Player Matchup

Pele
Pele
Brizzy135
Pele
Level 69
God Stats
14W - 17L
1,392 SR
Queue Stats
170W - 185L
1,414 Elo+
Party 2
Mulan
Mulan
Freecream9599
Mulan
Level 81
God Stats
1W - 2L
1,511 SR
Queue Stats
124W - 147L
1,404 Elo+
Party 2
Ganesha
Ganesha
Gxneralxx
Ganesha
Level 119
God Stats
3W - 0L
1,728 SR
Queue Stats
61W - 19L
1,845 Elo+
Party 1
Jing Wei
Jing Wei
NikeBruhhh
Jing Wei
Level 54
God Stats
3W - 0L
1,927 SR
Queue Stats
120W - 24L
1,785 Elo+
Party 1
Ra
Ra
cCrashyy
Ra
Level 87
God Stats
4W - 0L
1,511 SR
Queue Stats
122W - 67L
1,578 Elo+
Party 1
Team Averages
Level 82
1,614 SR
1,605 Elo+

VS

Team Averages
Level 66
1,435 SR
1,331 Elo+
Neith
Neith
ASRulz21
Neith
Level 16
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 3L
1,264 Elo+
Party 3
Cerberus
Cerberus
Albinator355
Cerberus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,425 Elo+
Party 3
He Bo
He Bo
Panda12Man
He Bo
Level 54
God Stats
0W - 1L
1,579 SR
Queue Stats
4W - 7L
1,439 Elo+
Party 3
Tsukuyomi
Tsukuyomi
iSpyGreenzz
Tsukuyomi
Level 9
God Stats
0W - 2L
1,349 SR
Queue Stats
0W - 4L
1,264 Elo+
Party 3
Loki
Loki
xXzooXx123
Loki
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,264 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
7 / 1 / 0
7,771
598
3,956
6,047
1,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
7 / 1 / 4
7,921
609
11,010
9,200
6,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ganesha
Gxneralxx
Ganesha
11
0 / 1 / 10
7,562
582
5,387
9,593
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
NikeBruhhh
Jing Wei
14
5 / 0 / 2
8,712
670
8,404
11,180
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
1 / 3 / 4
6,899
531
5,684
6,659
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ASRulz21
Neith
9
0 / 4 / 1
5,006
385
3,034
6,826
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
Albinator355
Cerberus
9
1 / 1 / 2
5,751
442
6,517
13,340
9,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

He Bo
10
2 / 5 / 2
6,028
464
3,750
8,563
3,281
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
iSpyGreenzz
Tsukuyomi
9
0 / 7 / 1
5,638
434
2,576
9,983
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 3 / 1
6,560
505
1,950
8,790
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
20
Kills
6
6
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
ASRulz21
Neith
0
4
1
0.13
L
Cerberus
Albinator355
Cerberus
1
1
2
2
W
Pele
7
1
0
7
W
7
1
4
9
W
Ganesha
Gxneralxx
Ganesha
0
1
10
5
W
Jing Wei
NikeBruhhh
Jing Wei
5
0
2
6
L
He Bo
2
5
2
0.6
W
1
3
4
1
L
Tsukuyomi
iSpyGreenzz
Tsukuyomi
0
7
1
0.07
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,441
Damage
17,827
42,679
Taken
47,502
23,270
Mitigated
20,454
16,594
Healing
9,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ASRulz21
Neith
3,034
1,478
0
602
6,826
2,238
144
227
6,599
0
24,172
L
Cerberus
Albinator355
Cerberus
6,517
443
344
4,107
13,340
9,005
0
3,397
9,943
23,734
0
W
Pele
3,956
648
0
712
6,047
1,995
87
1,693
4,354
0
43,910
W
11,010
1,115
0
3,632
9,200
6,536
1,096
1,036
8,164
0
43,844
W
Ganesha
Gxneralxx
Ganesha
5,387
488
0
2,080
9,593
8,146
0
2,567
7,026
26,873
2,090
W
Jing Wei
NikeBruhhh
Jing Wei
8,404
5,612
0
6,843
11,180
4,071
409
1,960
9,220
0
78,317
L
He Bo
3,750
499
0
467
8,563
3,281
0
4,530
4,033
30,546
0
W
5,684
397
1,070
2,257
6,659
2,522
446
3,011
3,648
48,023
0
L
Tsukuyomi
iSpyGreenzz
Tsukuyomi
2,576
1,040
0
523
9,983
3,192
0
0
9,983
0
24,181
L
1,950
392
0
3,012
8,790
2,738
0
2,573
6,217
0
28,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,865
Gold Earned
28,983
405
Minions Killed
214
0
Camps Cleared
0
1,268,334
Distance Traveled
1,161,979
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,006
385
33
3
0
223,566
0
L
Cerberus
5,751
442
33
3
0
258,085
3
W
Pele
7,771
598
82
6
0
286,843
4
W
Mulan
7,921
609
67
5
0
216,952
4
W
Ganesha
7,562
582
7
1
0
253,536
5
W
Jing Wei
8,712
670
150
12
0
236,451
0
L
He Bo
6,028
464
55
4
0
212,766
0
W
Ra
6,899
531
99
8
0
274,552
4
L
Tsukuyomi
5,638
434
31
2
0
219,084
0
L
Loki
6,560
505
62
5
0
248,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role