Player Matchup

Bastet
Bastet
CatboiDual
Bastet
Level 118
God Stats
54W - 46L
1,552 SR
Queue Stats
411W - 420L
1,464 Elo+
Solo
Yemoja
Yemoja
Espitia-JM
Yemoja
Level 58
God Stats
6W - 7L
1,524 SR
Queue Stats
12W - 13L
1,361 Elo+
Solo
Ishtar
Ishtar
Kaous
Ishtar
Level 104
God Stats
2W - 5L
1,317 SR
Queue Stats
98W - 97L
1,485 Elo+
Solo
Chang'e
Chang'e
NagateTanikaze1
Chang'e
Level 127
God Stats
10W - 10L
1,547 SR
Queue Stats
217W - 231L
1,459 Elo+
Solo
Amaterasu
Amaterasu
l DracoSlayer l
Amaterasu
Level 126
God Stats
5W - 2L
1,745 SR
Queue Stats
139W - 115L
1,513 Elo+
Solo
Team Averages
Level 107
1,537 SR
1,457 Elo+

VS

Team Averages
Level 95
1,474 SR
1,449 Elo+
Ra
Ra
GhettoMouse
Ra
Level 80
God Stats
1W - 2L
1,621 SR
Queue Stats
203W - 203L
1,442 Elo+
Solo
Khepri
Khepri
JustSlund
Khepri
Level 108
God Stats
4W - 4L
1,517 SR
Queue Stats
98W - 87L
1,471 Elo+
Solo
Chaac
Chaac
Killer Bomb408
Chaac
Level 105
God Stats
4W - 2L
1,550 SR
Queue Stats
101W - 94L
1,523 Elo+
Solo
Rama
Rama
MsKittiK4t
Rama
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 235L
1,379 Elo+
Solo
Bakasura
Bakasura
asupersickscrub
Bakasura
Level 63
God Stats
1W - 4L
1,179 SR
Queue Stats
18W - 22L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CatboiDual
Bastet
12
4 / 5 / 1
7,779
486
5,363
16,728
5,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Espitia-JM
Yemoja
10
0 / 0 / 0
7,096
444
4,241
11,412
7,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ishtar
Kaous
Ishtar
13
0 / 2 / 0
7,922
495
16,597
18,819
7,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 2
9,007
563
8,914
14,178
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
l DracoSlayer l
Amaterasu
14
2 / 0 / 0
8,189
512
10,009
21,293
15,801
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,238
452
6,434
11,384
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
JustSlund
Khepri
12
1 / 0 / 2
7,699
481
5,921
14,618
11,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 2 / 0
8,816
551
15,682
14,846
14,304
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 1 / 1
9,453
591
17,019
17,401
7,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
12
0 / 4 / 1
7,455
466
3,939
13,730
4,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
8
Kills
7
8
Deaths
10
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
CatboiDual
Bastet
4
5
1
0.9
L
Yemoja
Espitia-JM
Yemoja
0
0
0
0
W
0
3
2
0.33
W
Khepri
JustSlund
Khepri
1
0
2
2
L
Ishtar
Kaous
Ishtar
0
2
0
0
W
2
2
0
1
W
4
1
1
4.5
L
2
1
2
3
W
Bakasura
0
4
1
0.13
L
Amaterasu
l DracoSlayer l
Amaterasu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,124
Damage
48,995
82,430
Taken
71,979
41,350
Mitigated
43,302
38,993
Healing
29,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
CatboiDual
Bastet
5,363
1,390
0
4,352
16,728
5,495
19
1,225
15,283
0
40,756
L
Yemoja
Espitia-JM
Yemoja
4,241
1,910
3,132
2,870
11,412
7,351
274
2,420
8,942
29,765
139
W
6,434
1,152
969
4,386
11,384
5,237
0
5,750
5,634
56,067
0
W
Khepri
JustSlund
Khepri
5,921
1,692
474
5,417
14,618
11,769
0
4,122
10,496
33,192
0
L
Ishtar
Kaous
Ishtar
16,597
11,668
0
10,869
18,819
7,073
370
3,226
15,568
0
85,504
W
15,682
5,813
0
5,546
14,846
14,304
44
0
14,846
0
72,022
W
17,019
14,566
0
10,304
17,401
7,039
1,728
2,634
14,767
0
100,170
L
8,914
937
1,036
9,273
14,178
5,630
836
5,484
8,664
73,857
0
W
Bakasura
3,939
2,665
0
2,421
13,730
4,953
1,078
649
13,081
0
52,720
L
Amaterasu
l DracoSlayer l
Amaterasu
10,009
5,372
0
7,461
21,293
15,801
0
0
20,784
0
55,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,993
Gold Earned
40,661
442
Minions Killed
500
0
Camps Cleared
0
1,510,298
Distance Traveled
1,494,238
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,779
486
54
3
0
314,154
0
L
Yemoja
7,096
444
30
2
0
300,168
1
W
Ra
7,238
452
79
5
0
314,730
0
W
Khepri
7,699
481
44
3
0
320,002
2
L
Ishtar
7,922
495
138
9
0
266,384
5
W
Chaac
8,816
551
120
8
0
295,119
1
W
Rama
9,453
591
156
10
0
295,157
6
L
Chang'e
9,007
563
131
8
0
319,402
4
W
Bakasura
7,455
466
101
6
0
269,230
3
L
Amaterasu
8,189
512
89
6
0
310,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role