Player Matchup

Cthulhu
Cthulhu
AlvaSebaxOG
Cthulhu
Level 107
God Stats
4W - 2L
1,754 SR
Queue Stats
71W - 59L
1,534 Elo+
Party 2
Terra
Terra
CARNAGE0305
Terra
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 62L
1,550 Elo+
Party 2
Cliodhna
Cliodhna
ChibiYmir
Cliodhna
Level 121
God Stats
5W - 2L
1,568 SR
Queue Stats
188W - 184L
1,592 Elo+
Party 1
Hun Batz
Hun Batz
GutishGod
Hun Batz
Level 99
God Stats
3W - 0L
1,844 SR
Queue Stats
95W - 99L
1,514 Elo+
Party 1
Chaac
Chaac
ZemmyGod
Chaac
Level 117
God Stats
7W - 2L
1,656 SR
Queue Stats
269W - 274L
1,549 Elo+
Party 1
Team Averages
Level 112
1,664 SR
1,548 Elo+

VS

Team Averages
Level 117
1,556 SR
1,494 Elo+
Izanami
Izanami
Edioz
Izanami
Level 135
God Stats
1W - 2L
1,475 SR
Queue Stats
163W - 158L
1,516 Elo+
Solo
Vamana
Vamana
Itskingtank05
Vamana
Level 126
God Stats
5W - 4L
1,517 SR
Queue Stats
191W - 205L
1,405 Elo+
Solo
Ravana
Ravana
OsoVikingo
Ravana
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 142L
1,490 Elo+
Solo
Anubis
Anubis
RADSA
Anubis
Level 141
God Stats
7W - 5L
1,692 SR
Queue Stats
374W - 369L
1,501 Elo+
Party 3
Sylvanus
Sylvanus
Sasa777
Sylvanus
Level 153
God Stats
0W - 2L
1,598 SR
Queue Stats
418W - 430L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlvaSebaxOG
Cthulhu
20
4 / 2 / 14
12,762
751
28,420
30,168
29,589
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 1 / 14
11,243
661
8,488
20,576
20,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cliodhna
ChibiYmir
Cliodhna
19
7 / 3 / 10
12,207
718
26,608
24,514
13,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
GutishGod
Hun Batz
17
3 / 6 / 10
10,719
631
13,217
18,807
7,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
ZemmyGod
Chaac
20
5 / 1 / 13
12,031
708
22,324
43,264
37,971
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Edioz
Izanami
17
4 / 5 / 7
11,057
650
35,317
19,172
10,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 3 / 4
9,754
574
14,649
20,317
25,108
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
OsoVikingo
Ravana
16
1 / 4 / 7
9,630
566
12,657
21,262
14,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
RADSA
Anubis
19
5 / 4 / 2
11,314
666
33,885
22,385
16,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Sasa777
Sylvanus
17
1 / 3 / 7
9,991
588
13,628
23,763
25,690
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
40
19
Kills
13
13
Deaths
19
61
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlvaSebaxOG
Cthulhu
4
2
14
5.5
W
0
1
14
7
W
Cliodhna
ChibiYmir
Cliodhna
7
3
10
4
L
Izanami
Edioz
Izanami
4
5
7
1.5
W
Hun Batz
GutishGod
Hun Batz
3
6
10
1.33
L
2
3
4
1.33
L
Ravana
OsoVikingo
Ravana
1
4
7
1.13
L
Anubis
RADSA
Anubis
5
4
2
1.5
L
Sylvanus
Sasa777
Sylvanus
1
3
7
1.5
W
Chaac
ZemmyGod
Chaac
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,057
Damage
110,136
137,329
Taken
106,899
109,331
Mitigated
92,577
88,108
Healing
46,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlvaSebaxOG
Cthulhu
28,420
523
6,653
15,403
30,168
29,589
434
11,134
19,034
56,393
0
W
8,488
507
15,721
10,047
20,576
20,481
252
10,586
9,990
12,081
0
W
Cliodhna
ChibiYmir
Cliodhna
26,608
3,624
1,165
7,265
24,514
13,312
2,003
5,894
18,620
0
43,233
L
Izanami
Edioz
Izanami
35,317
15,023
284
2,954
19,172
10,673
746
6,524
12,648
0
53,343
W
Hun Batz
GutishGod
Hun Batz
13,217
744
1,309
3,092
18,807
7,978
1,726
7,357
11,450
0
21,666
L
14,649
6,670
1,552
6,161
20,317
25,108
396
6,713
13,604
0
30,020
L
Ravana
OsoVikingo
Ravana
12,657
2,340
2,024
4,930
21,262
14,597
0
5,498
15,764
0
19,193
L
Anubis
RADSA
Anubis
33,885
606
2,164
7,150
22,385
16,509
0
8,904
13,481
60,131
0
L
Sylvanus
Sasa777
Sylvanus
13,628
3,325
11,015
8,708
23,763
25,690
288
9,269
14,494
24,581
0
W
Chaac
ZemmyGod
Chaac
22,324
1,745
4,357
23,096
43,264
37,971
705
12,542
30,722
0
41,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,962
Gold Earned
51,746
189
Minions Killed
182
0
Camps Cleared
0
1,647,922
Distance Traveled
1,261,164
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,762
751
55
3
0
354,398
0
W
Terra
11,243
661
6
0
0
320,774
3
W
Cliodhna
12,207
718
38
2
0
331,311
1
L
Izanami
11,057
650
41
2
0
243,636
0
W
Hun Batz
10,719
631
21
1
0
307,942
0
L
Vamana
9,754
574
30
2
0
280,399
3
L
Ravana
9,630
566
13
1
0
258,342
6
L
Anubis
11,314
666
73
4
0
240,057
3
L
Sylvanus
9,991
588
25
1
0
238,730
0
W
Chaac
12,031
708
69
4
0
333,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role