Player Matchup

Sylvanus
Sylvanus
DripRay 90
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,786 Elo+
Party 3
Chronos
Chronos
EnRouteT
Chronos
Level 126
God Stats
1W - 0L
1,408 SR
Queue Stats
10W - 6L
1,643 Elo+
Party 3
King Arthur
King Arthur
Killerwolf4
King Arthur
Level 63
God Stats
1W - 0L
1,469 SR
Queue Stats
8W - 5L
1,630 Elo+
Party 3
Eset
Eset
Pluxle
Eset
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,703 Elo+
Party 3
Bastet
Bastet
TMT Colt
Bastet
Level 128
God Stats
1W - 0L
1,520 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Team Averages
Level 98
1,479 SR
1,652 Elo+

VS

Team Averages
Level 84
1,562 SR
1,436 Elo+
Bellona
Bellona
Chabelizz
Bellona
Level 103
God Stats
9W - 12L
1,489 SR
Queue Stats
750W - 849L
1,468 Elo+
Party 1
Chang'e
Chang'e
JeffereyTheSnail
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,423 Elo+
Party 1
Loki
Loki
SaltyChips1
Loki
Level 145
God Stats
1W - 1L
1,404 SR
Queue Stats
30W - 32L
1,454 Elo+
Party 2
Izanami
Izanami
WindsOfNorr
Izanami
Level 63
God Stats
3W - 1L
1,887 SR
Queue Stats
37W - 39L
1,402 Elo+
Party 2
He Bo
He Bo
hyrve
He Bo
Level 83
God Stats
3W - 3L
1,531 SR
Queue Stats
162W - 186L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DripRay 90
Sylvanus
18
6 / 4 / 19
11,956
664
15,729
30,051
45,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
EnRouteT
Chronos
20
8 / 2 / 25
13,946
775
28,498
20,734
13,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Killerwolf4
King Arthur
20
6 / 3 / 28
13,149
731
19,718
33,229
49,165
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
Pluxle
Eset
20
9 / 3 / 25
13,811
767
19,376
24,706
36,198
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bastet
TMT Colt
Bastet
19
7 / 5 / 22
12,831
713
23,241
25,049
15,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chabelizz
Bellona
17
2 / 9 / 8
11,547
642
13,905
31,412
33,789
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 4 / 6
13,455
748
24,263
30,308
31,714
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
4 / 6 / 8
12,479
693
15,510
19,672
9,807
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
WindsOfNorr
Izanami
18
0 / 5 / 12
10,802
600
23,890
17,659
8,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
hyrve
He Bo
16
1 / 12 / 8
10,660
592
18,749
20,543
8,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
59
36
Kills
17
17
Deaths
36
119
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bellona
Chabelizz
Bellona
2
9
8
0.67
W
Sylvanus
DripRay 90
Sylvanus
6
4
19
3.88
W
Chronos
EnRouteT
Chronos
8
2
25
10.25
L
10
4
6
3.25
W
King Arthur
Killerwolf4
King Arthur
6
3
28
6.67
W
Eset
Pluxle
Eset
9
3
25
7.17
L
4
6
8
1.33
W
Bastet
TMT Colt
Bastet
7
5
22
3.6
L
Izanami
WindsOfNorr
Izanami
0
5
12
1.2
L
He Bo
hyrve
He Bo
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,562
Damage
96,317
133,769
Taken
119,594
160,189
Mitigated
92,467
55,543
Healing
46,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Chabelizz
Bellona
13,905
4,621
3,175
3,471
31,412
33,789
1,050
18,371
13,041
1,300
22,307
W
Sylvanus
DripRay 90
Sylvanus
15,729
4,685
13,812
8,628
30,051
45,364
807
9,297
20,378
24,212
2,472
W
Chronos
EnRouteT
Chronos
28,498
9,857
2,359
5,035
20,734
13,607
6,445
6,189
14,463
74,857
0
L
24,263
1,453
13,927
16,096
30,308
31,714
560
15,098
15,210
45,353
0
W
King Arthur
Killerwolf4
King Arthur
19,718
1,516
1,731
5,000
33,229
49,165
0
12,621
20,139
0
31,672
W
Eset
Pluxle
Eset
19,376
1,467
8,196
4,552
24,706
36,198
1,055
5,501
18,867
32,907
0
L
15,510
999
2,722
3,101
19,672
9,807
678
9,226
10,446
0
39,072
W
Bastet
TMT Colt
Bastet
23,241
6,530
1,710
4,520
25,049
15,855
431
9,076
15,836
0
33,722
L
Izanami
WindsOfNorr
Izanami
23,890
12,596
1,067
2,061
17,659
8,611
1,963
10,074
7,585
0
37,471
L
He Bo
hyrve
He Bo
18,749
1,331
478
833
20,543
8,546
0
10,086
10,457
26,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,693
Gold Earned
58,943
169
Minions Killed
203
0
Camps Cleared
0
1,594,629
Distance Traveled
1,507,147
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,547
642
27
2
0
284,052
2
W
Sylvanus
11,956
664
11
1
0
297,886
0
W
Chronos
13,946
775
92
5
0
294,446
0
L
Chang'e
13,455
748
44
2
0
328,871
0
W
King Arthur
13,149
731
16
1
0
347,913
2
W
Eset
13,811
767
25
1
0
328,922
1
L
Loki
12,479
693
39
2
0
352,373
0
W
Bastet
12,831
713
25
1
0
325,462
0
L
Izanami
10,802
600
60
3
0
288,109
1
L
He Bo
10,660
592
33
2
0
253,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role