Player Matchup

He Bo
He Bo
ExtremeAutism
He Bo
Level 149
God Stats
2W - 1L
1,234 SR
Queue Stats
20W - 18L
1,345 Elo+
Party 1
Ao Kuang
Ao Kuang
HayImBugzzy
Ao Kuang
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
336W - 286L
1,567 Elo+
Party 2
Chaac
Chaac
MrSmellyButts
Chaac
Level 89
God Stats
21W - 11L
1,615 SR
Queue Stats
299W - 241L
1,595 Elo+
Party 2
Bakasura
Bakasura
Space_Locust
Bakasura
Level 117
God Stats
9W - 5L
1,643 SR
Queue Stats
326W - 288L
1,566 Elo+
Party 2
Sobek
Sobek
Wherpd
Sobek
Level 21
God Stats
2W - 2L
1,166 SR
Queue Stats
15W - 15L
1,363 Elo+
Party 1
Team Averages
Level 104
1,432 SR
1,487 Elo+

VS

Team Averages
Level 62
1,463 SR
1,430 Elo+
Merlin
Merlin
JUNEx684x
Merlin
Level 42
God Stats
0W - 2L
1,273 SR
Queue Stats
61W - 92L
1,405 Elo+
Party 3
Thor
Thor
RAINx684x
Thor
Level 107
God Stats
2W - 5L
1,360 SR
Queue Stats
176W - 205L
1,436 Elo+
Party 3
Anubis
Anubis
SAMOANKILLAH577
Anubis
Level 21
God Stats
1W - 5L
1,248 SR
Queue Stats
24W - 38L
1,374 Elo+
Party 3
Bacchus
Bacchus
neonpandagt
Bacchus
Level 5
God Stats
3W - 5L
1,801 SR
Queue Stats
4W - 9L
1,429 Elo+
Party 3
Discordia
Discordia
thunderburhop
Discordia
Level 134
God Stats
21W - 15L
1,632 SR
Queue Stats
925W - 647L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 14
11,515
1,152
16,705
8,578
3,174
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ao Kuang
HayImBugzzy
Ao Kuang
17
6 / 0 / 8
11,214
1,121
7,578
8,633
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
4 / 0 / 19
11,972
1,197
20,245
15,746
12,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Space_Locust
Bakasura
18
12 / 2 / 10
13,242
1,324
17,565
13,569
7,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Wherpd
Sobek
17
0 / 2 / 15
10,142
1,014
3,141
14,002
13,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

259

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JUNEx684x
Merlin
15
1 / 6 / 2
9,987
999
9,341
15,367
7,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
16
4 / 5 / 2
11,188
1,119
12,050
15,592
7,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 6 / 3
9,541
954
5,331
12,008
5,871
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
neonpandagt
Bacchus
15
1 / 6 / 2
9,985
999
8,934
13,420
13,285
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Discordia
thunderburhop
Discordia
15
0 / 4 / 4
9,744
974
19,391
13,398
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
19
27
Kills
6
6
Deaths
27
66
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
W
Ao Kuang
HayImBugzzy
Ao Kuang
6
0
8
10
L
Merlin
JUNEx684x
Merlin
1
6
2
0.33
W
4
0
19
13.5
L
Thor
4
5
2
1
L
0
6
3
0.25
W
Bakasura
Space_Locust
Bakasura
12
2
10
8.5
W
Sobek
Wherpd
Sobek
0
2
15
3.75
L
Bacchus
neonpandagt
Bacchus
1
6
2
0.33
L
Discordia
thunderburhop
Discordia
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,234
Damage
55,047
60,528
Taken
69,785
41,531
Mitigated
38,654
15,116
Healing
3,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,705
1,233
0
90
8,578
3,174
0
5,032
3,546
34,829
0
W
Ao Kuang
HayImBugzzy
Ao Kuang
7,578
1,194
0
2,839
8,633
3,975
0
5,943
2,690
18,727
450
L
Merlin
JUNEx684x
Merlin
9,341
707
0
372
15,367
7,022
0
4,637
9,331
36,503
0
W
20,245
1,533
0
6,415
15,746
12,944
0
12,301
3,445
0
42,198
L
Thor
12,050
1,987
112
409
15,592
7,360
0
7,579
7,052
0
27,578
L
5,331
644
0
871
12,008
5,871
0
3,569
7,639
22,167
0
W
Bakasura
Space_Locust
Bakasura
17,565
10,527
0
4,672
13,569
7,678
0
10,435
3,134
0
33,298
W
Sobek
Wherpd
Sobek
3,141
146
0
1,100
14,002
13,760
0
9,286
4,716
7,818
0
L
Bacchus
neonpandagt
Bacchus
8,934
412
0
0
13,420
13,285
0
5,166
7,381
18,530
0
L
Discordia
thunderburhop
Discordia
19,391
1,193
19
1,679
13,398
5,116
0
6,352
6,457
41,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,085
Gold Earned
50,445
192
Minions Killed
210
10
Camps Cleared
8
1,048,755
Distance Traveled
917,265
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,515
1,152
45
5
0
215,890
0
W
Ao Kuang
11,214
1,121
29
3
2
190,884
0
L
Merlin
9,987
999
61
6
3
181,643
0
W
Chaac
11,972
1,197
52
5
1
227,200
0
L
Thor
11,188
1,119
38
4
5
190,364
0
L
Anubis
9,541
954
38
4
0
164,104
0
W
Bakasura
13,242
1,324
58
6
7
241,019
0
W
Sobek
10,142
1,014
8
1
0
173,762
0
L
Bacchus
9,985
999
20
2
0
165,844
1
L
Discordia
9,744
974
53
5
0
215,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role