742
65
5
0
244,359
3
L
Thor
9,579
737
48
4
0
215,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role