Player Matchup

Sun Wukong
Sun Wukong
DripRay 90
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,830 Elo+
Party 2
Baron Samedi
Baron Samedi
EnRouteT
Baron Samedi
Level 126
God Stats
1W - 0L
1,606 SR
Queue Stats
10W - 6L
1,666 Elo+
Party 2
Discordia
Discordia
Killerwolf4
Discordia
Level 63
God Stats
1W - 0L
1,556 SR
Queue Stats
8W - 5L
1,676 Elo+
Party 2
Maui
Maui
Pluxle
Maui
Level 158
God Stats
1W - 0L
1,258 SR
Queue Stats
13W - 7L
1,721 Elo+
Party 2
Hun Batz
Hun Batz
TMT Colt
Hun Batz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,684 Elo+
Party 2
Team Averages
Level 99
1,484 SR
1,715 Elo+

VS

Team Averages
Level 83
1,596 SR
1,422 Elo+
Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
DMmerc
Pele
Level 97
God Stats
1W - 1L
1,719 SR
Queue Stats
129W - 158L
1,459 Elo+
Solo
Shiva
Shiva
Dvov
Shiva
Level 88
God Stats
0W - 2L
1,615 SR
Queue Stats
21W - 27L
1,430 Elo+
Party 1
Jormungandr
Jormungandr
ParrkZ
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,336 Elo+
Party 1
Chaac
Chaac
Real ASAP Pablo
Chaac
Level 107
God Stats
0W - 1L
1,646 SR
Queue Stats
35W - 48L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DripRay 90
Sun Wukong
20
7 / 4 / 19
12,785
752
29,278
28,399
21,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
EnRouteT
Baron Samedi
20
9 / 4 / 20
13,171
775
34,193
21,892
17,633
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Killerwolf4
Discordia
20
2 / 2 / 23
11,605
683
28,244
15,336
7,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
Pluxle
Maui
20
12 / 4 / 17
13,598
800
16,266
24,761
16,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
TMT Colt
Hun Batz
18
5 / 7 / 12
11,550
679
9,615
20,278
9,318
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
7 / 5 / 11
12,241
720
26,790
15,695
6,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
DMmerc
Pele
17
2 / 9 / 7
10,525
619
14,730
24,807
10,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Dvov
Shiva
17
3 / 5 / 11
10,311
607
22,900
36,289
29,541
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
ParrkZ
Jormungandr
18
2 / 7 / 8
10,731
631
7,374
24,176
19,061
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 9 / 8
11,239
661
22,149
33,179
38,532
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
64
35
Kills
19
21
Deaths
35
91
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
7
5
11
2.5
L
Pele
DMmerc
Pele
2
9
7
0.61
W
Sun Wukong
DripRay 90
Sun Wukong
7
4
19
4.13
L
Shiva
Dvov
Shiva
3
5
11
1.7
W
Baron Samedi
EnRouteT
Baron Samedi
9
4
20
4.75
W
Discordia
Killerwolf4
Discordia
2
2
23
6.75
L
Jormungandr
ParrkZ
Jormungandr
2
7
8
0.86
W
Maui
Pluxle
Maui
12
4
17
5.13
L
5
9
8
1
W
Hun Batz
TMT Colt
Hun Batz
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,596
Damage
93,943
110,666
Taken
134,146
72,400
Mitigated
104,985
51,229
Healing
36,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
26,790
761
1,769
2,049
15,695
6,935
276
9,426
6,069
46,283
0
L
Pele
DMmerc
Pele
14,730
1,905
1,256
5,117
24,807
10,916
0
14,111
10,526
0
27,564
W
Sun Wukong
DripRay 90
Sun Wukong
29,278
5,984
2,774
10,943
28,399
21,279
2,050
7,280
20,960
0
54,657
L
Shiva
Dvov
Shiva
22,900
1,779
3,338
13,150
36,289
29,541
0
21,983
14,086
317
33,590
W
Baron Samedi
EnRouteT
Baron Samedi
34,193
2,851
9,129
8,450
21,892
17,633
1,272
6,922
14,865
55,903
0
W
Discordia
Killerwolf4
Discordia
28,244
2,100
2,548
4,184
15,336
7,514
836
3,825
11,511
45,436
0
L
Jormungandr
ParrkZ
Jormungandr
7,374
1,871
401
0
24,176
19,061
0
15,345
8,353
23,079
0
W
Maui
Pluxle
Maui
16,266
2,970
2,254
6,908
24,761
16,656
1,413
7,810
16,951
25,445
0
L
22,149
2,543
1,310
8,590
33,179
38,532
0
16,578
16,409
0
42,140
W
Hun Batz
TMT Colt
Hun Batz
9,615
1,793
1,883
2,156
20,278
9,318
1,333
8,146
11,898
0
16,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,709
Gold Earned
55,047
182
Minions Killed
161
0
Camps Cleared
0
1,537,313
Distance Traveled
1,520,640
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,241
720
47
3
0
332,935
0
L
Pele
10,525
619
34
2
0
298,920
0
W
Sun Wukong
12,785
752
63
4
0
311,636
0
L
Shiva
10,311
607
14
1
0
344,880
2
W
Baron Samedi
13,171
775
51
3
0
271,549
0
W
Discordia
11,605
683
34
2
0
342,928
3
L
Jormungandr
10,731
631
38
2
0
256,812
1
W
Maui
13,598
800
25
1
0
319,793
2
L
Chaac
11,239
661
28
2
0
287,093
0
W
Hun Batz
11,550
679
9
1
0
291,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role